Player Matchup

Thoth
Thoth
Gold IV
AquaGelid
Thoth
Gold IV
Level 128
God Stats
2W - 3L
1,617 SR
Queue Stats
104W - 119L
1,393 MMR
Solo
Sylvanus
Sylvanus
Bronze III
DuckierSpore
Sylvanus
Bronze III
Level 113
God Stats
0W - 3L
1,608 SR
Queue Stats
1W - 7L
1,379 MMR
Solo
Izanami
Izanami
Bronze III
GreenGooxh
Izanami
Bronze III
Level 38
God Stats
1W - 1L
1,572 SR
Queue Stats
9W - 18L
1,383 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,599 SR
1,385 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 168
1,430 SR
1,375 MMR
Arachne
Arachne
Bronze V
Jodak2300
Arachne
Bronze V
Level 83
God Stats
18W - 21L
1,274 SR
Queue Stats
19W - 29L
1,309 MMR
Solo
Nox
Nox
Gold IV
PoolGuy520
Nox
Gold IV
Level 185
God Stats
35W - 30L
1,575 SR
Queue Stats
418W - 440L
1,320 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
TyrellTheWise1
Kuzenbo
Platinum V
Level 236
God Stats
32W - 25L
1,443 SR
Queue Stats
661W - 698L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AquaGelid
Thoth
19
4 / 2 / 1
12,656
703
16,807
10,393
5,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DuckierSpore
Sylvanus
17
1 / 1 / 4
10,974
610
8,661
20,355
23,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
GreenGooxh
Izanami
14
0 / 5 / 4
10,312
573
12,287
18,053
8,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BacchusCharonAchillesCthulhuNe Zha

VS

Bans
GebHachimanAtlasXbalanqueCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jodak2300
Arachne
19
5 / 1 / 2
13,018
723
12,783
14,520
6,800
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
2 / 3 / 6
12,480
693
16,070
14,339
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 6
11,624
646
13,773
21,161
26,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
8
8
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
AquaGelid
Thoth
4
2
1
2.25
L
Sylvanus
DuckierSpore
Sylvanus
1
1
4
3
L
Izanami
GreenGooxh
Izanami
0
5
4
0.4
W
Arachne
Jodak2300
Arachne
5
1
2
6
W
2
3
6
1.67
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,755
Damage
42,626
48,801
Taken
50,020
37,851
Mitigated
39,126
12,537
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AquaGelid
Thoth
16,807
1,040
0
994
10,393
5,832
305
6,182
4,170
71,987
2,258
L
Sylvanus
DuckierSpore
Sylvanus
8,661
1,684
2,562
7,490
20,355
23,527
258
9,768
10,565
22,004
1,427
L
Izanami
GreenGooxh
Izanami
12,287
9,568
0
1,491
18,053
8,492
855
13,041
4,972
0
58,984
W
Arachne
Jodak2300
Arachne
12,783
10,683
0
7,108
14,520
6,800
953
7,187
6,841
0
80,729
W
16,070
419
0
5,553
14,339
6,237
1,195
8,084
5,855
69,923
284
W
13,773
5,200
0
4,627
21,161
26,089
643
8,135
12,399
34,655
1,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
37,122
280
Minions Killed
246
0
Camps Cleared
0
871,487
Distance Traveled
1,046,603
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,656
703
169
9
0
316,622
5
L
Sylvanus
10,974
610
28
2
0
295,178
0
L
Izanami
10,312
573
83
5
0
259,687
0
W
Arachne
13,018
723
87
5
0
381,956
0
W
Nox
12,480
693
133
7
0
311,503
0
W
Kuzenbo
11,624
646
26
1
0
353,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role