Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Miss_Zaleria
Baron Samedi
Bronze III
Level 87
God Stats
0W - 3L
1,488 SR
Queue Stats
5W - 27L
733 MMR
Party 1
Neith
Neith
Bronze IV
Twitch_Zaleria
Neith
Bronze IV
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,203 MMR
Party 1
Odin
Odin
Bronze I
xXvann64Xx
Odin
Bronze I
Level 132
God Stats
0W - 3L
1,335 SR
Queue Stats
4W - 21L
969 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,441 SR
968 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,550 SR
1,287 MMR
Cernunnos
Cernunnos
Bronze III
XXPurpleRavenXX
Cernunnos
Bronze III
Level 99
God Stats
2W - 2L
1,704 SR
Queue Stats
3W - 4L
1,478 MMR
Party 2
Ares
Ares
Bronze III
ajrthegreat
Ares
Bronze III
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 MMR
Party 2
Persephone
Persephone
Silver III
americankingbela
Persephone
Silver III
Level 109
God Stats
5W - 6L
1,446 SR
Queue Stats
87W - 174L
906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Miss_Zaleria
Baron Samedi
15
4 / 5 / 2
10,501
750
6,760
12,280
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 4 / 4
9,034
645
11,414
14,768
5,198
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 3 / 4
9,493
678
5,059
14,577
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaKuzenboXbalanqueBake KujiraAchilles

VS

Bans
BakasuraThothKukulkanHadesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
XXPurpleRavenXX
Cernunnos
15
3 / 3 / 6
10,802
772
6,525
10,878
5,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 6
10,868
776
13,090
16,000
18,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Persephone
americankingbela
Persephone
16
5 / 2 / 5
11,890
849
16,388
9,980
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Miss_Zaleria
Baron Samedi
4
5
2
1
L
1
4
4
0.75
W
Cernunnos
XXPurpleRavenXX
Cernunnos
3
3
6
2
W
4
1
6
7
W
Persephone
americankingbela
Persephone
5
2
5
3.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,233
Damage
36,003
41,625
Taken
36,858
25,700
Mitigated
27,772
6,361
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Miss_Zaleria
Baron Samedi
6,760
914
1,141
2,578
12,280
4,938
0
9,931
1,955
22,032
0
L
11,414
4,551
0
1,998
14,768
5,198
0
9,554
4,968
0
37,565
W
Cernunnos
XXPurpleRavenXX
Cernunnos
6,525
4,661
0
2,391
10,878
5,079
1,196
1,848
8,951
0
44,294
W
13,090
779
0
2,864
16,000
18,465
67
3,537
12,182
32,707
3,259
W
Persephone
americankingbela
Persephone
16,388
742
0
3,026
9,980
4,228
762
2,021
7,642
57,224
237
L
5,059
813
0
644
14,577
15,564
0
8,114
6,004
0
28,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
33,560
129
Minions Killed
191
0
Camps Cleared
0
699,553
Distance Traveled
775,839
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,501
750
29
2
0
202,007
0
L
Neith
9,034
645
61
4
0
224,202
0
W
Cernunnos
10,802
772
60
4
0
242,920
0
W
Ares
10,868
776
38
3
0
277,201
1
W
Persephone
11,890
849
93
7
0
255,718
3
L
Odin
9,493
678
39
3
0
273,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role