Player Matchup

Nu Wa
Nu Wa
FallingDaisy836
Nu Wa
Level 41
God Stats
2W - 3L
1,407 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 2
The Morrigan
The Morrigan
FallingRoses487
The Morrigan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,438 Elo+
Party 2
Yemoja
Yemoja
KasiCollins
Yemoja
Level 29
God Stats
2W - 3L
1,239 SR
Queue Stats
2W - 3L
1,241 Elo+
Party 2
Amaterasu
Amaterasu
Kreypee
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,471 Elo+
Party 1
Loki
Loki
VeiledSnow42
Loki
Level 124
God Stats
7W - 5L
1,483 SR
Queue Stats
117W - 118L
1,448 Elo+
Party 1
Team Averages
Level 87
1,426 SR
1,422 Elo+

VS

Team Averages
Level 83
1,565 SR
1,411 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Franciscojss205
Kuzenbo
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 67L
1,258 Elo+
Solo
Ao Kuang
Ao Kuang
Nikoglass
Ao Kuang
Level 69
God Stats
23W - 17L
1,616 SR
Queue Stats
227W - 195L
1,480 Elo+
Solo
Anubis
Anubis
SAFRENFULL041
Anubis
Level 88
God Stats
5W - 2L
1,709 SR
Queue Stats
163W - 155L
1,426 Elo+
Solo
Hachiman
Hachiman
Suku2834
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,117
437
2,787
7,876
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
FallingRoses487
The Morrigan
10
2 / 4 / 2
6,660
476
9,709
8,289
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
9
1 / 3 / 2
5,814
415
2,947
9,223
3,845
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
Kreypee
Amaterasu
14
2 / 2 / 2
7,665
548
9,594
13,795
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 1
7,851
561
8,967
12,784
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 3 / 1
8,390
599
12,314
16,125
12,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 8
6,738
481
4,381
11,049
10,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Nikoglass
Ao Kuang
15
4 / 0 / 2
8,091
578
5,578
10,359
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 2
8,388
599
7,883
8,523
3,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Suku2834
Hachiman
12
4 / 1 / 2
7,017
501
5,854
8,603
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
19
19
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
3
1
2.5
L
0
4
1
0.13
L
The Morrigan
FallingRoses487
The Morrigan
2
4
2
0.75
W
0
1
8
4
L
Yemoja
1
3
2
0.67
L
Amaterasu
Kreypee
Amaterasu
2
2
2
1.5
W
Ao Kuang
Nikoglass
Ao Kuang
4
0
2
5
W
4
2
2
2.5
W
Hachiman
Suku2834
Hachiman
4
1
2
5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
36,010
51,967
Taken
54,659
21,707
Mitigated
33,044
9,963
Healing
21,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,314
3,258
0
3,859
16,125
12,514
629
2,396
13,581
10,204
52,950
L
2,787
875
17
332
7,876
2,616
0
5,338
2,538
35,908
892
L
The Morrigan
FallingRoses487
The Morrigan
9,709
1,254
209
127
8,289
3,091
35
1,948
6,279
36,626
762
W
4,381
2,565
0
3,224
11,049
10,102
65
3,971
6,781
15,971
1,430
L
Yemoja
2,947
1,183
3,361
1,305
9,223
3,845
116
4,791
4,432
14,561
1,183
L
Amaterasu
Kreypee
Amaterasu
9,594
3,847
0
2,928
13,795
7,222
0
4,400
9,395
0
71,923
W
Ao Kuang
Nikoglass
Ao Kuang
5,578
1,786
149
6,177
10,359
4,173
0
960
9,353
55,624
19,194
W
7,883
194
0
3,775
8,523
3,510
361
2,561
5,946
73,299
2,403
W
Hachiman
Suku2834
Hachiman
5,854
2,214
0
3,939
8,603
2,745
0
3,929
4,078
0
40,312
L
8,967
2,025
0
1,684
12,784
4,933
0
2,158
10,626
0
51,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
38,624
338
Minions Killed
405
0
Camps Cleared
0
1,302,166
Distance Traveled
1,381,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,390
599
94
7
0
276,982
0
L
Nu Wa
6,117
437
59
4
0
251,469
0
L
The Morrigan
6,660
476
63
5
0
231,181
0
W
Kuzenbo
6,738
481
19
1
0
313,536
0
L
Yemoja
5,814
415
27
2
0
233,428
0
L
Amaterasu
7,665
548
111
8
0
320,408
0
W
Ao Kuang
8,091
578
121
9
0
302,617
0
W
Anubis
8,388
599
114
8
0
231,502
0
W
Hachiman
7,017
501
57
4
0
256,422
0
L
Loki
7,851
561
78
6
0
265,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role