Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Imnewandlearning
Xbalanque
Level 67
God Stats
3W - 0L
1,528 SR
Queue Stats
21W - 15L
1,345 Elo+
Party 4
Hun Batz
Hun Batz
MCPpesquise
Hun Batz
Level 43
God Stats
3W - 5L
1,191 SR
Queue Stats
140W - 144L
1,303 Elo+
Party 3
Shiva
Shiva
Mr Kid2114
Shiva
Level 156
God Stats
49W - 36L
1,597 SR
Queue Stats
489W - 462L
1,563 Elo+
Solo
Jormungandr
Jormungandr
Nikodeamus
Jormungandr
Level 137
God Stats
1W - 2L
1,602 SR
Queue Stats
55W - 49L
1,544 Elo+
Party 4
Team Averages
Level 86
1,483 SR
1,451 Elo+

VS

Team Averages
Level 109
1,583 SR
1,483 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LeagueDegenerate
Ganesha
Level 29
God Stats
1W - 3L
1,387 SR
Queue Stats
25W - 35L
1,430 Elo+
Party 1
Chang'e
Chang'e
SaveSapphire
Chang'e
Level 160
God Stats
21W - 20L
1,618 SR
Queue Stats
254W - 257L
1,502 Elo+
Party 2
Neith
Neith
Thiczums
Neith
Level 79
God Stats
40W - 35L
1,661 SR
Queue Stats
203W - 215L
1,480 Elo+
Party 2
Hades
Hades
thomiseee
Hades
Level 149
God Stats
1W - 1L
1,750 SR
Queue Stats
106W - 111L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 0 / 0
3,361
672
1,901
2,490
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
6
0 / 0 / 0
3,529
706
1,564
1,560
414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
MCPpesquise
Hun Batz
5
0 / 0 / 0
3,088
618
950
2,955
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
6
0 / 0 / 0
3,739
748
1,257
4,057
1,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Nikodeamus
Jormungandr
7
0 / 0 / 0
4,015
803
1,196
3,584
2,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 0
3,399
680
654
4,233
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,205
641
640
2,696
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
SaveSapphire
Chang'e
6
0 / 0 / 0
3,596
719
884
2,888
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Thiczums
Neith
4
0 / 0 / 0
2,753
551
1,722
1,910
504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
thomiseee
Hades
6
0 / 0 / 0
3,411
682
2,149
3,404
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
0
0
L
Arachne
 
Arachne
0
0
0
0
W
Xbalanque
0
0
0
0
L
0
0
0
0
W
Hun Batz
MCPpesquise
Hun Batz
0
0
0
0
W
Shiva
0
0
0
0
W
Jormungandr
Nikodeamus
Jormungandr
0
0
0
0
L
Chang'e
SaveSapphire
Chang'e
0
0
0
0
L
Neith
Thiczums
Neith
0
0
0
0
L
Hades
thomiseee
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,868
Damage
6,049
14,646
Taken
15,131
6,144
Mitigated
5,353
7,101
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,901
271
563
1,334
2,490
650
0
815
1,459
14,088
0
L
Arachne
 
Arachne
654
448
0
1,326
4,233
1,574
0
294
3,939
0
18,725
W
Xbalanque
1,564
369
0
647
1,560
414
0
68
1,492
0
23,742
L
640
0
0
1,177
2,696
1,327
0
0
2,696
4,298
0
W
Hun Batz
MCPpesquise
Hun Batz
950
437
0
488
2,955
920
0
878
1,917
0
12,972
W
Shiva
1,257
341
680
1,709
4,057
1,799
0
504
3,553
0
11,863
W
Jormungandr
Nikodeamus
Jormungandr
1,196
729
0
1,680
3,584
2,361
0
884
2,700
23,731
0
L
Chang'e
SaveSapphire
Chang'e
884
58
0
1,098
2,888
819
0
1,196
1,692
17,513
0
L
Neith
Thiczums
Neith
1,722
489
0
600
1,910
504
0
0
1,910
0
9,936
L
Hades
thomiseee
Hades
2,149
505
155
1,560
3,404
1,129
0
1,607
1,797
13,277
1,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,732
Gold Earned
16,364
165
Minions Killed
136
0
Camps Cleared
0
536,512
Distance Traveled
494,533
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,361
672
19
4
0
106,741
0
L
Arachne
3,399
680
38
8
0
124,359
0
W
Xbalanque
3,529
706
54
11
0
95,827
0
L
Ganesha
3,205
641
3
1
0
110,556
2
W
Hun Batz
3,088
618
30
6
0
140,434
0
W
Shiva
3,739
748
11
2
0
116,334
0
W
Jormungandr
4,015
803
51
10
0
77,176
0
L
Chang'e
3,596
719
41
8
0
85,201
1
L
Neith
2,753
551
16
3
0
67,947
1
L
Hades
3,411
682
38
8
0
106,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role