Player Matchup

Sobek
Sobek
Silver I
Arc BoItz
Sobek
Silver I
Level 129
God Stats
3W - 5L
1,390 SR
Queue Stats
17W - 20L
1,203 MMR
Party 1
Hachiman
Hachiman
Silver II
AsyIummm
Hachiman
Silver II
Level 69
God Stats
3W - 0L
1,623 SR
Queue Stats
30W - 30L
1,092 MMR
Party 1
Persephone
Persephone
Silver I
Bamnion
Persephone
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,111 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,504 SR
1,136 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 35
1,446 SR
1,066 MMR
Discordia
Discordia
Bronze III
FloOnController0
Discordia
Bronze III
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,292 MMR
Party 2
Bacchus
Bacchus
Bronze II
Holtiii93
Bacchus
Bronze II
Level 40
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 13L
935 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze I
Maurice98M
Ao Kuang
Bronze I
Level 36
God Stats
2W - 6L
1,567 SR
Queue Stats
2W - 13L
971 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arc BoItz
Sobek
17
3 / 4 / 5
11,338
630
6,373
17,248
21,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
AsyIummm
Hachiman
18
4 / 0 / 3
12,118
673
18,677
10,971
5,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Bamnion
Persephone
19
1 / 1 / 7
12,452
692
20,738
11,480
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ThothAnubisKuzenboKukulkanAthena

VS

Bans
MedusaGebCupidMauiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
1 / 6 / 4
11,552
642
14,964
11,055
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Holtiii93
Bacchus
15
1 / 1 / 4
10,848
603
7,607
21,724
28,882
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Maurice98M
Ao Kuang
17
3 / 1 / 2
11,639
647
6,113
19,010
21,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
5
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arc BoItz
Sobek
3
4
5
1.38
W
Hachiman
AsyIummm
Hachiman
4
0
3
5.5
W
Persephone
Bamnion
Persephone
1
1
7
4.5
L
Discordia
1
6
4
0.5
L
Bacchus
Holtiii93
Bacchus
1
1
4
3
L
Ao Kuang
Maurice98M
Ao Kuang
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,788
Damage
28,684
39,699
Taken
51,789
32,472
Mitigated
53,837
10,867
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arc BoItz
Sobek
6,373
256
0
2,293
17,248
21,557
93
11,194
6,046
14,056
1,127
W
Hachiman
AsyIummm
Hachiman
18,677
10,289
0
4,979
10,971
5,523
2,104
9,392
1,575
0
67,399
W
Persephone
Bamnion
Persephone
20,738
1,518
0
3,595
11,480
5,392
870
6,702
4,767
74,583
0
L
Discordia
14,964
395
0
170
11,055
3,687
0
6,652
3,601
63,613
0
L
Bacchus
Holtiii93
Bacchus
7,607
331
0
3,948
21,724
28,882
0
9,077
11,450
25,225
1,973
L
Ao Kuang
Maurice98M
Ao Kuang
6,113
1,228
0
2,671
19,010
21,268
0
8,185
9,766
26,151
3,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
34,039
216
Minions Killed
212
0
Camps Cleared
0
928,156
Distance Traveled
896,466
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,338
630
10
1
0
317,475
6
W
Hachiman
12,118
673
90
5
0
293,285
0
W
Persephone
12,452
692
116
6
0
317,396
2
L
Discordia
11,552
642
110
6
0
255,606
0
L
Bacchus
10,848
603
51
3
0
318,163
0
L
Ao Kuang
11,639
647
51
3
0
322,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role