Player Matchup

Bacchus
Bacchus
Niver666
Bacchus
Level 57
God Stats
5W - 5L
1,565 SR
Queue Stats
123W - 125L
1,435 Elo+
Solo
Chernobog
Chernobog
kazekage77
Chernobog
Level 147
God Stats
19W - 17L
1,419 SR
Queue Stats
94W - 97L
1,377 Elo+
Party 1
Thoth
Thoth
kelvir87
Thoth
Level 115
God Stats
2W - 8L
1,225 SR
Queue Stats
72W - 89L
1,314 Elo+
Party 1
Team Averages
Level 106
1,403 SR
1,375 Elo+

VS

Team Averages
Level 76
1,483 SR
1,386 Elo+
Athena
Athena
Bojor
Athena
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,368 Elo+
Solo
Chang'e
Chang'e
Pultron
Chang'e
Level 105
God Stats
19W - 18L
1,554 SR
Queue Stats
261W - 260L
1,428 Elo+
Solo
Surtr
Surtr
Shevchenko3891
Surtr
Level 66
God Stats
5W - 8L
1,395 SR
Queue Stats
219W - 234L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Niver666
Bacchus
14
0 / 2 / 5
8,864
591
8,603
15,700
18,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
kazekage77
Chernobog
16
5 / 5 / 1
10,940
729
18,152
14,900
7,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
kelvir87
Thoth
14
1 / 6 / 2
9,383
626
5,523
9,451
4,151
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bojor
Athena
16
1 / 1 / 7
10,221
681
7,839
16,309
21,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Pultron
Chang'e
17
3 / 2 / 6
11,325
755
12,027
13,403
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
9 / 3 / 2
12,278
819
13,717
16,625
12,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
13
13
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
Bojor
Athena
1
1
7
4.5
L
Bacchus
Niver666
Bacchus
0
2
5
1.25
W
Chang'e
Pultron
Chang'e
3
2
6
3
W
9
3
2
3.33
L
Chernobog
kazekage77
Chernobog
5
5
1
1.1
L
Thoth
kelvir87
Thoth
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
33,583
40,051
Taken
46,337
30,470
Mitigated
40,638
6,569
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bojor
Athena
7,839
1,988
0
1,337
16,309
21,437
217
4,963
11,346
25,515
1,974
L
Bacchus
Niver666
Bacchus
8,603
846
0
3,119
15,700
18,668
0
6,535
9,125
24,910
642
W
Chang'e
Pultron
Chang'e
12,027
1,266
6,856
7,935
13,403
6,433
843
2,995
10,377
42,741
1,674
W
13,717
6,648
490
3,394
16,625
12,768
1,604
4,899
11,708
1,006
57,942
L
Chernobog
kazekage77
Chernobog
18,152
12,386
0
2,995
14,900
7,651
0
7,081
7,693
0
59,164
L
Thoth
kelvir87
Thoth
5,523
750
0
455
9,451
4,151
0
5,454
3,967
24,897
1,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
33,824
172
Minions Killed
186
0
Camps Cleared
0
724,899
Distance Traveled
830,974
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,221
681
29
2
0
306,626
0
L
Bacchus
8,864
591
34
2
0
276,853
0
W
Chang'e
11,325
755
84
6
0
269,755
2
W
Surtr
12,278
819
73
5
0
254,593
3
L
Chernobog
10,940
729
95
6
0
213,685
0
L
Thoth
9,383
626
43
3
0
234,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role