Player Matchup

Danzaburou
Danzaburou
Silver IV
PurpleProphet
Danzaburou
Silver IV
Level 129
God Stats
1W - 0L
1,709 SR
Queue Stats
14W - 25L
1,317 MMR
Party 3
Achilles
Achilles
Silver II
StoneColdMilk
Achilles
Silver II
Level 61
God Stats
5W - 5L
1,501 SR
Queue Stats
19W - 28L
1,500 MMR
Party 3
Ravana
Ravana
Gold III
Suikoden6315
Ravana
Gold III
Level 149
God Stats
14W - 27L
1,349 SR
Queue Stats
298W - 304L
1,359 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
XbalaoX
Morgan Le Fay
Gold V
Level 127
God Stats
19W - 12L
1,618 SR
Queue Stats
38W - 42L
1,413 MMR
Party 1
Jormungandr
Jormungandr
Gold V
cF FLUX
Jormungandr
Gold V
Level 211
God Stats
140W - 94L
1,741 SR
Queue Stats
326W - 337L
1,293 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,584 SR
1,376 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,501 SR
1,396 MMR
Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
BigPapaFuzz
Janus
Gold V
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,379 MMR
Party 2
Sobek
Sobek
Silver II
Infernobob
Sobek
Silver II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,378 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
PineappleProxy
Tsukuyomi
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,379 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
X IMayBeMad
Kuzenbo
Gold V
Level 138
God Stats
6W - 11L
1,505 SR
Queue Stats
75W - 80L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PurpleProphet
Danzaburou
18
3 / 0 / 8
10,947
608
12,821
9,200
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
StoneColdMilk
Achilles
15
5 / 2 / 7
8,420
468
11,838
20,955
19,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
17
6 / 2 / 5
10,204
567
11,709
14,337
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
XbalaoX
Morgan Le Fay
16
4 / 3 / 7
9,868
548
12,164
11,182
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
cF FLUX
Jormungandr
16
1 / 2 / 9
10,476
582
13,486
18,071
15,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AresBake KujiraThorThanatos

VS

Bans
AgniArachneCharonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 4 / 3
7,798
433
4,461
13,139
5,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 0
9,838
547
16,056
12,217
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
12
1 / 5 / 3
8,175
454
5,733
18,004
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
PineappleProxy
Tsukuyomi
13
2 / 6 / 5
8,376
465
9,206
20,345
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
X IMayBeMad
Kuzenbo
15
1 / 2 / 3
8,330
463
4,975
16,762
21,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
19
Kills
9
9
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
3
0.38
L
5
2
0
2.5
L
Sobek
1
5
3
0.5
L
Tsukuyomi
PineappleProxy
Tsukuyomi
2
6
5
0.75
W
Danzaburou
PurpleProphet
Danzaburou
3
0
8
7
W
Achilles
StoneColdMilk
Achilles
5
2
7
4.25
W
Ravana
6
2
5
4.25
L
Kuzenbo
X IMayBeMad
Kuzenbo
1
2
3
1.25
W
Morgan Le Fay
XbalaoX
Morgan Le Fay
4
3
7
2.5
W
Jormungandr
cF FLUX
Jormungandr
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,018
Damage
40,431
73,745
Taken
80,467
52,139
Mitigated
59,497
20,847
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,461
2,054
0
4,302
13,139
5,089
0
901
12,238
0
59,409
L
16,056
491
0
793
12,217
4,768
0
6,972
5,245
84,126
1,252
L
Sobek
5,733
545
288
3,835
18,004
20,311
0
3,835
14,169
21,408
601
L
Tsukuyomi
PineappleProxy
Tsukuyomi
9,206
2,307
0
5,448
20,345
8,014
0
5,440
14,905
0
51,119
W
Danzaburou
PurpleProphet
Danzaburou
12,821
6,168
0
5,706
9,200
4,573
2,044
1,824
7,262
0
107,064
W
Achilles
StoneColdMilk
Achilles
11,838
1,464
0
3,025
20,955
19,878
0
8,135
12,268
4,074
39,040
W
Ravana
11,709
3,777
0
4,840
14,337
8,013
959
3,768
10,445
0
87,417
L
Kuzenbo
X IMayBeMad
Kuzenbo
4,975
1,863
0
2,444
16,762
21,315
0
8,657
8,105
45,615
1,656
W
Morgan Le Fay
XbalaoX
Morgan Le Fay
12,164
420
0
2,691
11,182
4,154
1,366
5,929
4,807
80,533
0
W
Jormungandr
cF FLUX
Jormungandr
13,486
2,967
0
4,585
18,071
15,521
2,480
5,215
12,741
86,429
5,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,915
Gold Earned
42,517
567
Minions Killed
429
0
Camps Cleared
0
1,755,658
Distance Traveled
1,749,321
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,798
433
103
6
0
327,692
4
L
Janus
9,838
547
157
9
0
385,237
1
L
Sobek
8,175
454
23
1
0
337,068
0
L
Tsukuyomi
8,376
465
70
4
0
396,244
3
W
Danzaburou
10,947
608
148
8
0
338,009
0
W
Achilles
8,420
468
43
2
0
389,211
0
W
Ravana
10,204
567
112
6
0
375,871
0
L
Kuzenbo
8,330
463
76
4
0
303,080
0
W
Morgan Le Fay
9,868
548
113
6
0
339,393
4
W
Jormungandr
10,476
582
151
8
0
313,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role