Player Matchup

Nemesis
Nemesis
Cieloh
Nemesis
Level 62
God Stats
22W - 30L
1,477 SR
Queue Stats
285W - 254L
1,481 Elo+
Solo
Kukulkan
Kukulkan
HelpMelmPoor
Kukulkan
Level 125
God Stats
5W - 4L
1,541 SR
Queue Stats
31W - 23L
1,626 Elo+
Solo
Mulan
Mulan
Preta5170
Mulan
Level 30
God Stats
1W - 4L
1,365 SR
Queue Stats
114W - 118L
1,315 Elo+
Solo
Ganesha
Ganesha
nannna736
Ganesha
Level 42
God Stats
1W - 2L
1,385 SR
Queue Stats
45W - 55L
1,358 Elo+
Party 1
Charybdis
Charybdis
twilightspark420
Charybdis
Level 24
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 10L
1,438 Elo+
Party 1
Team Averages
Level 57
1,501 SR
1,444 Elo+

VS

Team Averages
Level 53
1,633 SR
1,488 Elo+
Cerberus
Cerberus
PwrtoPlyrs
Cerberus
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 10L
1,554 Elo+
Solo
Agni
Agni
Spiderverse7
Agni
Level 84
God Stats
19W - 15L
1,590 SR
Queue Stats
321W - 300L
1,560 Elo+
Solo
Chiron
Chiron
VacheronConstant
Chiron
Level 45
God Stats
9W - 4L
1,737 SR
Queue Stats
81W - 100L
1,468 Elo+
Solo
Bakasura
Bakasura
lBUNCHYY-
Bakasura
Level 32
God Stats
8W - 11L
1,742 SR
Queue Stats
109W - 140L
1,352 Elo+
Solo
Cernunnos
Cernunnos
my409
Cernunnos
Level 67
God Stats
55W - 41L
1,596 SR
Queue Stats
116W - 89L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cieloh
Nemesis
17
6 / 3 / 3
10,033
557
12,296
14,213
8,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kukulkan
HelpMelmPoor
Kukulkan
15
2 / 4 / 0
8,730
485
8,124
12,019
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Preta5170
Mulan
15
1 / 7 / 5
9,149
508
10,497
24,600
10,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
nannna736
Ganesha
12
0 / 5 / 2
7,815
434
4,958
19,618
16,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
12
1 / 8 / 0
7,930
441
7,115
15,131
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PwrtoPlyrs
Cerberus
16
7 / 0 / 10
10,835
602
10,011
11,784
14,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 3 / 7
10,862
603
22,746
16,387
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 2 / 3
9,707
539
9,509
15,137
6,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
lBUNCHYY-
Bakasura
18
4 / 3 / 7
9,931
552
6,659
12,882
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
my409
Cernunnos
16
9 / 2 / 3
10,639
591
18,178
12,779
6,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
27
27
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cieloh
Nemesis
6
3
3
2.5
L
Kukulkan
HelpMelmPoor
Kukulkan
2
4
0
0.5
L
Mulan
Preta5170
Mulan
1
7
5
0.5
W
Cerberus
PwrtoPlyrs
Cerberus
7
0
10
12
W
6
3
7
3.17
W
1
2
3
1.25
W
Bakasura
lBUNCHYY-
Bakasura
4
3
7
2.5
W
Cernunnos
my409
Cernunnos
9
2
3
5.25
L
Ganesha
nannna736
Ganesha
0
5
2
0.2
L
Charybdis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,990
Damage
67,103
85,581
Taken
68,969
45,530
Mitigated
41,597
15,844
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cieloh
Nemesis
12,296
5,002
0
2,107
14,213
8,098
0
4,328
9,745
717
79,126
L
Kukulkan
HelpMelmPoor
Kukulkan
8,124
570
0
2,436
12,019
4,760
112
2,813
9,206
70,964
2,088
L
Mulan
Preta5170
Mulan
10,497
1,172
0
6,468
24,600
10,748
46
14,807
8,953
0
72,931
W
Cerberus
PwrtoPlyrs
Cerberus
10,011
527
0
4,754
11,784
14,650
0
2,483
9,301
29,673
1,989
W
22,746
1,832
0
5,684
16,387
6,559
188
1,731
14,656
88,549
583
W
9,509
3,872
278
6,212
15,137
6,908
666
4,726
10,411
0
99,158
W
Bakasura
lBUNCHYY-
Bakasura
6,659
4,388
0
3,504
12,882
7,199
0
0
12,882
0
85,809
W
Cernunnos
my409
Cernunnos
18,178
7,851
0
2,108
12,779
6,281
780
2,815
9,964
0
91,094
L
Ganesha
nannna736
Ganesha
4,958
369
0
2,607
19,618
16,848
230
8,005
11,613
25,321
2,966
L
Charybdis
7,115
3,541
0
2,226
15,131
5,076
522
2,245
12,631
0
41,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,657
Gold Earned
51,974
446
Minions Killed
612
0
Camps Cleared
0
1,798,803
Distance Traveled
1,869,553
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,033
557
113
6
0
418,809
0
L
Kukulkan
8,730
485
122
7
0
349,471
5
L
Mulan
9,149
508
115
6
0
317,883
0
W
Cerberus
10,835
602
66
4
0
426,838
2
W
Agni
10,862
603
127
7
0
343,897
4
W
Chiron
9,707
539
152
8
0
332,496
0
W
Bakasura
9,931
552
143
8
0
435,561
0
W
Cernunnos
10,639
591
124
7
0
330,761
1
L
Ganesha
7,815
434
7
0
0
360,601
0
L
Charybdis
7,930
441
89
5
0
352,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role