Player Matchup

Kuzenbo
Kuzenbo
Beatdown1000x
Kuzenbo
Level 94
God Stats
3W - 4L
1,636 SR
Queue Stats
561W - 542L
1,532 Elo+
Solo
Izanami
Izanami
PippyGamrGrl
Izanami
Level 102
God Stats
69W - 69L
1,588 SR
Queue Stats
224W - 230L
1,466 Elo+
Solo
Tyr
Tyr
SlickDiggins
Tyr
Level 157
God Stats
54W - 32L
1,630 SR
Queue Stats
440W - 419L
1,640 Elo+
Solo
Merlin
Merlin
THREESITHMAFIA
Merlin
Level 108
God Stats
0W - 3L
1,258 SR
Queue Stats
42W - 57L
1,525 Elo+
Solo
Susano
Susano
hulking553crowd
Susano
Level 106
God Stats
6W - 6L
1,588 SR
Queue Stats
227W - 232L
1,540 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,541 Elo+

VS

Team Averages
Level 94
1,532 SR
1,497 Elo+
Vulcan
Vulcan
HighGasPrices
Vulcan
Level 109
God Stats
40W - 23L
1,361 SR
Queue Stats
238W - 243L
1,575 Elo+
Solo
Bacchus
Bacchus
PoliticalSchism
Bacchus
Level 67
God Stats
14W - 8L
1,623 SR
Queue Stats
17W - 14L
1,459 Elo+
Solo
Skadi
Skadi
ZeeGotZucchini
Skadi
Level 130
God Stats
3W - 3L
1,403 SR
Queue Stats
32W - 33L
1,482 Elo+
Party 1
Pele
Pele
okonkret_drama
Pele
Level 96
God Stats
31W - 19L
1,603 SR
Queue Stats
147W - 158L
1,451 Elo+
Solo
Mulan
Mulan
zombieaustins
Mulan
Level 69
God Stats
5W - 3L
1,670 SR
Queue Stats
31W - 25L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 3 / 0
5,928
1,186
4,308
9,298
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
PippyGamrGrl
Izanami
11
0 / 1 / 1
6,279
1,256
2,349
5,740
1,869
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 2 / 1
6,650
1,330
4,164
9,858
9,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 0 / 0
5,427
1,085
0
0
0
11
0 / 1 / 1
6,023
1,205
7,059
5,367
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

340

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,312
1,462
8,581
946
385
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 6
6,977
1,395
3,089
4,340
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 6
6,591
1,318
5,405
4,458
1,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 3
6,292
1,258
2,448
3,705
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 4
6,399
1,280
7,382
6,442
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
7
7
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
3
0
0.33
W
4
0
3
5.5
L
Izanami
PippyGamrGrl
Izanami
0
1
1
0.5
W
0
0
6
3
L
0
2
1
0.25
L
0
0
0
0
W
1
0
6
4
L
0
1
1
0.5
W
1
0
3
2.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,880
Damage
26,905
30,263
Taken
19,891
23,308
Mitigated
13,405
1,687
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,308
1,409
0
334
9,298
10,234
0
3,836
5,207
5,860
0
W
8,581
5,829
0
0
946
385
0
128
774
16,945
0
L
Izanami
PippyGamrGrl
Izanami
2,349
1,673
0
430
5,740
1,869
0
2,230
3,425
0
25,587
W
3,089
441
0
990
4,340
3,788
0
1,307
2,844
7,828
0
L
4,164
200
0
923
9,858
9,227
0
3,757
5,889
0
12,748
L
0
0
0
0
0
0
0
0
0
0
0
W
5,405
2,402
0
605
4,458
1,912
0
1,126
3,211
0
19,320
L
7,059
431
0
0
5,367
1,978
0
1,847
3,437
0
14,767
W
2,448
457
0
113
3,705
1,925
0
436
3,269
0
12,875
W
7,382
2,404
173
1,742
6,442
5,395
0
788
5,485
0
14,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
33,571
91
Minions Killed
123
3
Camps Cleared
4
489,264
Distance Traveled
563,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,928
1,186
4
1
0
129,827
0
W
Vulcan
7,312
1,462
35
7
0
96,496
0
L
Izanami
6,279
1,256
53
11
2
105,573
0
W
Bacchus
6,977
1,395
10
2
0
122,205
0
L
Tyr
6,650
1,330
16
3
0
127,653
0
L
Merlin
5,427
1,085
0
0
0
0
0
W
Skadi
6,591
1,318
45
9
3
108,534
0
L
Susano
6,023
1,205
18
4
1
126,211
0
W
Pele
6,292
1,258
16
3
0
118,092
0
W
Mulan
6,399
1,280
17
3
1
117,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role