Player Matchup

Pele
Pele
GenuineSlime
Pele
Level 157
God Stats
32W - 21L
1,665 SR
Queue Stats
768W - 723L
1,551 Elo+
Party 1
Chronos
Chronos
NoHope_ID
Chronos
Level 99
God Stats
41W - 30L
1,591 SR
Queue Stats
144W - 139L
1,528 Elo+
Party 1
Loki
Loki
Rage7712
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TRUExVISIONz
Cu Chulainn
Level 29
God Stats
7W - 9L
1,643 SR
Queue Stats
21W - 24L
1,510 Elo+
Party 1
Medusa
Medusa
balduinow_AS
Medusa
Level 143
God Stats
2W - 6L
1,500 SR
Queue Stats
51W - 53L
1,321 Elo+
Solo
Team Averages
Level 115
1,580 SR
1,494 Elo+

VS

Team Averages
Level 115
1,625 SR
1,508 Elo+
Sobek
Sobek
MHW Fatalis
Sobek
Level 95
God Stats
12W - 4L
1,690 SR
Queue Stats
265W - 239L
1,570 Elo+
Party 2
Scylla
Scylla
Sir_Geruad
Scylla
Level 169
God Stats
14W - 5L
1,721 SR
Queue Stats
301W - 312L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
VOLTRIXXX
Ratatoskr
Level 125
God Stats
7W - 1L
1,976 SR
Queue Stats
522W - 470L
1,583 Elo+
Party 2
Thor
Thor
WhatssAShield
Thor
Level 74
God Stats
4W - 2L
1,448 SR
Queue Stats
43W - 50L
1,464 Elo+
Solo
Heimdallr
Heimdallr
bimmbo2008
Heimdallr
Level 114
God Stats
1W - 0L
1,290 SR
Queue Stats
142W - 121L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,940
631
6,258
11,548
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
NoHope_ID
Chronos
11
1 / 2 / 0
6,184
562
778
5,430
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
10
2 / 2 / 0
5,498
500
3,204
6,320
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TRUExVISIONz
Cu Chulainn
9
0 / 3 / 1
5,259
478
4,526
8,261
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
9
0 / 3 / 1
4,926
448
4,201
7,683
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,409
492
4,918
9,057
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Sir_Geruad
Scylla
13
3 / 0 / 1
7,020
638
3,016
3,781
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
VOLTRIXXX
Ratatoskr
12
5 / 1 / 4
6,570
597
4,862
6,792
3,359
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 1
6,189
563
7,107
8,664
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
bimmbo2008
Heimdallr
9
1 / 1 / 4
5,179
471
5,015
5,422
2,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
13
13
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
1
1
4
3
L
Chronos
NoHope_ID
Chronos
1
2
0
0.5
L
Loki
2
2
0
1
W
Scylla
Sir_Geruad
Scylla
3
0
1
3.5
L
Cu Chulainn
TRUExVISIONz
Cu Chulainn
0
3
1
0.17
W
Ratatoskr
VOLTRIXXX
Ratatoskr
5
1
4
7
W
3
3
1
1.17
L
Medusa
0
3
1
0.17
W
Heimdallr
bimmbo2008
Heimdallr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
24,918
39,242
Taken
33,716
15,648
Mitigated
18,113
11,487
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,258
1,625
0
4,209
11,548
4,607
0
635
10,913
0
56,204
W
4,918
787
0
4,529
9,057
8,288
0
0
9,057
16,300
1,061
L
Chronos
NoHope_ID
Chronos
778
0
0
581
5,430
1,823
0
2,006
3,150
39,165
0
L
Loki
3,204
781
0
2,433
6,320
1,825
0
200
6,120
0
34,406
W
Scylla
Sir_Geruad
Scylla
3,016
366
0
697
3,781
1,195
0
459
3,322
50,072
2,045
L
Cu Chulainn
TRUExVISIONz
Cu Chulainn
4,526
923
135
2,786
8,261
4,861
0
1,810
6,413
0
21,929
W
Ratatoskr
VOLTRIXXX
Ratatoskr
4,862
2,610
0
820
6,792
3,359
0
319
6,473
0
43,125
W
7,107
1,878
0
2,489
8,664
3,051
0
0
8,664
0
41,000
L
Medusa
4,201
1,824
0
1,343
7,683
2,532
0
2,781
4,902
0
30,793
W
Heimdallr
bimmbo2008
Heimdallr
5,015
2,047
0
1,345
5,422
2,220
0
0
5,422
0
34,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
30,367
310
Minions Killed
296
0
Camps Cleared
0
1,117,819
Distance Traveled
1,113,319
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,940
631
86
8
0
196,472
2
W
Sobek
5,409
492
24
2
0
214,450
0
L
Chronos
6,184
562
80
7
0
243,814
3
L
Loki
5,498
500
61
6
0
244,290
0
W
Scylla
7,020
638
102
9
0
231,107
2
L
Cu Chulainn
5,259
478
30
3
0
222,083
5
W
Ratatoskr
6,570
597
69
6
0
264,602
0
W
Thor
6,189
563
49
4
0
194,120
1
L
Medusa
4,926
448
53
5
0
211,160
0
W
Heimdallr
5,179
471
52
5
0
209,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role