Player Matchup

Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold V
RikoSuave-_-
Anubis
Gold V
Level 113
God Stats
8W - 2L
1,957 SR
Queue Stats
49W - 58L
1,401 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Tavik0100
Gilgamesh
Bronze III
Level 58
God Stats
1W - 1L
1,733 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Rama
Rama
Gold V
zKMCydonia
Rama
Gold V
Level 167
God Stats
21W - 7L
1,728 SR
Queue Stats
35W - 19L
1,505 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,684 SR
1,481 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,505 SR
1,508 MMR
Baron Samedi
Baron Samedi
Bronze III
Ankhtari
Baron Samedi
Bronze III
Level 63
God Stats
9W - 18L
1,471 SR
Queue Stats
46W - 70L
1,521 MMR
Solo
Heimdallr
Heimdallr
Gold IV
HanzoTheNinjaATP
Heimdallr
Gold IV
Level 215
God Stats
0W - 1L
1,697 SR
Queue Stats
385W - 398L
1,499 MMR
Solo
Charon
Charon
Gold III
Howhippie
Charon
Gold III
Level 155
God Stats
6W - 9L
1,504 SR
Queue Stats
35W - 41L
1,519 MMR
Solo
Discordia
Discordia
Bronze III
MumeñRider
Discordia
Bronze III
Level 147
God Stats
0W - 2L
1,219 SR
Queue Stats
10W - 7L
1,499 MMR
Solo
Susano
Susano
Gold III
SirOsam
Susano
Gold III
Level 128
God Stats
19W - 9L
1,634 SR
Queue Stats
150W - 145L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
3 / 0 / 3
5,642
564
4,514
5,987
4,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
 
Arachne
12
0 / 1 / 1
5,459
546
1,124
8,387
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
12
2 / 1 / 0
6,512
651
2,483
6,266
2,564
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Tavik0100
Gilgamesh
10
2 / 3 / 0
5,906
591
3,219
9,359
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 2
6,616
662
4,740
4,024
1,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Bake KujiraAgniCthulhuBacchus

VS

Bans
ThanatosAthenaKuzenboAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ankhtari
Baron Samedi
7
0 / 3 / 0
4,180
418
1,928
5,454
2,311
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
8
0 / 1 / 0
4,411
441
1,131
5,309
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Howhippie
Charon
11
3 / 2 / 0
6,820
682
4,827
7,756
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
MumeñRider
Discordia
10
0 / 1 / 1
5,741
574
3,553
3,876
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Susano
SirOsam
Susano
9
2 / 2 / 0
5,018
502
2,964
5,343
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
5
5
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
3
4.5
W
Arachne
 
Arachne
0
1
1
0.5
L
Baron Samedi
Ankhtari
Baron Samedi
0
3
0
0
L
Heimdallr
0
1
0
0
L
Charon
Howhippie
Charon
3
2
0
1.5
L
Discordia
MumeñRider
Discordia
0
1
1
0.5
W
Anubis
2
1
0
2
L
Susano
SirOsam
Susano
2
2
0
1
W
Gilgamesh
Tavik0100
Gilgamesh
2
3
0
0.67
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,080
Damage
14,403
34,023
Taken
27,738
18,837
Mitigated
13,217
11,720
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,514
754
14
1,668
5,987
4,313
0
1,435
4,334
0
22,577
W
Arachne
 
Arachne
1,124
747
0
2,351
8,387
3,623
0
494
7,807
0
49,356
L
Baron Samedi
Ankhtari
Baron Samedi
1,928
106
106
1,274
5,454
2,311
0
300
5,154
15,510
0
L
Heimdallr
1,131
399
0
1,973
5,309
1,699
0
0
5,309
0
22,431
L
Charon
Howhippie
Charon
4,827
1,137
0
1,566
7,756
6,469
265
0
7,328
38,790
635
L
Discordia
MumeñRider
Discordia
3,553
119
0
625
3,876
980
0
1,752
2,124
37,248
0
W
Anubis
2,483
181
0
3,867
6,266
2,564
350
2,169
3,703
56,930
0
L
Susano
SirOsam
Susano
2,964
653
0
2,056
5,343
1,758
0
431
4,912
0
23,432
W
Gilgamesh
Tavik0100
Gilgamesh
3,219
855
0
1,276
9,359
6,740
0
3,559
5,424
0
29,841
W
4,740
3,900
0
2,544
4,024
1,597
478
1,468
2,556
0
64,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
26,170
385
Minions Killed
255
0
Camps Cleared
0
1,009,041
Distance Traveled
848,246
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,642
564
35
4
0
199,983
0
W
Arachne
5,459
546
77
8
0
238,319
0
L
Baron Samedi
4,180
418
18
2
0
152,962
0
L
Heimdallr
4,411
441
38
4
0
168,281
0
L
Charon
6,820
682
69
7
0
154,717
0
L
Discordia
5,741
574
82
8
0
209,382
0
W
Anubis
6,512
651
102
10
0
191,636
0
L
Susano
5,018
502
48
5
0
162,904
0
W
Gilgamesh
5,906
591
54
5
0
200,804
1
W
Rama
6,616
662
117
12
0
178,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role