Player Matchup

Aphrodite
Aphrodite
Gold I
LIL_DripLIT
Aphrodite
Gold I
Level 67
God Stats
10W - 10L
1,566 SR
Queue Stats
81W - 82L
1,571 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
SSVfrogi09
Tsukuyomi
Gold IV
Level 108
God Stats
16W - 12L
1,557 SR
Queue Stats
103W - 114L
1,383 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
passiverBagger
Sun Wukong
Silver V
Level 68
God Stats
5W - 3L
1,242 SR
Queue Stats
28W - 39L
1,223 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,455 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,644 SR
1,378 MMR
Janus
Janus
Silver III
Helioce
Janus
Silver III
Level 82
God Stats
5W - 8L
1,835 SR
Queue Stats
12W - 21L
1,370 MMR
Solo
Chaac
Chaac
Silver I
Mln1420
Chaac
Silver I
Level 143
God Stats
11W - 8L
1,623 SR
Queue Stats
191W - 211L
1,381 MMR
Solo
Bastet
Bastet
Silver I
griezkax
Bastet
Silver I
Level 120
God Stats
0W - 3L
1,476 SR
Queue Stats
15W - 26L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LIL_DripLIT
Aphrodite
17
2 / 1 / 13
11,236
749
16,617
11,977
7,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
SSVfrogi09
Tsukuyomi
18
10 / 1 / 6
12,520
835
25,980
22,643
13,268
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
passiverBagger
Sun Wukong
16
4 / 3 / 8
11,029
735
9,464
17,961
23,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThothCthulhuNe ZhaAtlasAchilles

VS

Bans
KuzenboVulcanUllrPersephoneArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Helioce
Janus
16
2 / 5 / 2
10,786
719
13,568
13,982
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Mln1420
Chaac
14
1 / 4 / 3
9,297
620
11,184
26,188
31,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
griezkax
Bastet
14
2 / 7 / 2
10,124
675
13,787
20,560
10,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Helioce
Janus
2
5
2
0.6
W
Aphrodite
LIL_DripLIT
Aphrodite
2
1
13
8.5
L
Chaac
Mln1420
Chaac
1
4
3
0.63
W
Tsukuyomi
SSVfrogi09
Tsukuyomi
10
1
6
13
L
Bastet
griezkax
Bastet
2
7
2
0.43
W
Sun Wukong
passiverBagger
Sun Wukong
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,061
Damage
38,539
52,581
Taken
60,730
44,138
Mitigated
48,052
25,842
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Helioce
Janus
13,568
807
0
250
13,982
5,763
60
3,984
8,955
47,979
0
W
Aphrodite
LIL_DripLIT
Aphrodite
16,617
2,378
10,621
9,674
11,977
7,635
803
4,806
7,136
44,204
0
L
Chaac
Mln1420
Chaac
11,184
995
0
4,045
26,188
31,810
0
7,445
16,898
3,276
26,780
W
Tsukuyomi
SSVfrogi09
Tsukuyomi
25,980
4,849
0
4,700
22,643
13,268
1,096
6,210
16,399
0
64,460
L
Bastet
griezkax
Bastet
13,787
3,670
0
2,849
20,560
10,479
0
3,934
15,573
0
45,055
W
Sun Wukong
passiverBagger
Sun Wukong
9,464
1,833
0
847
17,961
23,235
0
4,398
13,538
473
29,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
30,207
180
Minions Killed
158
0
Camps Cleared
0
895,427
Distance Traveled
809,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,786
719
81
5
0
251,058
0
W
Aphrodite
11,236
749
69
5
0
281,371
0
L
Chaac
9,297
620
28
2
0
278,958
0
W
Tsukuyomi
12,520
835
71
5
0
320,501
0
L
Bastet
10,124
675
49
3
0
279,846
0
W
Sun Wukong
11,029
735
40
3
0
293,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role