Player Matchup

Athena
Athena
Chilay
Athena
Level 106
God Stats
3W - 5L
1,102 SR
Queue Stats
179W - 186L
1,587 Elo+
Party 1
Medusa
Medusa
SmittySmitter
Medusa
Level 54
God Stats
1W - 7L
1,133 SR
Queue Stats
116W - 120L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Typical Envy
Baron Samedi
Level 121
God Stats
14W - 9L
1,708 SR
Queue Stats
178W - 172L
1,595 Elo+
Party 1
Team Averages
Level 94
1,314 SR
1,553 Elo+

VS

Team Averages
Level 99
1,511 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ProdsonV2
Ravana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
zNoee
Cthulhu
Level 61
God Stats
4W - 5L
1,534 SR
Queue Stats
62W - 62L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chilay
Athena
10
0 / 2 / 1
6,038
604
3,374
10,633
7,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 3 / 0
6,682
668
6,127
8,978
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Typical Envy
Baron Samedi
10
0 / 4 / 0
6,255
626
4,129
8,808
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 2 / 5
8,243
824
6,752
6,429
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
ProdsonV2
Ravana
13
2 / 0 / 7
7,633
763
7,343
4,667
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
zNoee
Cthulhu
13
4 / 0 / 5
8,106
811
10,166
9,321
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
9
9
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
5
2.75
L
Athena
Chilay
Athena
0
2
1
0.25
W
Ravana
ProdsonV2
Ravana
2
0
7
5.5
L
2
3
0
0.67
L
Baron Samedi
Typical Envy
Baron Samedi
0
4
0
0
W
Cthulhu
zNoee
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,630
Damage
24,261
28,419
Taken
20,417
13,827
Mitigated
14,113
4,608
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,752
692
875
1,913
6,429
2,744
894
1,690
4,589
39,506
0
L
Athena
Chilay
Athena
3,374
617
0
674
10,633
7,384
0
5,430
4,734
6,774
0
W
Ravana
ProdsonV2
Ravana
7,343
1,871
0
1,559
4,667
3,900
35
1,444
3,169
0
24,818
L
6,127
2,044
0
1,266
8,978
3,243
0
5,054
3,659
0
28,085
L
Baron Samedi
Typical Envy
Baron Samedi
4,129
44
371
2,297
8,808
3,200
0
3,840
4,577
21,363
0
W
Cthulhu
zNoee
Cthulhu
10,166
1,041
46
1,279
9,321
7,469
159
3,883
5,143
22,766
3,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,975
Gold Earned
23,982
78
Minions Killed
160
0
Camps Cleared
0
486,466
Distance Traveled
584,455
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,243
824
78
8
0
166,771
0
L
Athena
6,038
604
15
2
0
185,089
0
W
Ravana
7,633
763
41
4
0
217,929
0
L
Medusa
6,682
668
25
3
0
151,112
2
L
Baron Samedi
6,255
626
38
4
0
150,265
2
W
Cthulhu
8,106
811
41
4
0
199,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role