Player Matchup

Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ch0c4p1cComL31te
Cthulhu
Level 17
God Stats
2W - 5L
1,316 SR
Queue Stats
229W - 240L
1,374 Elo+
Party 3
The Morrigan
The Morrigan
Cracked cwxq
The Morrigan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 65L
1,473 Elo+
Solo
Neith
Neith
FLOSSY-FLOSSY
Neith
Level 125
God Stats
1W - 2L
1,527 SR
Queue Stats
174W - 181L
1,411 Elo+
Party 3
Thanatos
Thanatos
Sweetjak
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,393 Elo+
Party 2
Team Averages
Level 50
1,469 SR
1,430 Elo+

VS

Team Averages
Level 105
1,450 SR
1,534 Elo+
Discordia
Discordia
CyraxTG
Discordia
Level 116
God Stats
1W - 0L
1,488 SR
Queue Stats
15W - 7L
1,622 Elo+
Party 1
Thanatos
Thanatos
RevStrychnine16
Thanatos
Level 129
God Stats
5W - 12L
1,016 SR
Queue Stats
252W - 237L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ULTIMAT3S3NPAI
Ah Muzen Cab
Level 104
God Stats
8W - 5L
1,390 SR
Queue Stats
29W - 15L
1,627 Elo+
Party 1
Ares
Ares
wallie16
Ares
Level 68
God Stats
8W - 5L
1,493 SR
Queue Stats
117W - 100L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
zHGTz
Sun Wukong
Level 107
God Stats
3W - 2L
1,864 SR
Queue Stats
129W - 107L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 6 / 0
7,448
497
5,947
14,333
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 2
7,325
488
5,482
13,747
11,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Cracked cwxq
The Morrigan
9
0 / 2 / 1
6,023
402
1,348
5,752
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 1
7,901
527
11,201
8,424
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Sweetjak
Thanatos
11
4 / 6 / 0
6,669
445
7,270
15,442
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CyraxTG
Discordia
13
3 / 3 / 2
8,029
535
7,993
7,199
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
7 / 1 / 3
8,659
577
6,774
9,858
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
ULTIMAT3S3NPAI
Ah Muzen Cab
13
3 / 1 / 3
7,502
500
7,070
8,567
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
12
0 / 2 / 6
7,202
480
3,711
13,603
11,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
zHGTz
Sun Wukong
14
6 / 2 / 5
8,961
597
10,253
13,169
12,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
19
19
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
0
0.33
L
1
4
2
0.5
L
The Morrigan
Cracked cwxq
The Morrigan
0
2
1
0.25
W
Discordia
CyraxTG
Discordia
3
3
2
1.33
L
2
1
1
2.5
W
Thanatos
7
1
3
8.5
L
Thanatos
Sweetjak
Thanatos
4
6
0
0.67
W
Ah Muzen Cab
ULTIMAT3S3NPAI
Ah Muzen Cab
3
1
3
4.5
W
Ares
0
2
6
1.5
W
Sun Wukong
zHGTz
Sun Wukong
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
35,801
57,698
Taken
52,396
34,289
Mitigated
33,548
15,742
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,947
1,693
0
2,459
14,333
10,647
446
1,138
13,195
0
44,520
L
5,482
392
10
2,640
13,747
11,599
0
2,810
10,937
22,539
667
L
The Morrigan
Cracked cwxq
The Morrigan
1,348
351
0
1,170
5,752
2,064
0
3,357
2,395
30,918
1,852
W
Discordia
CyraxTG
Discordia
7,993
650
0
990
7,199
2,277
1,049
987
6,122
55,899
0
L
11,201
3,447
0
3,439
8,424
3,773
0
1,071
7,353
0
89,771
W
Thanatos
6,774
1,624
0
9,750
9,858
3,731
1,516
315
9,501
0
50,835
L
Thanatos
Sweetjak
Thanatos
7,270
1,860
0
6,024
15,442
6,206
0
4,255
11,187
0
37,707
W
Ah Muzen Cab
ULTIMAT3S3NPAI
Ah Muzen Cab
7,070
3,323
0
1,786
8,567
3,689
806
1,908
6,659
0
63,910
W
Ares
3,711
658
0
2,688
13,603
11,009
0
3,436
10,167
24,489
0
W
Sun Wukong
zHGTz
Sun Wukong
10,253
1,780
0
4,235
13,169
12,842
0
17
12,564
2,167
61,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
40,353
382
Minions Killed
379
0
Camps Cleared
0
1,234,864
Distance Traveled
1,504,220
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,448
497
83
6
0
236,249
0
L
Cthulhu
7,325
488
19
1
0
292,974
2
L
The Morrigan
6,023
402
59
4
0
175,735
0
W
Discordia
8,029
535
96
6
0
252,979
1
L
Neith
7,901
527
171
11
0
245,421
0
W
Thanatos
8,659
577
65
4
0
365,572
0
L
Thanatos
6,669
445
50
3
0
284,485
0
W
Ah Muzen Cab
7,502
500
87
6
0
313,660
4
W
Ares
7,202
480
34
2
0
265,114
4
W
Sun Wukong
8,961
597
97
6
0
306,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role