Player Matchup

Ares
Ares
AdryK11
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,513 Elo+
Solo
Loki
Loki
Noland9328
Loki
Level 64
God Stats
0W - 3L
1,372 SR
Queue Stats
25W - 23L
1,490 Elo+
Party 1
Medusa
Medusa
SantuxDenYT
Medusa
Level 69
God Stats
58W - 45L
1,553 SR
Queue Stats
100W - 80L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
oddoverd
Ao Kuang
Level 127
God Stats
10W - 9L
1,498 SR
Queue Stats
116W - 108L
1,428 Elo+
Solo
Sol
Sol
teufelswolf8838
Sol
Level 69
God Stats
4W - 8L
1,559 SR
Queue Stats
19W - 17L
1,510 Elo+
Party 1
Team Averages
Level 91
1,496 SR
1,495 Elo+

VS

Team Averages
Level 115
1,513 SR
1,387 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 142
God Stats
537W - 402L
1,469 SR
Queue Stats
742W - 692L
1,427 Elo+
Solo
Ares
Ares
PAPA COOMBS2155
Ares
Level 129
God Stats
4W - 2L
1,504 SR
Queue Stats
205W - 219L
1,442 Elo+
Party 3
Odin
Odin
Papadibilis6922
Odin
Level 149
God Stats
7W - 8L
1,799 SR
Queue Stats
332W - 346L
1,478 Elo+
Party 3
Anubis
Anubis
eduard_103
Anubis
Level 41
God Stats
5W - 7L
1,292 SR
Queue Stats
116W - 129L
1,292 Elo+
Party 2
Mercury
Mercury
wilfriedveerman
Mercury
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 68L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AdryK11
Ares
9
1 / 1 / 2
5,390
539
3,918
5,702
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 3
5,333
533
4,887
8,762
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
0 / 2 / 3
4,876
488
4,528
6,120
2,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
oddoverd
Ao Kuang
10
3 / 0 / 0
5,629
563
2,261
3,896
1,343
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 6 / 0
5,170
517
3,625
9,156
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
10
4 / 1 / 0
6,126
613
5,152
5,736
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 2
5,478
548
3,191
8,496
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 0 / 1
7,436
744
6,259
8,214
5,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
eduard_103
Anubis
10
0 / 2 / 1
5,358
536
1,441
3,499
1,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 1 / 2
5,933
593
2,677
7,432
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
12
12
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
AdryK11
Ares
1
1
2
2
W
Danzaburou
Anna4u4u
Danzaburou
4
1
0
4
L
1
3
3
0.83
W
0
1
2
1
W
6
0
1
6.5
L
Medusa
0
2
3
0.75
W
Anubis
eduard_103
Anubis
0
2
1
0.25
L
Ao Kuang
oddoverd
Ao Kuang
3
0
0
3
L
0
6
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
18,720
33,636
Taken
33,377
13,755
Mitigated
17,664
11,205
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AdryK11
Ares
3,918
179
0
1,335
5,702
4,533
0
1,431
4,271
15,961
0
W
Danzaburou
Anna4u4u
Danzaburou
5,152
2,027
0
2,933
5,736
2,271
0
1,659
4,077
0
41,981
L
4,887
1,730
0
3,283
8,762
2,938
0
165
8,597
0
39,295
W
3,191
494
0
1,931
8,496
5,965
0
3,161
5,335
17,008
0
W
6,259
1,548
0
2,335
8,214
5,357
0
3,383
4,831
0
45,859
L
Medusa
4,528
1,181
0
2,065
6,120
2,326
0
2,265
3,855
0
29,954
W
Anubis
eduard_103
Anubis
1,441
125
0
799
3,499
1,502
0
562
2,937
23,207
0
L
Ao Kuang
oddoverd
Ao Kuang
2,261
258
170
1,907
3,896
1,343
0
771
3,125
22,101
1,758
L
3,625
1,596
0
2,445
9,156
2,615
0
0
9,156
34,401
586
W
2,677
1,810
0
3,394
7,432
2,569
0
815
6,617
0
41,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
30,331
233
Minions Killed
304
0
Camps Cleared
0
1,009,232
Distance Traveled
1,030,414
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,390
539
15
2
0
223,193
0
W
Danzaburou
6,126
613
75
8
0
156,177
3
L
Loki
5,333
533
67
7
0
224,309
0
W
Ares
5,478
548
22
2
0
223,366
0
W
Odin
7,436
744
86
9
0
221,860
0
L
Medusa
4,876
488
61
6
0
185,836
0
W
Anubis
5,358
536
40
4
0
193,958
0
L
Ao Kuang
5,629
563
31
3
0
201,571
2
L
Sol
5,170
517
59
6
0
174,323
1
W
Mercury
5,933
593
81
8
0
235,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role