Player Matchup

Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Crow607
Vulcan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,412 Elo+
Party 1
Xing Tian
Xing Tian
Noivern715
Xing Tian
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 1
Chaac
Chaac
TicklePinkBeans
Chaac
Level 101
God Stats
0W - 1L
1,756 SR
Queue Stats
7W - 4L
1,666 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
koiii7
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,583 Elo+
Solo
Team Averages
Level 129
1,551 SR
1,552 Elo+

VS

Team Averages
Level 111
1,509 SR
1,406 Elo+
Fenrir
Fenrir
BallBuster1324
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
Burning-Monarch1
Tsukuyomi
Level 67
God Stats
4W - 12L
1,374 SR
Queue Stats
766W - 804L
1,476 Elo+
Solo
Serqet
Serqet
RJENOVA
Serqet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,326 Elo+
Solo
Cernunnos
Cernunnos
SmokieeKo
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,437 Elo+
Solo
Chaac
Chaac
jauquet11
Chaac
Level 172
God Stats
34W - 17L
1,671 SR
Queue Stats
814W - 795L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
12 / 3 / 3
13,062
816
19,917
31,150
32,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Crow607
Vulcan
1
0 / 1 / 0
4,200
263
0
608
147
Xing Tian
Noivern715
Xing Tian
1
0 / 1 / 0
4,200
263
0
789
229
20
4 / 6 / 7
12,299
769
19,378
22,047
29,845
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
koiii7
Ah Muzen Cab
7
0 / 3 / 1
7,420
464
1,456
3,955
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
11,802
738
20,563
20,093
22,010
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
6
0 / 0 / 0
7,762
485
0
0
0
Serqet
RJENOVA
Serqet
17
2 / 5 / 6
11,218
701
5,690
17,694
23,861
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SmokieeKo
Cernunnos
16
0 / 7 / 6
10,206
638
6,471
15,093
7,782
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
jauquet11
Chaac
20
9 / 2 / 3
15,732
983
16,046
20,694
25,829
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
16
Kills
14
14
Deaths
18
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
12
3
3
4.5
W
3
4
8
1.75
W
Tsukuyomi
0
0
0
0
L
Vulcan
Crow607
Vulcan
0
1
0
0
L
Xing Tian
Noivern715
Xing Tian
0
1
0
0
W
Serqet
RJENOVA
Serqet
2
5
6
1
W
Cernunnos
SmokieeKo
Cernunnos
0
7
6
0.43
L
4
6
7
1.25
W
Chaac
jauquet11
Chaac
9
2
3
5.25
L
Ah Muzen Cab
koiii7
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,751
Damage
48,770
58,549
Taken
73,574
63,767
Mitigated
79,482
21,646
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
19,917
3,184
1,030
14,746
31,150
32,227
433
0
30,098
4,074
41,608
W
20,563
6,601
965
5,678
20,093
22,010
2,432
846
19,247
0
35,151
W
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Crow607
Vulcan
0
0
0
0
608
147
0
0
608
0
0
L
Xing Tian
Noivern715
Xing Tian
0
0
0
0
789
229
0
0
789
0
0
W
Serqet
RJENOVA
Serqet
5,690
1,029
709
4,157
17,694
23,861
1,439
890
16,439
0
13,524
W
Cernunnos
SmokieeKo
Cernunnos
6,471
2,875
241
2,545
15,093
7,782
2,795
183
14,910
0
19,385
L
19,378
3,980
56
5,532
22,047
29,845
611
0
21,609
0
41,351
W
Chaac
jauquet11
Chaac
16,046
1,427
594
6,112
20,694
25,829
2,250
378
19,206
0
62,559
L
Ah Muzen Cab
koiii7
Ah Muzen Cab
1,456
883
60
222
3,955
1,319
0
0
3,939
0
2,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
56,720
107
Minions Killed
168
0
Camps Cleared
0
587,486
Distance Traveled
1,158,130
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,062
816
43
3
0
275,935
0
W
Fenrir
11,802
738
23
1
0
312,329
0
W
Tsukuyomi
7,762
485
0
0
0
0
0
L
Vulcan
4,200
263
0
0
0
0
0
L
Xing Tian
4,200
263
0
0
0
0
0
W
Serqet
11,218
701
16
1
0
303,531
0
W
Cernunnos
10,206
638
33
2
0
254,698
2
L
Chaac
12,299
769
62
4
0
263,114
0
W
Chaac
15,732
983
96
6
0
287,572
0
L
Ah Muzen Cab
7,420
464
2
0
0
48,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role