Player Matchup

Loki
Loki
Diamond III
 
Loki
Diamond III
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum I
 
Hel
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum II
AlannShore
Charybdis
Platinum II
Level 86
God Stats
7W - 9L
1,619 SR
Queue Stats
70W - 57L
1,996 MMR
Party 2
Chaac
Chaac
Diamond IV
KingCowNat
Chaac
Diamond IV
Level 173
God Stats
1W - 2L
1,508 SR
Queue Stats
187W - 171L
2,109 MMR
Solo
Discordia
Discordia
Diamond IV
Thain0
Discordia
Diamond IV
Level 157
God Stats
0W - 6L
1,212 SR
Queue Stats
136W - 121L
2,227 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,468 SR
1,866 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,675 SR
2,122 MMR
Neith
Neith
Diamond V
Chote
Neith
Diamond V
Level 213
God Stats
13W - 6L
1,712 SR
Queue Stats
136W - 122L
2,082 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Fr-_-Eriksen
Cabrakan
Diamond V
Level 159
God Stats
7W - 7L
1,647 SR
Queue Stats
152W - 138L
2,166 MMR
Solo
Odin
Odin
Platinum I
IsTrueno
Odin
Platinum I
Level 108
God Stats
12W - 5L
1,536 SR
Queue Stats
140W - 149L
2,041 MMR
Party 1
Freya
Freya
Platinum II
Kwystal
Freya
Platinum II
Level 60
God Stats
2W - 0L
1,784 SR
Queue Stats
33W - 13L
2,130 MMR
Solo
Hun Batz
Hun Batz
Diamond V
MEKANIC7
Hun Batz
Diamond V
Level 129
God Stats
11W - 5L
1,696 SR
Queue Stats
415W - 409L
2,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 3 / 1
5,498
550
4,186
8,635
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
8
1 / 2 / 1
5,329
533
4,671
9,988
6,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
AlannShore
Charybdis
9
0 / 3 / 0
4,962
496
4,486
6,746
2,353
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Chaac
11
1 / 1 / 0
6,375
638
3,907
10,771
10,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Thain0
Discordia
10
0 / 2 / 0
5,438
544
4,278
4,090
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeArachneAh Muzen Cab

VS

Bans
SusanoAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chote
Neith
12
4 / 0 / 2
6,762
676
5,121
4,870
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Fr-_-Eriksen
Cabrakan
9
2 / 1 / 3
5,503
550
4,062
11,009
8,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Odin
12
1 / 1 / 0
6,759
676
5,238
7,123
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Kwystal
Freya
12
4 / 0 / 3
6,070
607
7,783
6,875
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hun Batz
MEKANIC7
Hun Batz
9
0 / 1 / 6
5,327
533
4,853
7,609
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
11
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
L
Hel
 
Hel
1
2
1
0.75
L
Charybdis
AlannShore
Charybdis
0
3
0
0
W
Neith
Chote
Neith
4
0
2
5
W
Cabrakan
Fr-_-Eriksen
Cabrakan
2
1
3
3.5
W
Odin
1
1
0
1
L
Chaac
1
1
0
1
W
Freya
Kwystal
Freya
4
0
3
5.5
W
Hun Batz
MEKANIC7
Hun Batz
0
1
6
3
L
Discordia
Thain0
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
27,057
40,230
Taken
37,486
23,656
Mitigated
20,978
20,201
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,186
720
0
4,295
8,635
2,949
0
988
7,579
0
44,583
L
Hel
 
Hel
4,671
679
2,223
6,056
9,988
6,619
0
4,944
4,586
17,122
1,209
L
Charybdis
AlannShore
Charybdis
4,486
2,232
0
1,374
6,746
2,353
0
4,130
2,130
0
38,547
W
Neith
Chote
Neith
5,121
1,713
0
1,812
4,870
1,999
0
2,514
2,356
0
58,235
W
Cabrakan
Fr-_-Eriksen
Cabrakan
4,062
780
210
3,706
11,009
8,937
0
2,966
8,043
10,359
0
W
Odin
5,238
712
0
2,225
7,123
4,303
0
85
7,038
0
59,131
L
Chaac
3,907
771
0
6,103
10,771
10,359
0
0
10,771
142
48,938
W
Freya
Kwystal
Freya
7,783
2,794
0
3,924
6,875
2,907
0
1,779
5,096
41,102
0
W
Hun Batz
MEKANIC7
Hun Batz
4,853
978
0
3,199
7,609
2,832
0
1,366
6,243
0
34,141
L
Discordia
Thain0
Discordia
4,278
171
0
150
4,090
1,376
0
691
3,319
41,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,602
Gold Earned
30,421
355
Minions Killed
347
0
Camps Cleared
0
1,055,995
Distance Traveled
1,075,243
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,498
550
83
8
0
234,871
0
L
Hel
5,329
533
17
2
0
227,423
2
L
Charybdis
4,962
496
64
6
0
184,301
2
W
Neith
6,762
676
90
9
0
201,001
0
W
Cabrakan
5,503
550
11
1
0
232,462
1
W
Odin
6,759
676
102
10
0
171,197
2
L
Chaac
6,375
638
105
11
0
198,101
0
W
Freya
6,070
607
80
8
0
223,257
2
W
Hun Batz
5,327
533
64
6
0
247,326
1
L
Discordia
5,438
544
86
9
0
211,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role