Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PostTerms
Chaac
Level 93
God Stats
17W - 16L
1,465 SR
Queue Stats
290W - 297L
1,476 Elo+
Party 1
Martichoras
Martichoras
THEVOIDISNEAR666
Martichoras
Level 95
God Stats
6W - 6L
1,435 SR
Queue Stats
238W - 238L
1,538 Elo+
Solo
Hera
Hera
WadOfTrash
Hera
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 120L
1,441 Elo+
Solo
Cthulhu
Cthulhu
ZeusZie--TTV
Cthulhu
Level 93
God Stats
4W - 3L
1,980 SR
Queue Stats
50W - 60L
1,483 Elo+
Party 1
Team Averages
Level 99
1,576 SR
1,488 Elo+

VS

Team Averages
Level 102
1,524 SR
1,452 Elo+
Shiva
Shiva
GodlyPork-Chop
Shiva
Level 122
God Stats
2W - 1L
1,510 SR
Queue Stats
102W - 91L
1,523 Elo+
Party 2
Fenrir
Fenrir
GodlyRedNek
Fenrir
Level 108
God Stats
1W - 2L
1,342 SR
Queue Stats
102W - 91L
1,527 Elo+
Party 2
Janus
Janus
Hababebe
Janus
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
191W - 177L
1,505 Elo+
Solo
Hou Yi
Hou Yi
logansfallen
Hou Yi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 216L
1,165 Elo+
Solo
Charon
Charon
nezthepez
Charon
Level 88
God Stats
2W - 0L
1,770 SR
Queue Stats
70W - 51L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 2 / 1
5,834
530
4,562
9,456
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
PostTerms
Chaac
10
0 / 0 / 0
5,647
513
3,866
9,000
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
THEVOIDISNEAR666
Martichoras
10
1 / 3 / 0
5,515
501
7,125
9,249
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 4 / 1
5,206
473
4,309
6,525
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ZeusZie--TTV
Cthulhu
4
0 / 2 / 0
3,943
358
1,015
2,658
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,584
689
5,693
5,726
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
5 / 2 / 1
6,447
586
5,732
10,499
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Hababebe
Janus
11
2 / 2 / 3
6,512
592
5,453
4,707
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
11
2 / 0 / 2
5,947
541
3,880
8,167
2,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
nezthepez
Charon
11
1 / 0 / 6
6,514
592
2,916
9,740
4,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
2
1
1.25
W
1
0
1
1.5
W
Fenrir
5
2
1
2.75
W
Janus
Hababebe
Janus
2
2
3
1.75
L
Chaac
PostTerms
Chaac
0
0
0
0
L
Martichoras
THEVOIDISNEAR666
Martichoras
1
3
0
0.33
L
1
4
1
0.38
L
Cthulhu
ZeusZie--TTV
Cthulhu
0
2
0
0
W
Hou Yi
2
0
2
3
W
Charon
nezthepez
Charon
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
23,674
36,888
Taken
38,839
16,566
Mitigated
18,199
10,419
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,562
1,131
0
3,735
9,456
3,904
0
514
8,783
0
40,124
W
5,693
1,652
0
1,553
5,726
4,153
0
787
4,929
0
56,793
W
Fenrir
5,732
1,422
0
1,226
10,499
4,905
0
693
9,696
0
45,244
W
Janus
Hababebe
Janus
5,453
237
0
90
4,707
1,443
0
2,247
2,248
37,099
1,632
L
Chaac
PostTerms
Chaac
3,866
797
0
2,917
9,000
5,512
0
503
8,099
0
32,903
L
Martichoras
THEVOIDISNEAR666
Martichoras
7,125
2,095
0
2,142
9,249
3,862
0
3,443
5,654
0
45,717
L
4,309
1,506
0
1,085
6,525
1,967
0
2,566
3,707
20,375
2,016
L
Cthulhu
ZeusZie--TTV
Cthulhu
1,015
242
0
540
2,658
1,321
0
458
1,982
7,650
0
W
Hou Yi
3,880
2,184
0
1,993
8,167
2,726
732
205
7,922
0
40,723
W
Charon
nezthepez
Charon
2,916
999
1,514
3,158
9,740
4,972
147
924
8,726
19,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
33,004
257
Minions Killed
334
0
Camps Cleared
0
915,065
Distance Traveled
1,088,240
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,834
530
72
7
0
239,184
1
W
Shiva
7,584
689
107
10
0
211,104
0
W
Fenrir
6,447
586
66
6
0
252,336
0
W
Janus
6,512
592
66
6
0
218,210
0
L
Chaac
5,647
513
64
6
0
218,933
0
L
Martichoras
5,515
501
66
6
0
184,664
0
L
Hera
5,206
473
42
4
0
215,404
0
L
Cthulhu
3,943
358
13
1
0
56,880
0
W
Hou Yi
5,947
541
72
7
0
194,253
0
W
Charon
6,514
592
23
2
0
212,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role