Player Matchup

Jormungandr
Jormungandr
AlloMent
Jormungandr
Level 108
God Stats
10W - 4L
1,500 SR
Queue Stats
134W - 124L
1,357 Elo+
Party 1
Artemis
Artemis
JJAndrew9201
Artemis
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 8L
1,388 Elo+
Solo
Arachne
Arachne
Lorreyn
Arachne
Level 218
God Stats
167W - 127L
1,544 SR
Queue Stats
485W - 472L
1,475 Elo+
Solo
Maman Brigitte
Maman Brigitte
Nonsense90
Maman Brigitte
Level 128
God Stats
4W - 2L
1,446 SR
Queue Stats
20W - 25L
1,356 Elo+
Party 1
Janus
Janus
shapshup44
Janus
Level 109
God Stats
60W - 66L
1,506 SR
Queue Stats
508W - 472L
1,443 Elo+
Solo
Team Averages
Level 130
1,499 SR
1,404 Elo+

VS

Team Averages
Level 133
1,605 SR
1,543 Elo+
Morgan Le Fay
Morgan Le Fay
FroZzn_Trashcan
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,458 Elo+
Solo
Bellona
Bellona
MFStahlhut
Bellona
Level 143
God Stats
26W - 19L
1,909 SR
Queue Stats
76W - 67L
1,594 Elo+
Solo
King Arthur
King Arthur
Rag_na_rok-_-
King Arthur
Level 158
God Stats
7W - 9L
1,510 SR
Queue Stats
60W - 48L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rasmus117
Ah Muzen Cab
Level 149
God Stats
4W - 6L
1,605 SR
Queue Stats
149W - 126L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
kalakuta
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlloMent
Jormungandr
14
5 / 1 / 3
9,363
520
6,993
15,482
13,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
JJAndrew9201
Artemis
14
2 / 2 / 7
8,966
498
10,936
8,926
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Lorreyn
Arachne
17
0 / 1 / 3
9,774
543
6,102
13,023
7,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maman Brigitte
Nonsense90
Maman Brigitte
16
9 / 1 / 4
9,593
533
17,258
11,789
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
18
1 / 0 / 6
10,740
597
7,074
8,249
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FroZzn_Trashcan
Morgan Le Fay
13
0 / 4 / 2
8,026
446
7,760
11,101
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bellona
MFStahlhut
Bellona
15
0 / 2 / 1
8,923
496
8,702
15,512
17,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Rag_na_rok-_-
King Arthur
14
3 / 3 / 1
8,642
480
6,823
17,066
5,884
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
Rasmus117
Ah Muzen Cab
12
1 / 2 / 0
7,481
416
6,816
8,457
2,631
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
kalakuta
Kumbhakarna
10
1 / 6 / 2
7,441
413
2,669
16,338
11,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
5
5
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlloMent
Jormungandr
5
1
3
6.5
L
Morgan Le Fay
FroZzn_Trashcan
Morgan Le Fay
0
4
2
0.25
W
Artemis
JJAndrew9201
Artemis
2
2
7
2.75
W
Arachne
Lorreyn
Arachne
0
1
3
1.5
L
Bellona
MFStahlhut
Bellona
0
2
1
0.25
W
Maman Brigitte
Nonsense90
Maman Brigitte
9
1
4
11
L
King Arthur
Rag_na_rok-_-
King Arthur
3
3
1
1.17
L
Ah Muzen Cab
Rasmus117
Ah Muzen Cab
1
2
0
0.5
L
Kumbhakarna
kalakuta
Kumbhakarna
1
6
2
0.33
W
Janus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,363
Damage
32,770
57,469
Taken
68,474
32,320
Mitigated
41,567
19,771
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlloMent
Jormungandr
6,993
1,968
0
3,432
15,482
13,128
0
1,782
13,700
40,767
519
L
Morgan Le Fay
FroZzn_Trashcan
Morgan Le Fay
7,760
332
0
1,043
11,101
4,090
0
8,233
2,608
59,995
1,155
W
Artemis
JJAndrew9201
Artemis
10,936
6,095
0
2,821
8,926
3,599
2,037
1,297
7,629
0
57,126
W
Arachne
Lorreyn
Arachne
6,102
4,817
0
5,807
13,023
7,070
895
0
13,023
0
83,685
L
Bellona
MFStahlhut
Bellona
8,702
2,938
0
4,606
15,512
17,453
0
5,044
10,322
0
79,416
W
Maman Brigitte
Nonsense90
Maman Brigitte
17,258
224
0
5,048
11,789
5,082
955
3,313
8,476
89,446
0
L
King Arthur
Rag_na_rok-_-
King Arthur
6,823
0
0
3,331
17,066
5,884
0
4,920
12,060
0
55,362
L
Ah Muzen Cab
Rasmus117
Ah Muzen Cab
6,816
1,755
0
797
8,457
2,631
295
4,248
4,209
0
54,724
L
Kumbhakarna
kalakuta
Kumbhakarna
2,669
432
0
2,684
16,338
11,509
0
8,325
7,973
11,910
0
W
Janus
7,074
430
0
2,663
8,249
3,441
545
3,955
4,294
91,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,436
Gold Earned
40,513
596
Minions Killed
439
0
Camps Cleared
0
1,840,826
Distance Traveled
1,719,704
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,363
520
62
3
0
347,505
0
L
Morgan Le Fay
8,026
446
108
6
0
324,940
5
W
Artemis
8,966
498
111
6
0
322,062
0
W
Arachne
9,774
543
141
8
0
344,666
2
L
Bellona
8,923
496
152
8
0
335,043
3
W
Maman Brigitte
9,593
533
103
6
0
427,744
0
L
King Arthur
8,642
480
87
5
0
375,771
2
L
Ah Muzen Cab
7,481
416
80
4
0
386,011
0
L
Kumbhakarna
7,441
413
12
1
0
297,939
0
W
Janus
10,740
597
179
10
0
398,849
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role