Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BrazyGD
Mulan
Level 127
God Stats
1W - 0L
1,663 SR
Queue Stats
71W - 37L
1,580 Elo+
Solo
Rama
Rama
Dawgiegaming
Rama
Level 137
God Stats
6W - 0L
1,878 SR
Queue Stats
50W - 42L
1,590 Elo+
Solo
Zeus
Zeus
NaturallyChronic
Zeus
Level 82
God Stats
2W - 3L
1,309 SR
Queue Stats
117W - 105L
1,451 Elo+
Solo
Ganesha
Ganesha
ilovelatinaz
Ganesha
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
101W - 61L
1,767 Elo+
Solo
Team Averages
Level 130
1,570 SR
1,578 Elo+

VS

Team Averages
Level 129
1,509 SR
1,498 Elo+
Susano
Susano
Can-a-duh
Susano
Level 122
God Stats
1W - 2L
1,466 SR
Queue Stats
148W - 152L
1,463 Elo+
Solo
Fafnir
Fafnir
Koruptions
Fafnir
Level 155
God Stats
4W - 7L
1,617 SR
Queue Stats
80W - 87L
1,550 Elo+
Solo
Nut
Nut
OneTakeKeen
Nut
Level 69
God Stats
22W - 19L
1,563 SR
Queue Stats
203W - 173L
1,445 Elo+
Solo
Ah Puch
Ah Puch
Tr4p Deity
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,582 Elo+
Solo
Cthulhu
Cthulhu
Unmotivated
Cthulhu
Level 170
God Stats
65W - 60L
1,399 SR
Queue Stats
839W - 778L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 2 / 1
6,998
538
3,294
13,537
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
BrazyGD
Mulan
15
7 / 2 / 2
9,125
702
9,770
14,520
9,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 1 / 0
7,515
578
5,270
9,239
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 1 / 0
7,721
594
6,420
6,213
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ganesha
ilovelatinaz
Ganesha
13
0 / 0 / 8
7,753
596
5,960
11,019
8,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Can-a-duh
Susano
11
4 / 3 / 0
6,492
499
4,464
10,336
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Koruptions
Fafnir
10
0 / 2 / 2
6,277
483
5,332
11,707
12,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,048
465
5,345
7,409
3,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Tr4p Deity
Ah Puch
12
1 / 5 / 1
7,031
541
8,901
8,834
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Unmotivated
Cthulhu
13
0 / 2 / 2
6,734
518
6,452
9,641
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
6
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
1
1.25
W
Mulan
BrazyGD
Mulan
7
2
2
4
L
Susano
Can-a-duh
Susano
4
3
0
1.33
W
3
1
0
3
L
Fafnir
Koruptions
Fafnir
0
2
2
0.5
W
3
1
0
3
L
1
3
0
0.33
L
Ah Puch
Tr4p Deity
Ah Puch
1
5
1
0.3
L
Cthulhu
Unmotivated
Cthulhu
0
2
2
0.5
W
Ganesha
ilovelatinaz
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,714
Damage
30,494
54,528
Taken
47,927
29,581
Mitigated
30,428
19,530
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,294
2,225
0
4,027
13,537
5,970
578
2,851
10,522
0
53,823
W
Mulan
BrazyGD
Mulan
9,770
1,494
0
5,321
14,520
9,876
562
9,075
5,343
0
69,502
L
Susano
Can-a-duh
Susano
4,464
1,033
0
1,264
10,336
4,852
0
2,364
7,972
0
43,960
W
5,270
4,596
0
5,023
9,239
3,417
2,385
1,683
7,552
0
59,915
L
Fafnir
Koruptions
Fafnir
5,332
1,193
0
3,575
11,707
12,314
0
3,987
7,720
20,318
0
W
6,420
1,652
0
999
6,213
2,071
281
2,682
3,311
54,221
0
L
5,345
3,658
0
1,997
7,409
3,035
0
1,149
6,260
0
44,562
L
Ah Puch
Tr4p Deity
Ah Puch
8,901
322
0
1,825
8,834
4,316
0
0
8,834
51,671
123
L
Cthulhu
Unmotivated
Cthulhu
6,452
259
0
1,450
9,641
5,911
0
4,624
5,017
56,463
0
W
Ganesha
ilovelatinaz
Ganesha
5,960
706
1,715
2,445
11,019
8,247
83
3,743
7,122
30,056
2,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
32,582
453
Minions Killed
369
0
Camps Cleared
0
1,342,060
Distance Traveled
1,229,843
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,998
538
86
7
0
298,336
0
W
Mulan
9,125
702
116
9
0
283,647
4
L
Susano
6,492
499
64
5
0
255,676
1
W
Rama
7,515
578
125
10
0
226,475
3
L
Fafnir
6,277
483
25
2
0
271,790
4
W
Zeus
7,721
594
115
9
0
259,885
4
L
Nut
6,048
465
74
6
0
203,478
0
L
Ah Puch
7,031
541
84
6
0
221,724
2
L
Cthulhu
6,734
518
122
9
0
277,175
4
W
Ganesha
7,753
596
11
1
0
273,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role