Player Matchup

Sobek
Sobek
AmityTheKing
Sobek
Level 27
God Stats
2W - 1L
1,850 SR
Queue Stats
22W - 11L
1,576 Elo+
Party 4
Pele
Pele
AtOm-spipi3
Pele
Level 127
God Stats
1W - 7L
1,546 SR
Queue Stats
225W - 204L
1,536 Elo+
Party 3
Cerberus
Cerberus
KingMercii
Cerberus
Level 140
God Stats
4W - 3L
1,608 SR
Queue Stats
70W - 48L
1,563 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
LunaVRamos
Morgan Le Fay
Level 172
God Stats
3W - 7L
1,500 SR
Queue Stats
318W - 265L
1,643 Elo+
Solo
Danzaburou
Danzaburou
destroy_by_rad
Danzaburou
Level 85
God Stats
6W - 7L
1,706 SR
Queue Stats
216W - 222L
1,525 Elo+
Party 3
Team Averages
Level 110
1,642 SR
1,569 Elo+

VS

Team Averages
Level 141
1,507 SR
1,578 Elo+
Maman Brigitte
Maman Brigitte
Astrophysicist
Maman Brigitte
Level 155
God Stats
3W - 6L
1,335 SR
Queue Stats
88W - 59L
1,769 Elo+
Party 2
Geb
Geb
Cankklez
Geb
Level 153
God Stats
5W - 2L
1,551 SR
Queue Stats
130W - 105L
1,466 Elo+
Party 1
Neith
Neith
Morgelix
Neith
Level 168
God Stats
3W - 1L
1,463 SR
Queue Stats
97W - 64L
1,696 Elo+
Party 2
Freya
Freya
Temoji1
Freya
Level 83
God Stats
1W - 1L
1,405 SR
Queue Stats
148W - 132L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
lllgungnirlll
Sun Wukong
Level 147
God Stats
7W - 2L
1,782 SR
Queue Stats
53W - 38L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,991
473
6,840
20,078
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

4
0 / 2 / 0
5,998
316
713
3,114
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
KingMercii
Cerberus
19
4 / 3 / 0
12,108
637
17,164
20,096
23,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
LunaVRamos
Morgan Le Fay
17
2 / 5 / 1
10,124
533
9,567
15,079
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
destroy_by_rad
Danzaburou
15
0 / 4 / 1
9,309
490
5,065
12,043
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Astrophysicist
Maman Brigitte
20
11 / 1 / 7
12,240
644
14,021
16,486
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 7
10,258
540
7,861
15,865
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Morgelix
Neith
19
6 / 2 / 7
12,219
643
12,017
13,577
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Freya
Temoji1
Freya
17
1 / 2 / 5
9,811
516
8,145
10,382
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
lllgungnirlll
Sun Wukong
17
0 / 2 / 4
10,492
552
8,092
15,841
8,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
19
19
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Maman Brigitte
Astrophysicist
Maman Brigitte
11
1
7
14.5
L
0
2
0
0
W
1
0
7
4.5
L
Cerberus
KingMercii
Cerberus
4
3
0
1.33
L
Morgan Le Fay
LunaVRamos
Morgan Le Fay
2
5
1
0.5
W
Neith
Morgelix
Neith
6
2
7
4.75
W
Freya
Temoji1
Freya
1
2
5
1.75
L
Danzaburou
destroy_by_rad
Danzaburou
0
4
1
0.13
W
Sun Wukong
lllgungnirlll
Sun Wukong
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,349
Damage
50,136
70,410
Taken
72,151
57,892
Mitigated
40,811
15,825
Healing
24,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,840
656
330
5,324
20,078
21,778
0
8,817
10,657
40,919
0
W
Maman Brigitte
Astrophysicist
Maman Brigitte
14,021
1,390
0
8,746
16,486
7,488
1,400
4,597
11,563
97,138
0
L
713
268
0
1,106
3,114
852
0
824
2,290
0
7,871
W
7,861
418
0
3,314
15,865
16,020
198
7,123
8,348
44,408
3,632
L
Cerberus
KingMercii
Cerberus
17,164
973
0
3,692
20,096
23,275
0
6,250
13,736
104,101
2,615
L
Morgan Le Fay
LunaVRamos
Morgan Le Fay
9,567
672
0
3,120
15,079
6,596
0
5,148
9,865
88,233
334
W
Neith
Morgelix
Neith
12,017
4,550
0
5,168
13,577
4,985
3,264
7,088
5,877
0
113,732
W
Freya
Temoji1
Freya
8,145
2,007
0
2,800
10,382
4,256
431
3,776
6,502
65,760
1,968
L
Danzaburou
destroy_by_rad
Danzaburou
5,065
2,067
0
2,253
12,043
5,391
811
7,589
4,160
0
76,317
W
Sun Wukong
lllgungnirlll
Sun Wukong
8,092
1,940
0
4,554
15,841
8,062
398
9,618
5,529
0
89,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,530
Gold Earned
55,020
600
Minions Killed
610
0
Camps Cleared
0
1,399,486
Distance Traveled
2,031,889
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,991
473
45
2
0
364,644
0
W
Maman Brigitte
12,240
644
125
7
0
465,833
4
L
Pele
5,998
316
12
1
0
56,296
0
W
Geb
10,258
540
54
3
0
419,650
4
L
Cerberus
12,108
637
235
12
0
350,387
0
L
Morgan Le Fay
10,124
533
167
9
0
346,549
2
W
Neith
12,219
643
155
8
0
354,119
1
W
Freya
9,811
516
121
6
0
407,490
3
L
Danzaburou
9,309
490
141
7
0
281,610
0
W
Sun Wukong
10,492
552
155
8
0
384,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role