Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ITz_Ricky_13
Sun Wukong
Level 108
God Stats
1W - 1L
1,464 SR
Queue Stats
21W - 12L
1,623 Elo+
Party 1
Thoth
Thoth
MageMainlol
Thoth
Level 127
God Stats
13W - 10L
1,698 SR
Queue Stats
164W - 166L
1,526 Elo+
Solo
Sobek
Sobek
ading312
Sobek
Level 127
God Stats
4W - 3L
1,655 SR
Queue Stats
66W - 79L
1,449 Elo+
Solo
Susano
Susano
justbreezee
Susano
Level 17
God Stats
5W - 4L
1,545 SR
Queue Stats
20W - 12L
1,623 Elo+
Party 1
Team Averages
Level 100
1,572 SR
1,544 Elo+

VS

Team Averages
Level 137
1,603 SR
1,528 Elo+
Cupid
Cupid
ARCEDBLUU
Cupid
Level 157
God Stats
13W - 8L
1,535 SR
Queue Stats
152W - 124L
1,469 Elo+
Solo
Bake Kujira
Bake Kujira
GoblinPrince320
Bake Kujira
Level 104
God Stats
22W - 15L
1,572 SR
Queue Stats
84W - 83L
1,546 Elo+
Solo
Fenrir
Fenrir
MasterSilverr
Fenrir
Level 145
God Stats
47W - 45L
1,573 SR
Queue Stats
327W - 353L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
Senshi-iteza
Baron Samedi
Level 123
God Stats
21W - 12L
1,838 SR
Queue Stats
401W - 411L
1,554 Elo+
Party 2
Maui
Maui
smokinthekush420
Maui
Level 158
God Stats
32W - 34L
1,494 SR
Queue Stats
519W - 501L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 2 / 1
4,775
398
1,227
6,226
2,219
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ITz_Ricky_13
Sun Wukong
11
2 / 3 / 0
6,414
535
5,189
10,991
6,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 3 / 0
6,225
519
2,060
6,759
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ading312
Sobek
3
0 / 1 / 1
4,301
358
1,060
2,658
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
11
2 / 2 / 2
6,513
543
3,176
8,759
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ARCEDBLUU
Cupid
14
2 / 1 / 0
7,598
633
2,825
5,100
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
GoblinPrince320
Bake Kujira
12
2 / 1 / 2
7,315
610
5,998
7,896
6,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 5
6,670
556
3,483
7,100
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Senshi-iteza
Baron Samedi
13
3 / 1 / 0
6,917
576
5,620
4,821
2,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 2
6,339
528
3,348
9,179
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Cupid
ARCEDBLUU
Cupid
2
1
0
2
W
Bake Kujira
GoblinPrince320
Bake Kujira
2
1
2
3
L
Sun Wukong
ITz_Ricky_13
Sun Wukong
2
3
0
0.67
L
0
3
0
0
W
1
1
5
3.5
W
Baron Samedi
Senshi-iteza
Baron Samedi
3
1
0
3
L
Sobek
ading312
Sobek
0
1
1
0.5
L
Susano
2
2
2
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,712
Damage
21,274
35,393
Taken
34,096
16,582
Mitigated
19,751
7,839
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,227
874
0
567
6,226
2,219
0
1,989
4,237
0
12,454
W
Cupid
ARCEDBLUU
Cupid
2,825
1,858
29
2,544
5,100
1,926
505
322
4,778
0
59,774
W
Bake Kujira
GoblinPrince320
Bake Kujira
5,998
3,072
47
1,792
7,896
6,595
238
0
7,896
57,881
0
L
Sun Wukong
ITz_Ricky_13
Sun Wukong
5,189
1,104
0
2,433
10,991
6,524
118
5,966
5,025
0
52,653
L
2,060
0
0
410
6,759
2,631
0
4,177
2,582
51,415
1,194
W
3,483
438
0
1,851
7,100
3,404
0
262
6,838
0
48,321
W
Baron Samedi
Senshi-iteza
Baron Samedi
5,620
381
49
1,876
4,821
2,636
0
1,010
3,811
42,584
2,762
L
Sobek
ading312
Sobek
1,060
203
0
1,190
2,658
1,646
0
587
2,071
4,362
0
L
Susano
3,176
1,101
0
3,239
8,759
3,562
0
1,690
7,069
0
42,421
W
3,348
1,196
0
3,862
9,179
5,190
541
1,503
7,676
29,843
7,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,228
Gold Earned
34,839
277
Minions Killed
409
0
Camps Cleared
0
919,603
Distance Traveled
1,090,527
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,775
398
16
1
0
141,359
0
W
Cupid
7,598
633
106
9
0
214,269
0
W
Bake Kujira
7,315
610
88
7
0
219,027
1
L
Sun Wukong
6,414
535
86
7
0
245,694
0
L
Thoth
6,225
519
93
8
0
214,993
0
W
Fenrir
6,670
556
83
7
0
254,433
0
W
Baron Samedi
6,917
576
72
6
0
205,917
0
L
Sobek
4,301
358
3
0
0
69,077
2
L
Susano
6,513
543
79
7
0
248,480
0
W
Maui
6,339
528
60
5
0
196,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role