Player Matchup

Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold II
Cloudless
Anhur
Gold II
Level 166
God Stats
3W - 1L
1,544 SR
Queue Stats
24W - 22L
1,583 MMR
Solo
Chaac
Chaac
Platinum IV
ISMAELAF2005
Chaac
Platinum IV
Level 156
God Stats
8W - 9L
1,507 SR
Queue Stats
142W - 125L
1,451 MMR
Party 2
King Arthur
King Arthur
Gold III
alvarocaveda
King Arthur
Gold III
Level 125
God Stats
10W - 11L
1,715 SR
Queue Stats
37W - 45L
1,577 MMR
Solo
Vulcan
Vulcan
Gold I
slоwdive
Vulcan
Gold I
Level 149
God Stats
14W - 6L
1,699 SR
Queue Stats
165W - 155L
1,626 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,593 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,526 SR
1,603 MMR
Susano
Susano
Gold III
I_Setsna_I
Susano
Gold III
Level 158
God Stats
0W - 4L
1,535 SR
Queue Stats
50W - 43L
1,547 MMR
Party 1
Sobek
Sobek
Gold IV
SxKINGYxN
Sobek
Gold IV
Level 132
God Stats
3W - 3L
1,750 SR
Queue Stats
67W - 71L
1,426 MMR
Party 3
Zeus
Zeus
Gold III
TheBigVortex08
Zeus
Gold III
Level 159
God Stats
1W - 2L
1,281 SR
Queue Stats
279W - 276L
1,572 MMR
Solo
Artio
Artio
Gold I
feuerhand1997
Artio
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 95L
1,695 MMR
Party 1
Nut
Nut
Platinum III
harryh2002
Nut
Platinum III
Level 126
God Stats
1W - 3L
1,564 SR
Queue Stats
123W - 114L
1,777 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 0 / 6
8,958
689
9,496
8,797
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Cloudless
Anhur
16
9 / 0 / 3
9,120
702
12,248
10,678
4,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 2
9,153
704
9,905
14,379
11,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

King Arthur
alvarocaveda
King Arthur
12
2 / 1 / 8
7,005
539
5,909
10,879
8,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
slоwdive
Vulcan
14
3 / 0 / 2
8,441
649
7,918
6,169
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThorGebUllr

VS

Bans
AwilixAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
I_Setsna_I
Susano
12
2 / 2 / 1
6,681
514
4,222
10,426
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
SxKINGYxN
Sobek
10
0 / 5 / 1
5,446
419
3,873
13,633
8,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 1
6,409
493
5,309
9,355
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 6 / 1
7,044
542
7,906
16,551
15,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 7 / 0
6,094
469
6,170
10,400
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
23
Kills
4
4
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
6
9
W
Anhur
Cloudless
Anhur
9
0
3
10.5
W
3
3
2
1.33
L
Susano
I_Setsna_I
Susano
2
2
1
1.25
L
Sobek
SxKINGYxN
Sobek
0
5
1
0.1
L
0
4
1
0.13
W
King Arthur
alvarocaveda
King Arthur
2
1
8
6
L
2
6
1
0.42
L
0
7
0
0
W
Vulcan
slоwdive
Vulcan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
27,480
50,902
Taken
60,365
30,360
Mitigated
32,939
18,681
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,496
2,659
0
1,374
8,797
4,468
0
2,344
6,059
0
77,219
W
Anhur
Cloudless
Anhur
12,248
7,611
0
7,122
10,678
4,237
256
1,124
9,238
0
78,284
W
9,905
2,020
0
5,734
14,379
11,187
144
5,464
7,757
0
71,964
L
Susano
I_Setsna_I
Susano
4,222
520
0
3,816
10,426
3,904
0
292
10,134
0
48,224
L
Sobek
SxKINGYxN
Sobek
3,873
108
0
3,424
13,633
8,242
0
2,586
10,847
20,123
0
L
5,309
436
0
743
9,355
2,628
0
3,237
5,770
45,605
0
W
King Arthur
alvarocaveda
King Arthur
5,909
604
0
3,145
10,879
8,135
0
2,489
7,867
0
24,339
L
7,906
1,304
45
5,289
16,551
15,985
0
1,177
15,322
36,418
808
L
6,170
3,913
0
932
10,400
2,180
0
0
10,400
0
43,224
W
Vulcan
slоwdive
Vulcan
7,918
1,692
0
1,306
6,169
2,333
0
3,089
2,636
68,524
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
31,674
491
Minions Killed
397
0
Camps Cleared
0
1,460,349
Distance Traveled
1,370,739
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,958
689
108
8
0
327,105
4
W
Anhur
9,120
702
107
8
0
277,729
1
W
Chaac
9,153
704
127
10
0
244,753
5
L
Susano
6,681
514
78
6
0
295,965
4
L
Sobek
5,446
419
41
3
0
295,599
3
L
Zeus
6,409
493
104
8
0
260,315
0
W
King Arthur
7,005
539
24
2
0
291,642
4
L
Artio
7,044
542
85
7
0
267,311
1
L
Nut
6,094
469
89
7
0
251,549
0
W
Vulcan
8,441
649
125
10
0
319,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role