Player Matchup

Scylla
Scylla
Gabrielwil
Scylla
Level 42
God Stats
1W - 1L
1,253 SR
Queue Stats
13W - 17L
1,367 Elo+
Solo
Chaac
Chaac
GoHTitan
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 84L
1,479 Elo+
Party 2
Bacchus
Bacchus
HamothyTheGreat
Bacchus
Level 151
God Stats
26W - 26L
1,509 SR
Queue Stats
504W - 475L
1,514 Elo+
Solo
Ravana
Ravana
WsKPhoenixx
Ravana
Level 69
God Stats
2W - 5L
1,248 SR
Queue Stats
146W - 125L
1,528 Elo+
Party 2
Apollo
Apollo
bluedragon_122
Apollo
Level 129
God Stats
6W - 4L
1,813 SR
Queue Stats
272W - 261L
1,532 Elo+
Solo
Team Averages
Level 88
1,464 SR
1,484 Elo+

VS

Team Averages
Level 112
1,581 SR
1,513 Elo+
Janus
Janus
HUNTR3X123
Janus
Level 149
God Stats
1W - 3L
1,900 SR
Queue Stats
193W - 194L
1,516 Elo+
Solo
Yemoja
Yemoja
LouseKisser
Yemoja
Level 120
God Stats
5W - 7L
1,510 SR
Queue Stats
334W - 360L
1,514 Elo+
Party 1
Awilix
Awilix
ManicDreamGirl
Awilix
Level 139
God Stats
0W - 4L
1,500 SR
Queue Stats
278W - 286L
1,440 Elo+
Party 1
Nike
Nike
Ratman669
Nike
Level 71
God Stats
5W - 6L
1,495 SR
Queue Stats
154W - 183L
1,443 Elo+
Party 1
Medusa
Medusa
SydKaos
Medusa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gabrielwil
Scylla
7
0 / 0 / 0
3,937
787
950
1,362
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
GoHTitan
Chaac
7
1 / 1 / 1
4,261
852
2,691
5,475
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 2
3,797
759
2,001
5,034
4,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
7
1 / 0 / 1
3,617
723
1,305
2,629
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 0 / 0
3,903
781
2,025
3,578
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
1
0 / 0 / 0
2,580
516
0
0
0
Yemoja
6
0 / 1 / 0
3,699
740
1,843
3,307
1,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
3,993
799
2,974
5,864
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
5
0 / 2 / 1
3,360
672
2,042
4,620
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SydKaos
Medusa
7
0 / 0 / 0
3,453
691
3,043
3,773
1,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gabrielwil
Scylla
0
0
0
0
W
Chaac
GoHTitan
Chaac
1
1
1
1.5
L
Janus
0
0
0
0
W
0
0
2
1
L
Yemoja
0
1
0
0
L
1
1
0
1
L
Nike
0
2
1
0.25
L
Medusa
SydKaos
Medusa
0
0
0
0
W
Ravana
1
0
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,972
Damage
9,902
18,078
Taken
17,564
9,951
Mitigated
8,351
7,544
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gabrielwil
Scylla
950
366
0
373
1,362
293
0
0
1,362
15,644
1,357
W
Chaac
GoHTitan
Chaac
2,691
832
0
1,440
5,475
3,429
0
0
5,204
0
25,181
L
Janus
0
0
0
0
0
0
0
0
0
0
0
W
2,001
229
0
1,994
5,034
4,287
0
817
4,217
9,176
0
L
Yemoja
1,843
577
1,268
666
3,307
1,765
0
920
2,387
10,496
0
L
2,974
1,033
0
2,184
5,864
1,963
0
1,107
4,757
0
18,887
L
Nike
2,042
535
0
240
4,620
3,461
0
0
4,620
0
11,294
L
Medusa
SydKaos
Medusa
3,043
1,437
0
1,396
3,773
1,162
0
905
2,868
0
23,715
W
Ravana
1,305
620
0
1,597
2,629
810
0
0
2,629
0
18,667
W
2,025
1,197
0
2,140
3,578
1,132
0
1,026
2,552
0
23,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,515
Gold Earned
17,085
172
Minions Killed
115
0
Camps Cleared
0
614,790
Distance Traveled
440,479
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,937
787
36
7
0
114,968
1
W
Chaac
4,261
852
45
9
0
102,154
0
L
Janus
2,580
516
0
0
0
141
0
W
Bacchus
3,797
759
13
3
0
144,801
1
L
Yemoja
3,699
740
16
3
0
101,852
2
L
Awilix
3,993
799
32
6
0
142,586
0
L
Nike
3,360
672
21
4
0
88,947
0
L
Medusa
3,453
691
46
9
0
106,953
0
W
Ravana
3,617
723
44
9
0
134,206
1
W
Apollo
3,903
781
34
7
0
118,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role