Player Matchup

Ymir
Ymir
 
Ymir
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gaby_S09
Zeus
Level 127
God Stats
37W - 30L
1,636 SR
Queue Stats
136W - 146L
1,507 Elo+
Solo
Tyr
Tyr
Kaborath
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,508 Elo+
Party 1
Nut
Nut
Lim082
Nut
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,459 Elo+
Party 1
Loki
Loki
Shadisc
Loki
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,478 Elo+
Party 1
Team Averages
Level 150
1,527 SR
1,490 Elo+

VS

Team Averages
Level 157
1,561 SR
1,524 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DavyOBITO
Erlang Shen
Level 235
God Stats
13W - 15L
1,374 SR
Queue Stats
276W - 243L
1,507 Elo+
Solo
Merlin
Merlin
Rickfantoni
Merlin
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 330L
1,547 Elo+
Solo
Ares
Ares
ivanOmelhor
Ares
Level 120
God Stats
4W - 3L
1,931 SR
Queue Stats
79W - 88L
1,540 Elo+
Solo
Cliodhna
Cliodhna
killerylua
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 154L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 0
4,847
808
1,744
2,928
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zeus
8
3 / 1 / 0
4,660
777
1,869
2,987
785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 1 / 3
3,962
660
1,506
4,264
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
Lim082
Nut
6
0 / 2 / 4
3,658
610
2,141
4,167
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
Shadisc
Loki
8
5 / 1 / 3
4,855
809
4,841
5,136
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 3 / 2
3,716
619
3,735
3,605
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
DavyOBITO
Erlang Shen
5
0 / 2 / 1
3,248
541
868
3,822
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
6
0 / 2 / 1
3,353
559
1,532
2,670
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 1 / 2
4,359
727
1,502
4,665
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cliodhna
killerylua
Cliodhna
8
4 / 2 / 1
4,321
720
3,797
5,458
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
6
6
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
0
1
L
Sol
 
Sol
0
3
2
0.33
L
Erlang Shen
DavyOBITO
Erlang Shen
0
2
1
0.25
W
Zeus
3
1
0
3
W
1
1
3
2.5
W
Nut
Lim082
Nut
0
2
4
1
L
Merlin
0
2
1
0.25
W
Loki
Shadisc
Loki
5
1
3
6.5
L
2
1
2
3
L
Cliodhna
killerylua
Cliodhna
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,101
Damage
11,434
19,482
Taken
20,220
6,665
Mitigated
6,988
7,371
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,744
1,061
0
1,110
2,928
1,333
0
0
2,928
26,730
1,335
L
Sol
 
Sol
3,735
736
0
548
3,605
778
0
0
3,605
21,744
0
L
Erlang Shen
DavyOBITO
Erlang Shen
868
356
0
1,178
3,822
1,383
0
1,734
2,088
0
9,229
W
Zeus
1,869
633
0
1,468
2,987
785
30
1,063
1,924
26,738
0
W
1,506
121
0
1,756
4,264
1,818
0
1,711
2,387
0
7,005
W
Nut
Lim082
Nut
2,141
1,252
0
709
4,167
1,213
0
2,121
1,761
0
15,831
L
Merlin
1,532
40
0
750
2,670
802
0
1,302
1,368
14,894
402
W
Loki
Shadisc
Loki
4,841
2,352
0
2,328
5,136
1,516
0
1,268
3,790
0
24,172
L
1,502
39
0
1,503
4,665
2,378
0
0
4,665
8,444
297
L
Cliodhna
killerylua
Cliodhna
3,797
1,310
0
1,721
5,458
1,647
0
567
4,891
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,982
Gold Earned
18,997
181
Minions Killed
121
0
Camps Cleared
0
610,622
Distance Traveled
564,671
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,847
808
58
10
0
88,878
1
L
Sol
3,716
619
35
6
0
107,466
0
L
Erlang Shen
3,248
541
14
2
0
69,596
1
W
Zeus
4,660
777
39
7
0
114,605
0
W
Tyr
3,962
660
10
2
0
140,817
2
W
Nut
3,658
610
28
5
0
120,647
0
L
Merlin
3,353
559
23
4
0
94,884
0
W
Loki
4,855
809
46
8
0
145,675
0
L
Ares
4,359
727
10
2
0
121,224
0
L
Cliodhna
4,321
720
39
7
0
171,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role