Player Matchup

Cthulhu
Cthulhu
Eliasolof
Cthulhu
Level 120
God Stats
2W - 3L
1,745 SR
Queue Stats
134W - 114L
1,555 Elo+
Party 3
Artemis
Artemis
GoldenLax
Artemis
Level 28
God Stats
4W - 3L
1,854 SR
Queue Stats
92W - 40L
1,695 Elo+
Party 2
Ullr
Ullr
Ostbågen34
Ullr
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 117L
1,560 Elo+
Party 3
Thanatos
Thanatos
Sa1ntzs
Thanatos
Level 43
God Stats
24W - 9L
1,706 SR
Queue Stats
59W - 16L
1,635 Elo+
Party 2
Athena
Athena
fenixjuan445
Athena
Level 85
God Stats
1W - 1L
1,817 SR
Queue Stats
348W - 326L
1,528 Elo+
Solo
Team Averages
Level 61
1,724 SR
1,595 Elo+

VS

Team Averages
Level 111
1,678 SR
1,613 Elo+
Cernunnos
Cernunnos
Darkasasing89
Cernunnos
Level 126
God Stats
10W - 5L
1,558 SR
Queue Stats
51W - 32L
1,591 Elo+
Party 1
Ymir
Ymir
DerBonner94
Ymir
Level 113
God Stats
7W - 1L
1,734 SR
Queue Stats
151W - 122L
1,546 Elo+
Solo
Janus
Janus
Protof
Janus
Level 123
God Stats
1W - 1L
1,679 SR
Queue Stats
35W - 19L
1,651 Elo+
Solo
Bellona
Bellona
VicenkUchiha
Bellona
Level 129
God Stats
3W - 4L
1,540 SR
Queue Stats
50W - 32L
1,591 Elo+
Party 1
Anhur
Anhur
tardbo
Anhur
Level 65
God Stats
5W - 0L
1,880 SR
Queue Stats
17W - 7L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eliasolof
Cthulhu
13
1 / 4 / 0
7,993
571
9,414
10,377
11,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
GoldenLax
Artemis
13
3 / 7 / 4
7,747
553
7,823
13,746
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
6,827
488
6,956
13,578
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Sa1ntzs
Thanatos
14
8 / 4 / 1
8,206
586
13,931
14,559
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
9
0 / 5 / 5
6,311
451
4,475
16,375
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darkasasing89
Cernunnos
16
5 / 3 / 2
9,005
643
11,436
12,262
5,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 14
8,374
598
9,237
12,139
12,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Protof
Janus
14
5 / 5 / 9
8,527
609
7,175
8,455
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
VicenkUchiha
Bellona
13
2 / 2 / 3
8,183
585
8,340
17,104
15,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
tardbo
Anhur
16
10 / 1 / 3
9,258
661
9,775
12,160
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
13
Kills
24
25
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Darkasasing89
Cernunnos
5
3
2
2
W
2
2
14
4.5
L
Cthulhu
Eliasolof
Cthulhu
1
4
0
0.25
L
Artemis
GoldenLax
Artemis
3
7
4
0.71
L
1
5
3
0.5
W
Janus
Protof
Janus
5
5
9
1.9
L
Thanatos
Sa1ntzs
Thanatos
8
4
1
2.13
W
Bellona
VicenkUchiha
Bellona
2
2
3
1.75
L
Athena
0
5
5
0.5
W
Anhur
tardbo
Anhur
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
45,963
68,635
Taken
62,120
43,118
Mitigated
40,991
16,416
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Darkasasing89
Cernunnos
11,436
6,058
0
4,900
12,262
5,678
410
1,325
10,937
0
81,591
W
9,237
2,942
0
3,558
12,139
12,267
0
1,666
10,473
33,309
0
L
Cthulhu
Eliasolof
Cthulhu
9,414
1,073
170
1,407
10,377
11,354
138
368
9,969
57,383
1,985
L
Artemis
GoldenLax
Artemis
7,823
3,779
0
2,776
13,746
4,824
13
4,008
9,512
0
46,032
L
6,956
2,417
0
1,377
13,578
5,919
0
3,300
10,278
0
41,207
W
Janus
Protof
Janus
7,175
505
0
500
8,455
2,919
0
330
8,125
55,298
1,255
L
Thanatos
Sa1ntzs
Thanatos
13,931
3,700
0
9,305
14,559
6,361
0
3,941
10,262
0
51,641
W
Bellona
VicenkUchiha
Bellona
8,340
3,283
0
4,597
17,104
15,271
0
8,644
7,300
0
57,676
L
Athena
4,475
1,199
0
1,381
16,375
14,660
9
3,921
12,325
16,531
0
W
Anhur
tardbo
Anhur
9,775
4,511
0
6,376
12,160
4,856
0
903
11,231
0
72,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,084
Gold Earned
43,347
339
Minions Killed
462
0
Camps Cleared
0
1,471,419
Distance Traveled
1,438,258
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,005
643
125
9
0
262,643
0
W
Ymir
8,374
598
42
3
0
278,684
4
L
Cthulhu
7,993
571
123
9
0
285,221
1
L
Artemis
7,747
553
74
5
0
289,451
0
L
Ullr
6,827
488
59
4
0
244,351
2
W
Janus
8,527
609
101
7
0
302,465
0
L
Thanatos
8,206
586
67
5
0
352,113
0
W
Bellona
8,183
585
92
7
0
284,896
0
L
Athena
6,311
451
16
1
0
300,283
0
W
Anhur
9,258
661
102
7
0
309,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role