Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
Chаd
Ah Muzen Cab
Silver I
Level 194
God Stats
3W - 1L
1,879 SR
Queue Stats
343W - 302L
1,733 MMR
Solo
Jormungandr
Jormungandr
Gold III
Wild__Roots
Jormungandr
Gold III
Level 126
God Stats
5W - 5L
1,636 SR
Queue Stats
24W - 32L
1,742 MMR
Solo
Serqet
Serqet
Diamond III
multiplespring5
Serqet
Diamond III
Level 158
God Stats
1W - 3L
1,512 SR
Queue Stats
399W - 372L
2,093 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,676 SR
1,856 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,548 SR
1,715 MMR
Anhur
Anhur
Gold V
CaptainStar9
Anhur
Gold V
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold III
EηanoBσstero
Artio
Gold III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,783 MMR
Party 1
Bacchus
Bacchus
Gold III
Mörtadela
Bacchus
Gold III
Level 149
God Stats
3W - 2L
1,645 SR
Queue Stats
20W - 5L
1,861 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chаd
Ah Muzen Cab
14
1 / 1 / 0
8,232
686
10,976
8,750
4,650
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Wild__Roots
Jormungandr
13
0 / 3 / 1
7,666
639
6,489
12,075
9,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 1
7,583
632
5,206
9,234
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AresSobekKuzenboThothCharon

VS

Bans
AtlasOsirisBaron SamediAchillesBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,973
748
9,539
6,837
3,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 4
8,563
714
7,781
12,165
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Mörtadela
Bacchus
14
1 / 0 / 5
8,384
699
9,350
11,713
14,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Ah Muzen Cab
Chаd
Ah Muzen Cab
1
1
0
1
W
2
0
4
4
W
Bacchus
Mörtadela
Bacchus
1
0
5
3.5
L
Jormungandr
Wild__Roots
Jormungandr
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
26,670
30,059
Taken
30,715
20,710
Mitigated
29,816
6,080
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,539
6,186
0
1,272
6,837
3,101
39
1,286
5,077
0
55,052
L
Ah Muzen Cab
Chаd
Ah Muzen Cab
10,976
3,243
0
2,530
8,750
4,650
0
5,203
2,845
0
41,657
W
7,781
290
2,133
3,931
12,165
12,703
0
2,320
8,810
22,682
4,625
W
Bacchus
Mörtadela
Bacchus
9,350
1,037
0
1,796
11,713
14,012
0
2,478
8,101
15,004
1,068
L
Jormungandr
Wild__Roots
Jormungandr
6,489
982
0
2,368
12,075
9,877
0
4,432
7,041
29,425
1,247
L
5,206
897
0
1,182
9,234
6,183
0
4,317
4,199
0
13,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,481
Gold Earned
25,920
152
Minions Killed
179
0
Camps Cleared
0
686,635
Distance Traveled
717,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,973
748
128
11
0
204,388
0
L
Ah Muzen Cab
8,232
686
73
6
0
226,226
0
W
Artio
8,563
714
36
3
0
251,606
0
W
Bacchus
8,384
699
15
1
0
261,480
0
L
Jormungandr
7,666
639
46
4
0
228,102
0
L
Serqet
7,583
632
33
3
0
232,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role