Player Matchup

Artio
Artio
Silver I
ChecoFuHer
Artio
Silver I
Level 148
God Stats
24W - 27L
1,401 SR
Queue Stats
309W - 324L
1,140 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Jago98_
Sun Wukong
Silver I
Level 125
God Stats
4W - 3L
1,487 SR
Queue Stats
95W - 96L
1,172 MMR
Solo
Danzaburou
Danzaburou
Gold V
Rocky Racoon 7
Danzaburou
Gold V
Level 123
God Stats
150W - 134L
1,486 SR
Queue Stats
835W - 890L
1,196 MMR
Solo
Nu Wa
Nu Wa
Gold V
Stårlight
Nu Wa
Gold V
Level 236
God Stats
65W - 65L
1,576 SR
Queue Stats
504W - 514L
1,177 MMR
Solo
Hun Batz
Hun Batz
Silver I
foxysniper77
Hun Batz
Silver I
Level 198
God Stats
9W - 3L
1,722 SR
Queue Stats
672W - 693L
1,143 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 166
1,534 SR
1,165 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,509 SR
1,225 MMR
Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
GankMeHarder871
Guan Yu
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,219 MMR
Party 1
Thanatos
Thanatos
Silver I
tbo183
Thanatos
Silver I
Level 109
God Stats
14W - 7L
1,525 SR
Queue Stats
357W - 358L
1,126 MMR
Solo
Geb
Geb
Silver I
xBODx Blunt
Geb
Silver I
Level 167
God Stats
18W - 9L
1,631 SR
Queue Stats
156W - 174L
1,101 MMR
Party 1
Hachiman
Hachiman
Silver I
xXx UpRiZe xXx
Hachiman
Silver I
Level 171
God Stats
2W - 5L
1,387 SR
Queue Stats
99W - 105L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 5 / 4
8,294
461
5,539
20,623
15,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Jago98_
Sun Wukong
16
3 / 1 / 6
10,741
597
12,338
16,899
13,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Danzaburou
Rocky Racoon 7
Danzaburou
18
1 / 1 / 1
10,944
608
4,451
11,112
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
18
6 / 1 / 2
11,117
618
14,490
8,134
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
foxysniper77
Hun Batz
16
3 / 4 / 7
9,948
553
9,169
16,654
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
HerculesThorBake KujiraAthena

VS

Bans
Morgan Le FayAgniArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 3 / 3
9,473
526
14,536
12,682
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 2 / 5
9,160
509
10,714
21,284
17,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
tbo183
Thanatos
9
4 / 3 / 4
7,310
406
6,867
11,370
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 5 / 5
7,523
418
6,872
16,392
12,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
16
1 / 1 / 2
8,760
487
6,981
10,568
4,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
14
Kills
12
12
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
3
3
2.17
W
Artio
1
5
4
0.6
L
2
2
5
2.25
W
Sun Wukong
Jago98_
Sun Wukong
3
1
6
6
W
Danzaburou
Rocky Racoon 7
Danzaburou
1
1
1
1.5
W
Nu Wa
6
1
2
7
W
Hun Batz
foxysniper77
Hun Batz
3
4
7
1.63
L
Thanatos
tbo183
Thanatos
4
3
4
2
L
0
5
5
0.5
L
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,987
Damage
45,970
73,422
Taken
72,296
44,160
Mitigated
43,022
21,360
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,536
2,593
0
2,272
12,682
4,532
0
5,260
6,818
86,401
1,976
W
Artio
5,539
746
676
5,148
20,623
15,959
0
7,404
12,928
22,140
0
L
10,714
1,435
1,107
8,376
21,284
17,161
0
5,017
15,218
0
71,389
W
Sun Wukong
Jago98_
Sun Wukong
12,338
1,539
0
6,703
16,899
13,597
0
3,348
12,809
0
80,047
W
Danzaburou
Rocky Racoon 7
Danzaburou
4,451
1,755
0
5,048
11,112
4,573
693
2,685
8,383
0
99,883
W
Nu Wa
14,490
3,326
0
1,097
8,134
2,613
2,431
4,615
3,364
80,757
2,386
W
Hun Batz
foxysniper77
Hun Batz
9,169
1,686
0
2,688
16,654
7,418
388
3,612
12,970
0
77,532
L
Thanatos
tbo183
Thanatos
6,867
1,896
0
5,912
11,370
4,487
0
2,933
8,006
0
28,657
L
6,872
593
0
2,625
16,392
12,690
0
3,753
12,273
26,639
0
L
Hachiman
6,981
4,011
0
4,552
10,568
4,152
0
1,303
8,883
0
75,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,044
Gold Earned
42,226
534
Minions Killed
460
0
Camps Cleared
0
1,854,225
Distance Traveled
1,652,887
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,473
526
142
8
0
343,365
0
W
Artio
8,294
461
31
2
0
389,094
5
L
Guan Yu
9,160
509
113
6
0
361,092
0
W
Sun Wukong
10,741
597
116
6
0
356,286
2
W
Danzaburou
10,944
608
148
8
0
347,358
4
W
Nu Wa
11,117
618
147
8
0
353,936
1
W
Hun Batz
9,948
553
92
5
0
407,551
2
L
Thanatos
7,310
406
37
2
0
204,937
1
L
Geb
7,523
418
27
2
0
380,541
0
L
Hachiman
8,760
487
141
8
0
362,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role