Player Matchup

Xing Tian
Xing Tian
Silver III
Adaptingconpelo
Xing Tian
Silver III
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 53L
1,005 MMR
Solo
Poseidon
Poseidon
Silver IV
Eltmac1
Poseidon
Silver IV
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 55L
1,067 MMR
Solo
Loki
Loki
Silver I
Sarada_F
Loki
Silver I
Level 145
God Stats
3W - 9L
1,076 SR
Queue Stats
112W - 133L
1,066 MMR
Solo
Artemis
Artemis
Silver II
XxJuanDavid06xX
Artemis
Silver II
Level 67
God Stats
5W - 6L
1,538 SR
Queue Stats
109W - 124L
1,000 MMR
Solo
Cerberus
Cerberus
Silver I
alexgerami95
Cerberus
Silver I
Level 103
God Stats
58W - 68L
1,424 SR
Queue Stats
497W - 512L
1,092 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,408 SR
1,046 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,455 SR
1,046 MMR
Neith
Neith
Silver III
Caeut
Neith
Silver III
Level 87
God Stats
5W - 2L
1,526 SR
Queue Stats
67W - 102L
993 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Chris_Jcc
Gilgamesh
Silver III
Level 127
God Stats
3W - 7L
1,341 SR
Queue Stats
282W - 289L
1,027 MMR
Solo
Lancelot
Lancelot
Silver II
Hotpits
Lancelot
Silver II
Level 88
God Stats
10W - 7L
1,630 SR
Queue Stats
312W - 332L
1,076 MMR
Solo
Charon
Charon
Silver II
Kobeforever8273
Charon
Silver II
Level 126
God Stats
5W - 2L
1,225 SR
Queue Stats
426W - 451L
1,029 MMR
Solo
Kukulkan
Kukulkan
Silver I
TooLazyToRotate
Kukulkan
Silver I
Level 63
God Stats
15W - 12L
1,553 SR
Queue Stats
211W - 213L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adaptingconpelo
Xing Tian
13
4 / 2 / 2
8,188
546
11,686
14,207
8,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Eltmac1
Poseidon
14
1 / 3 / 0
8,119
541
3,377
8,320
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
14
1 / 4 / 2
7,345
490
5,059
12,961
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 0
6,878
459
4,512
8,806
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
alexgerami95
Cerberus
10
0 / 2 / 1
6,210
414
3,639
10,709
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothAo KuangRavana

VS

Bans
AthenaCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caeut
Neith
13
4 / 0 / 5
7,722
515
8,069
8,511
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Chris_Jcc
Gilgamesh
12
3 / 1 / 6
8,040
536
9,700
10,554
9,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Hotpits
Lancelot
15
7 / 0 / 4
8,198
547
9,965
9,546
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 5 / 3
6,497
433
7,391
13,529
10,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
1 / 1 / 1
8,083
539
2,602
6,190
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
15
15
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Adaptingconpelo
Xing Tian
4
2
2
2.5
W
Neith
Caeut
Neith
4
0
5
6.5
W
Gilgamesh
Chris_Jcc
Gilgamesh
3
1
6
6
L
Poseidon
Eltmac1
Poseidon
1
3
0
0.33
W
Lancelot
Hotpits
Lancelot
7
0
4
9
W
0
5
3
0.3
L
Loki
1
4
2
0.5
W
Kukulkan
1
1
1
1.5
L
1
4
0
0.25
L
Cerberus
alexgerami95
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
37,727
55,003
Taken
48,330
27,794
Mitigated
29,819
14,284
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Adaptingconpelo
Xing Tian
11,686
1,026
0
2,680
14,207
8,907
0
5,856
7,326
41,197
2,875
W
Neith
Caeut
Neith
8,069
2,728
0
2,540
8,511
3,475
645
2,295
6,173
0
55,980
W
Gilgamesh
Chris_Jcc
Gilgamesh
9,700
2,002
0
1,595
10,554
9,203
0
2,605
7,744
0
30,039
L
Poseidon
Eltmac1
Poseidon
3,377
101
0
1,182
8,320
2,824
0
1,590
6,730
68,010
2,882
W
Lancelot
Hotpits
Lancelot
9,965
1,879
0
3,854
9,546
4,224
0
1,908
7,568
0
65,153
W
7,391
1,561
0
2,047
13,529
10,091
0
7,021
5,373
31,428
1,550
L
Loki
5,059
1,577
0
5,287
12,961
4,964
0
662
12,218
0
63,509
W
Kukulkan
2,602
439
0
488
6,190
2,826
0
1,721
4,366
72,806
1,623
L
4,512
2,190
0
1,503
8,806
3,308
0
166
8,630
0
51,268
L
Cerberus
alexgerami95
Cerberus
3,639
243
0
3,632
10,709
7,791
0
461
10,200
20,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
38,540
429
Minions Killed
410
0
Camps Cleared
0
1,388,850
Distance Traveled
1,483,582
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,188
546
75
5
0
299,560
0
W
Neith
7,722
515
83
6
0
285,413
4
W
Gilgamesh
8,040
536
39
3
0
308,740
2
L
Poseidon
8,119
541
127
8
0
289,556
3
W
Lancelot
8,198
547
91
6
0
363,790
2
W
Charon
6,497
433
50
3
0
226,884
1
L
Loki
7,345
490
108
7
0
325,570
0
W
Kukulkan
8,083
539
147
10
0
298,755
0
L
Artemis
6,878
459
87
6
0
227,348
0
L
Cerberus
6,210
414
32
2
0
246,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role