Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RAINBOLA
Artemis
Level 68
God Stats
4W - 3L
1,643 SR
Queue Stats
177W - 178L
1,512 Elo+
Party 4
Zhong Kui
Zhong Kui
Radix107
Zhong Kui
Level 123
God Stats
2W - 7L
1,412 SR
Queue Stats
61W - 61L
1,587 Elo+
Party 1
The Morrigan
The Morrigan
Snowkaio
The Morrigan
Level 98
God Stats
7W - 5L
1,702 SR
Queue Stats
105W - 107L
1,523 Elo+
Party 4
Odin
Odin
aLexBegTse
Odin
Level 114
God Stats
8W - 8L
1,556 SR
Queue Stats
283W - 266L
1,565 Elo+
Solo
Team Averages
Level 106
1,563 SR
1,537 Elo+

VS

Team Averages
Level 138
1,743 SR
1,549 Elo+
Erlang Shen
Erlang Shen
DonFaseCuatro
Erlang Shen
Level 120
God Stats
3W - 0L
1,958 SR
Queue Stats
29W - 22L
1,565 Elo+
Solo
Nu Wa
Nu Wa
JokerNoseExtrem
Nu Wa
Level 188
God Stats
78W - 85L
1,567 SR
Queue Stats
552W - 524L
1,539 Elo+
Party 2
Khepri
Khepri
Maltem123
Khepri
Level 146
God Stats
27W - 16L
1,664 SR
Queue Stats
411W - 388L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
roman01503
Cernunnos
Level 127
God Stats
1W - 3L
2,048 SR
Queue Stats
98W - 80L
1,535 Elo+
Party 3
Fenrir
Fenrir
ruso6965
Fenrir
Level 109
God Stats
3W - 3L
1,478 SR
Queue Stats
119W - 101L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 4 / 6
7,620
508
7,156
19,732
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
RAINBOLA
Artemis
12
1 / 6 / 4
7,326
488
9,927
15,652
5,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Radix107
Zhong Kui
13
1 / 5 / 5
7,199
480
9,977
13,537
13,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
Snowkaio
The Morrigan
15
4 / 3 / 4
8,880
592
6,753
9,081
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 2 / 4
9,446
630
12,954
11,166
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DonFaseCuatro
Erlang Shen
16
5 / 1 / 2
10,318
688
10,720
14,593
12,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 4
8,932
595
9,789
11,329
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
Maltem123
Khepri
13
1 / 2 / 5
7,930
529
2,560
10,452
9,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
roman01503
Cernunnos
17
7 / 5 / 0
10,198
680
16,823
17,239
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ruso6965
Fenrir
13
2 / 4 / 4
7,885
526
8,130
15,093
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
17
Kills
19
20
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
6
1.25
W
Erlang Shen
DonFaseCuatro
Erlang Shen
5
1
2
6
W
4
5
4
1.2
W
Khepri
Maltem123
Khepri
1
2
5
1.75
L
Artemis
RAINBOLA
Artemis
1
6
4
0.5
L
Zhong Kui
Radix107
Zhong Kui
1
5
5
0.7
L
The Morrigan
Snowkaio
The Morrigan
4
3
4
2
L
9
2
4
5.5
W
Cernunnos
roman01503
Cernunnos
7
5
0
1.4
W
Fenrir
ruso6965
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,767
Damage
48,022
69,168
Taken
68,706
40,150
Mitigated
39,740
13,412
Healing
22,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,156
3,941
0
6,216
19,732
9,463
0
3,457
16,275
0
63,173
W
Erlang Shen
DonFaseCuatro
Erlang Shen
10,720
6,423
0
7,852
14,593
12,464
349
7,025
7,458
0
75,085
W
9,789
1,751
0
1,621
11,329
3,891
894
3,151
7,643
71,635
1,171
W
Khepri
Maltem123
Khepri
2,560
690
0
1,263
10,452
9,660
90
1,159
9,007
22,450
625
L
Artemis
RAINBOLA
Artemis
9,927
5,597
0
2,829
15,652
5,740
0
648
15,004
0
42,012
L
Zhong Kui
Radix107
Zhong Kui
9,977
1,504
0
2,020
13,537
13,577
0
1,279
12,258
43,365
800
L
The Morrigan
Snowkaio
The Morrigan
6,753
1,520
0
740
9,081
3,109
502
4,446
4,532
64,965
2,351
L
12,954
4,080
0
1,607
11,166
8,261
0
2,241
8,925
305
55,916
W
Cernunnos
roman01503
Cernunnos
16,823
8,717
0
7,022
17,239
6,812
1,831
0
16,877
0
105,558
W
Fenrir
ruso6965
Fenrir
8,130
1,663
0
5,051
15,093
6,913
770
3,200
11,438
0
59,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,471
Gold Earned
45,263
439
Minions Killed
505
0
Camps Cleared
0
1,433,075
Distance Traveled
1,471,640
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,620
508
89
6
0
331,998
0
W
Erlang Shen
10,318
688
129
9
0
269,497
4
W
Nu Wa
8,932
595
118
8
0
285,930
0
W
Khepri
7,930
529
31
2
0
315,001
4
L
Artemis
7,326
488
63
4
0
259,423
0
L
Zhong Kui
7,199
480
68
5
0
247,552
0
L
The Morrigan
8,880
592
139
9
0
279,999
3
L
Odin
9,446
630
80
5
0
314,103
0
W
Cernunnos
10,198
680
156
10
0
278,405
0
W
Fenrir
7,885
526
71
5
0
322,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role