Player Matchup

Loki
Loki
ChaosTurk
Loki
Level 128
God Stats
0W - 5L
1,603 SR
Queue Stats
54W - 54L
1,532 Elo+
Party 2
Ra
Ra
Doktor_Hey
Ra
Level 126
God Stats
0W - 1L
1,724 SR
Queue Stats
166W - 148L
1,534 Elo+
Solo
Chiron
Chiron
Edwardssj-13
Chiron
Level 91
God Stats
1W - 1L
1,689 SR
Queue Stats
138W - 130L
1,459 Elo+
Solo
Mulan
Mulan
Srfalas
Mulan
Level 128
God Stats
5W - 6L
1,557 SR
Queue Stats
141W - 139L
1,504 Elo+
Party 2
Athena
Athena
TheAngryPit
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Solo
Team Averages
Level 108
1,615 SR
1,490 Elo+

VS

Team Averages
Level 97
1,505 SR
1,420 Elo+
Gilgamesh
Gilgamesh
Dani_Sergi_GC
Gilgamesh
Level 125
God Stats
3W - 1L
1,711 SR
Queue Stats
27W - 23L
1,421 Elo+
Party 1
Athena
Athena
RevStrychnine16
Athena
Level 129
God Stats
6W - 8L
1,406 SR
Queue Stats
251W - 236L
1,451 Elo+
Solo
King Arthur
King Arthur
darikratos64
King Arthur
Level 27
God Stats
1W - 0L
1,487 SR
Queue Stats
27W - 22L
1,421 Elo+
Party 1
Ra
Ra
fantasmaesp
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,391 Elo+
Party 1
Hachiman
Hachiman
far_er_vred_nu98
Hachiman
Level 97
God Stats
9W - 15L
1,423 SR
Queue Stats
106W - 125L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 1 / 3
7,843
523
7,523
12,845
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 2
7,758
517
4,709
9,180
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chiron
13
1 / 3 / 1
7,319
488
8,072
10,544
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Srfalas
Mulan
14
4 / 2 / 0
8,690
579
14,884
17,954
20,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
12
1 / 3 / 1
7,044
470
2,781
10,956
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dani_Sergi_GC
Gilgamesh
15
3 / 0 / 6
8,317
554
9,238
11,408
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 8
8,685
579
7,062
14,960
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
darikratos64
King Arthur
15
3 / 3 / 1
8,821
588
12,548
19,435
21,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 1
9,506
634
5,655
6,873
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 3
8,326
555
6,987
10,713
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
14
14
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
2
1
3
3.5
W
Gilgamesh
Dani_Sergi_GC
Gilgamesh
3
0
6
6
L
0
5
2
0.2
L
Chiron
1
3
1
0.5
W
2
2
8
3
L
Mulan
Srfalas
Mulan
4
2
0
2
L
Athena
1
3
1
0.5
W
King Arthur
darikratos64
King Arthur
3
3
1
1.17
W
4
1
1
4.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,969
Damage
41,490
61,479
Taken
63,389
42,045
Mitigated
49,505
19,261
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,523
1,821
0
5,186
12,845
5,108
0
2,349
10,496
0
68,051
W
Gilgamesh
Dani_Sergi_GC
Gilgamesh
9,238
2,684
0
2,188
11,408
6,462
0
985
10,179
0
74,243
L
4,709
248
149
2,020
9,180
3,249
0
3,576
5,604
62,266
1,654
L
Chiron
8,072
1,463
307
2,548
10,544
3,591
0
2,028
8,516
0
58,692
W
7,062
2,360
0
4,705
14,960
14,307
216
2,190
12,393
35,334
699
L
Mulan
Srfalas
Mulan
14,884
2,024
0
6,884
17,954
20,629
0
2,094
15,860
0
75,661
L
Athena
2,781
989
0
2,167
10,956
9,468
53
2,756
8,200
22,039
0
W
King Arthur
darikratos64
King Arthur
12,548
1,317
0
3,816
19,435
21,206
0
608
17,617
751
69,126
W
5,655
694
428
1,796
6,873
2,746
477
2,378
4,123
79,425
0
W
6,987
4,187
0
3,786
10,713
4,784
791
431
10,282
0
69,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,654
Gold Earned
43,655
493
Minions Killed
519
0
Camps Cleared
0
1,520,420
Distance Traveled
1,659,718
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,843
523
112
7
0
388,850
3
W
Gilgamesh
8,317
554
102
7
0
387,941
0
L
Ra
7,758
517
125
8
0
287,008
4
L
Chiron
7,319
488
94
6
0
281,913
0
W
Athena
8,685
579
42
3
0
326,562
4
L
Mulan
8,690
579
136
9
0
273,539
0
L
Athena
7,044
470
26
2
0
289,110
1
W
King Arthur
8,821
588
102
7
0
297,518
0
W
Ra
9,506
634
152
10
0
358,126
4
W
Hachiman
8,326
555
121
8
0
289,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role