Player Matchup

Pele
Pele
Byakuyaxx
Pele
Level 81
God Stats
13W - 12L
1,413 SR
Queue Stats
76W - 82L
1,422 Elo+
Party 1
Surtr
Surtr
Darcueid
Surtr
Level 14
God Stats
4W - 4L
1,401 SR
Queue Stats
8W - 23L
1,267 Elo+
Party 2
Persephone
Persephone
Jikigaya
Persephone
Level 36
God Stats
2W - 2L
1,180 SR
Queue Stats
10W - 24L
1,258 Elo+
Party 2
Nut
Nut
Xpekxion
Nut
Level 68
God Stats
3W - 1L
1,591 SR
Queue Stats
189W - 178L
1,478 Elo+
Party 1
Khepri
Khepri
pinpinnette
Khepri
Level 156
God Stats
17W - 14L
1,477 SR
Queue Stats
233W - 221L
1,465 Elo+
Solo
Team Averages
Level 71
1,413 SR
1,378 Elo+

VS

Team Averages
Level 68
1,517 SR
1,486 Elo+
Surtr
Surtr
Ban_Deh
Surtr
Level 110
God Stats
4W - 5L
1,337 SR
Queue Stats
208W - 180L
1,500 Elo+
Solo
Apollo
Apollo
Javixtroller26
Apollo
Level 93
God Stats
1W - 1L
1,747 SR
Queue Stats
127W - 102L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
Radells
Ratatoskr
Level 58
God Stats
7W - 10L
1,500 SR
Queue Stats
147W - 150L
1,482 Elo+
Party 3
Kukulkan
Kukulkan
SmoukRU
Kukulkan
Level 42
God Stats
8W - 5L
1,500 SR
Queue Stats
125W - 121L
1,482 Elo+
Party 3
Hun Batz
Hun Batz
mickhah
Hun Batz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
7 / 0 / 2
8,704
580
6,876
9,717
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Darcueid
Surtr
14
1 / 2 / 1
8,010
534
5,282
11,222
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Jikigaya
Persephone
14
2 / 0 / 2
8,722
581
5,207
4,841
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 3
7,794
520
9,945
12,702
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
11
0 / 0 / 3
7,433
496
3,371
7,724
6,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ban_Deh
Surtr
14
2 / 2 / 0
8,562
571
8,096
12,863
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 1
6,229
415
6,449
12,531
3,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Radells
Ratatoskr
12
2 / 4 / 1
6,745
450
3,082
12,863
4,365
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
SmoukRU
Kukulkan
12
0 / 3 / 0
6,986
466
3,103
7,143
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
mickhah
Hun Batz
9
0 / 1 / 1
5,404
360
3,882
6,640
3,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
Ban_Deh
Surtr
2
2
0
1
W
Pele
7
0
2
8
W
Surtr
Darcueid
Surtr
1
2
1
0.75
L
0
4
1
0.13
W
Persephone
Jikigaya
Persephone
2
0
2
3
L
Ratatoskr
Radells
Ratatoskr
2
4
1
0.63
L
Kukulkan
SmoukRU
Kukulkan
0
3
0
0
W
3
2
3
2.25
L
Hun Batz
mickhah
Hun Batz
0
1
1
0.5
W
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,681
Damage
24,612
46,206
Taken
52,040
24,645
Mitigated
22,704
20,367
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Ban_Deh
Surtr
8,096
3,445
0
4,625
12,863
9,594
119
1,124
11,112
724
65,595
W
Pele
6,876
1,709
0
6,834
9,717
3,909
837
933
8,736
0
82,855
W
Surtr
Darcueid
Surtr
5,282
2,092
0
3,252
11,222
6,258
0
230
10,545
1,722
59,700
L
6,449
3,953
0
4,179
12,531
3,675
93
2,507
10,010
0
49,002
W
Persephone
Jikigaya
Persephone
5,207
523
0
1,286
4,841
1,795
0
2,169
2,672
52,694
1,239
L
Ratatoskr
Radells
Ratatoskr
3,082
734
0
4,343
12,863
4,365
109
1,241
11,453
0
42,902
L
Kukulkan
SmoukRU
Kukulkan
3,103
136
0
250
7,143
2,050
0
2,854
4,129
54,199
771
W
9,945
5,668
0
6,313
12,702
5,886
1,448
0
12,602
0
72,337
L
Hun Batz
mickhah
Hun Batz
3,882
405
0
720
6,640
3,020
87
755
5,885
0
17,593
W
Khepri
3,371
38
232
2,450
7,724
6,797
3
100
7,575
31,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,663
Gold Earned
33,926
516
Minions Killed
393
0
Camps Cleared
0
1,505,563
Distance Traveled
1,388,811
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,562
571
135
9
0
250,457
0
W
Pele
8,704
580
121
8
0
356,445
0
W
Surtr
8,010
534
111
7
0
322,106
0
L
Apollo
6,229
415
69
5
0
264,032
0
W
Persephone
8,722
581
114
8
0
297,235
4
L
Ratatoskr
6,745
450
78
5
0
313,578
0
L
Kukulkan
6,986
466
89
6
0
279,956
3
W
Nut
7,794
520
123
8
0
233,790
0
L
Hun Batz
5,404
360
22
1
0
280,788
0
W
Khepri
7,433
496
47
3
0
295,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role