Player Matchup

Janus
Janus
Mind Of Logic0
Janus
Level 157
God Stats
10W - 8L
1,380 SR
Queue Stats
63W - 59L
1,494 Elo+
Party 1
Cupid
Cupid
Some_Rojin
Cupid
Level 196
God Stats
18W - 18L
1,598 SR
Queue Stats
489W - 477L
1,470 Elo+
Solo
Maman Brigitte
Maman Brigitte
SzdRebel
Maman Brigitte
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 123L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
armyguy7
Zhong Kui
Level 181
God Stats
1W - 2L
1,378 SR
Queue Stats
56W - 53L
1,491 Elo+
Party 1
Bacchus
Bacchus
iLuvWhiteWomen
Bacchus
Level 82
God Stats
6W - 5L
1,333 SR
Queue Stats
83W - 79L
1,430 Elo+
Solo
Team Averages
Level 148
1,438 SR
1,470 Elo+

VS

Team Averages
Level 111
1,427 SR
1,445 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BBWsimp
Gilgamesh
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 140L
1,527 Elo+
Solo
Danzaburou
Danzaburou
OldHomieQuanChi
Danzaburou
Level 107
God Stats
0W - 2L
1,349 SR
Queue Stats
1W - 5L
1,214 Elo+
Solo
Vulcan
Vulcan
lXav-iiil
Vulcan
Level 107
God Stats
16W - 8L
1,618 SR
Queue Stats
142W - 152L
1,516 Elo+
Solo
Yemoja
Yemoja
punkenglish
Yemoja
Level 62
God Stats
4W - 8L
1,169 SR
Queue Stats
240W - 223L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,295
593
8,389
8,141
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
14
1 / 1 / 3
7,614
544
4,779
8,743
3,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
SzdRebel
Maman Brigitte
13
1 / 1 / 3
7,337
524
5,202
12,274
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
armyguy7
Zhong Kui
14
1 / 0 / 0
8,768
626
9,253
8,604
9,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 2
7,364
526
4,910
10,405
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 1 / 1
6,992
499
3,624
11,875
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
BBWsimp
Gilgamesh
14
1 / 0 / 1
7,446
532
5,315
14,131
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
OldHomieQuanChi
Danzaburou
11
0 / 4 / 2
6,682
477
5,797
8,633
3,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
lXav-iiil
Vulcan
12
0 / 3 / 2
6,651
475
7,290
7,940
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
11
1 / 3 / 2
6,598
471
3,696
10,824
7,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
4
4
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
1
2.5
L
Gilgamesh
BBWsimp
Gilgamesh
1
0
1
1.5
W
5
0
0
5
L
Danzaburou
OldHomieQuanChi
Danzaburou
0
4
2
0.25
W
Cupid
1
1
3
2.5
W
Maman Brigitte
SzdRebel
Maman Brigitte
1
1
3
2.5
W
Zhong Kui
armyguy7
Zhong Kui
1
0
0
1
W
3
2
2
2
L
Vulcan
lXav-iiil
Vulcan
0
3
2
0.33
L
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,533
Damage
25,722
48,167
Taken
53,403
30,636
Mitigated
32,671
18,343
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,624
773
0
4,205
11,875
5,506
0
3,471
8,318
0
67,201
L
Gilgamesh
BBWsimp
Gilgamesh
5,315
1,367
0
1,722
14,131
13,610
0
7,306
6,825
0
60,080
W
8,389
426
0
750
8,141
2,862
398
5,113
2,618
64,464
586
L
Danzaburou
OldHomieQuanChi
Danzaburou
5,797
3,610
0
1,984
8,633
3,510
0
2,712
5,921
0
51,031
W
Cupid
4,779
2,345
81
3,924
8,743
3,662
790
724
8,019
0
65,460
W
Maman Brigitte
SzdRebel
Maman Brigitte
5,202
385
0
6,645
12,274
4,545
0
1,987
10,135
59,261
0
W
Zhong Kui
armyguy7
Zhong Kui
9,253
2,874
0
4,931
8,604
9,017
488
306
7,680
62,192
17,505
W
4,910
551
0
2,012
10,405
10,550
348
2,098
8,228
22,121
1,343
L
Vulcan
lXav-iiil
Vulcan
7,290
4,451
0
895
7,940
2,630
0
5,590
1,852
42,236
1,162
L
Yemoja
3,696
498
1,716
1,937
10,824
7,415
0
5,989
4,747
16,362
1,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
34,369
505
Minions Killed
390
0
Camps Cleared
0
1,403,214
Distance Traveled
1,404,360
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,992
499
105
8
0
314,618
6
L
Gilgamesh
7,446
532
106
8
0
276,335
0
W
Janus
8,295
593
131
9
0
313,367
0
L
Danzaburou
6,682
477
77
6
0
250,934
1
W
Cupid
7,614
544
101
7
0
255,346
4
W
Maman Brigitte
7,337
524
98
7
0
300,464
0
W
Zhong Kui
8,768
626
133
10
0
250,040
0
W
Bacchus
7,364
526
42
3
0
283,997
0
L
Vulcan
6,651
475
80
6
0
305,853
0
L
Yemoja
6,598
471
22
2
0
256,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role