Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BladeOniGx
Poseidon
Level 22
God Stats
0W - 2L
1,468 SR
Queue Stats
7W - 14L
1,353 Elo+
Party 1
Loki
Loki
Gabriii_27
Loki
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 20L
1,383 Elo+
Solo
Cerberus
Cerberus
GenetiK Rage
Cerberus
Level 59
God Stats
4W - 11L
1,295 SR
Queue Stats
1,020W - 1,004L
1,373 Elo+
Solo
Izanami
Izanami
Scifrain
Izanami
Level 59
God Stats
0W - 1L
1,702 SR
Queue Stats
6W - 13L
1,286 Elo+
Party 1
Team Averages
Level 47
1,493 SR
1,379 Elo+

VS

Team Averages
Level 35
1,527 SR
1,324 Elo+
Loki
Loki
 
Loki
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Ewokaa
Xbalanque
Level 32
God Stats
4W - 3L
1,335 SR
Queue Stats
30W - 32L
1,423 Elo+
Solo
Kukulkan
Kukulkan
PichooN69
Kukulkan
Level 27
God Stats
2W - 1L
1,701 SR
Queue Stats
6W - 15L
1,157 Elo+
Party 2
Nike
Nike
Pinicius
Nike
Level 43
God Stats
6W - 8L
1,396 SR
Queue Stats
132W - 160L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
Ximacolot
Cthulhu
Level 31
God Stats
8W - 3L
1,701 SR
Queue Stats
63W - 83L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 1
5,983
499
7,051
13,479
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
BladeOniGx
Poseidon
11
1 / 3 / 1
6,322
527
3,284
7,138
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 3 / 2
5,775
481
4,262
9,588
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
GenetiK Rage
Cerberus
11
3 / 4 / 0
6,652
554
3,398
12,443
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Scifrain
Izanami
9
0 / 6 / 1
5,478
457
5,429
8,522
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 1 / 5
6,389
532
5,097
7,237
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
Ewokaa
Xbalanque
13
6 / 1 / 4
7,842
654
10,603
8,229
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
PichooN69
Kukulkan
11
2 / 2 / 4
6,966
581
5,529
5,205
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
11
4 / 2 / 5
7,137
595
6,135
8,014
6,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Ximacolot
Cthulhu
11
3 / 0 / 1
6,919
577
10,406
9,117
10,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
18
18
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Loki
 
Loki
3
1
5
5.5
L
Poseidon
BladeOniGx
Poseidon
1
3
1
0.5
W
Xbalanque
Ewokaa
Xbalanque
6
1
4
8
L
2
3
2
1
L
Cerberus
GenetiK Rage
Cerberus
3
4
0
0.75
W
Kukulkan
PichooN69
Kukulkan
2
2
4
2
W
Nike
4
2
5
3.25
L
Izanami
Scifrain
Izanami
0
6
1
0.08
W
Cthulhu
Ximacolot
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
37,770
51,170
Taken
37,802
26,612
Mitigated
23,326
11,803
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,051
2,588
0
3,112
13,479
8,566
0
8,148
5,331
0
35,806
W
Loki
 
Loki
5,097
1,663
0
2,488
7,237
2,334
232
535
6,646
0
31,258
L
Poseidon
BladeOniGx
Poseidon
3,284
662
0
2,299
7,138
2,605
52
4,589
2,549
33,165
0
W
Xbalanque
Ewokaa
Xbalanque
10,603
7,051
0
3,639
8,229
2,760
391
1,294
6,935
0
59,027
L
4,262
619
0
890
9,588
4,064
0
2,215
7,373
0
33,987
L
Cerberus
GenetiK Rage
Cerberus
3,398
321
0
4,461
12,443
8,501
0
0
12,443
25,740
67
W
Kukulkan
PichooN69
Kukulkan
5,529
1,007
0
1,260
5,205
1,867
453
2,488
2,341
42,702
1,162
W
Nike
6,135
401
0
1,732
8,014
6,007
21
1,890
6,124
0
22,195
L
Izanami
Scifrain
Izanami
5,429
3,300
0
1,041
8,522
2,876
70
820
7,702
0
35,107
W
Cthulhu
Ximacolot
Cthulhu
10,406
1,268
228
2,010
9,117
10,358
0
0
9,117
43,265
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
35,253
310
Minions Killed
338
0
Camps Cleared
0
1,096,607
Distance Traveled
1,166,677
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,983
499
70
6
0
215,046
0
W
Loki
6,389
532
54
5
0
258,695
0
L
Poseidon
6,322
527
70
6
0
208,238
0
W
Xbalanque
7,842
654
98
8
0
219,723
0
L
Loki
5,775
481
54
5
0
250,741
0
L
Cerberus
6,652
554
57
5
0
226,856
4
W
Kukulkan
6,966
581
82
7
0
214,409
0
W
Nike
7,137
595
22
2
0
247,476
0
L
Izanami
5,478
457
59
5
0
195,726
1
W
Cthulhu
6,919
577
82
7
0
226,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role