Player Matchup

Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PichooN69
Kukulkan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 15L
1,080 Elo+
Party 2
Nike
Nike
Pinicius
Nike
Level 43
God Stats
6W - 8L
1,351 SR
Queue Stats
132W - 160L
1,301 Elo+
Party 2
Fenrir
Fenrir
Walnz
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Ximacolot
Cthulhu
Level 31
God Stats
8W - 3L
1,500 SR
Queue Stats
63W - 83L
1,182 Elo+
Party 2
Team Averages
Level 43
1,470 SR
1,320 Elo+

VS

Team Averages
Level 117
1,447 SR
1,409 Elo+
Vamana
Vamana
DMan1007
Vamana
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 241L
1,293 Elo+
Party 1
Anhur
Anhur
GIPSY_PORO
Anhur
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
347W - 323L
1,420 Elo+
Solo
Cerberus
Cerberus
GenetiK Rage
Cerberus
Level 59
God Stats
4W - 11L
1,320 SR
Queue Stats
1,020W - 1,004L
1,384 Elo+
Solo
Scylla
Scylla
MrAesthetic55
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 313L
1,437 Elo+
Party 1
Kali
Kali
USA4thewin
Kali
Level 146
God Stats
0W - 2L
1,414 SR
Queue Stats
72W - 72L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 1 / 0
6,724
611
6,872
4,267
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
PichooN69
Kukulkan
11
0 / 1 / 1
6,292
572
4,033
3,675
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
9
0 / 2 / 6
6,007
546
3,199
6,460
3,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Walnz
Fenrir
10
2 / 0 / 2
5,622
511
3,241
5,810
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Ximacolot
Cthulhu
11
0 / 1 / 1
6,660
605
7,930
7,563
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DMan1007
Vamana
10
2 / 1 / 0
5,758
523
3,121
10,867
6,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
7
0 / 3 / 1
4,388
399
2,028
4,855
1,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
GenetiK Rage
Cerberus
6
0 / 2 / 1
4,667
424
2,018
8,051
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,426
493
1,298
7,000
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,291
481
2,665
8,359
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
5
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
0
6
L
Vamana
DMan1007
Vamana
2
1
0
2
L
Anhur
0
3
1
0.17
L
Cerberus
GenetiK Rage
Cerberus
0
2
1
0.25
L
1
1
0
1
W
Kukulkan
PichooN69
Kukulkan
0
1
1
0.5
W
Nike
0
2
6
1.5
L
0
1
0
0
W
Fenrir
Walnz
Fenrir
2
0
2
3
W
Cthulhu
Ximacolot
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
11,130
27,775
Taken
39,132
16,216
Mitigated
18,340
5,412
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,872
2,927
0
659
4,267
1,226
1,732
1,173
3,094
0
45,768
L
Vamana
DMan1007
Vamana
3,121
1,576
0
2,126
10,867
6,171
0
7,261
3,606
0
32,550
L
Anhur
2,028
1,364
0
703
4,855
1,291
0
0
4,855
0
17,458
L
Cerberus
GenetiK Rage
Cerberus
2,018
116
0
3,053
8,051
5,019
0
0
8,051
15,020
0
L
1,298
36
0
2,294
7,000
2,502
0
4,063
2,937
28,308
941
W
Kukulkan
PichooN69
Kukulkan
4,033
369
0
896
3,675
1,352
177
642
3,033
43,131
278
W
Nike
3,199
184
0
1,562
6,460
3,748
491
851
5,609
0
16,898
L
2,665
1,264
0
2,990
8,359
3,357
0
414
7,945
0
47,250
W
Fenrir
Walnz
Fenrir
3,241
1,049
0
1,446
5,810
2,542
1,320
275
5,535
0
29,401
W
Cthulhu
Ximacolot
Cthulhu
7,930
1,147
99
750
7,563
7,348
0
335
7,228
44,580
1,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
25,530
323
Minions Killed
241
0
Camps Cleared
0
1,047,194
Distance Traveled
898,419
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,724
611
59
5
0
196,517
0
L
Vamana
5,758
523
49
4
0
187,593
0
L
Anhur
4,388
399
29
3
0
125,341
0
L
Cerberus
4,667
424
34
3
0
161,000
4
L
Scylla
5,426
493
52
5
0
196,702
0
W
Kukulkan
6,292
572
81
7
0
181,083
0
W
Nike
6,007
546
30
3
0
228,345
0
L
Kali
5,291
481
77
7
0
227,783
1
W
Fenrir
5,622
511
50
5
0
239,198
0
W
Cthulhu
6,660
605
103
9
0
202,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role