Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Birminghamgamer
Ah Muzen Cab
Level 79
God Stats
29W - 26L
1,455 SR
Queue Stats
297W - 326L
1,326 Elo+
Party 1
Bake Kujira
Bake Kujira
Q_Shuttlesworth
Bake Kujira
Level 88
God Stats
4W - 3L
1,656 SR
Queue Stats
243W - 253L
1,478 Elo+
Solo
Vulcan
Vulcan
uTHomicide
Vulcan
Level 34
God Stats
11W - 10L
1,452 SR
Queue Stats
136W - 160L
1,309 Elo+
Party 1
Team Averages
Level 67
1,521 SR
1,371 Elo+

VS

Team Averages
Level 77
1,664 SR
1,449 Elo+
Medusa
Medusa
EderGJ99
Medusa
Level 69
God Stats
8W - 2L
1,823 SR
Queue Stats
14W - 11L
1,494 Elo+
Solo
Cerberus
Cerberus
LILSCOTTYYY
Cerberus
Level 125
God Stats
28W - 22L
1,681 SR
Queue Stats
145W - 146L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
temp-335727
Zhong Kui
Level 37
God Stats
17W - 12L
1,489 SR
Queue Stats
41W - 58L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Birminghamgamer
Ah Muzen Cab
16
2 / 2 / 1
9,675
645
10,347
9,334
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Q_Shuttlesworth
Bake Kujira
14
0 / 4 / 3
8,928
595
5,529
14,535
15,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
uTHomicide
Vulcan
14
2 / 6 / 2
9,397
626
15,300
8,874
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EderGJ99
Medusa
17
6 / 1 / 6
11,313
754
10,508
10,215
3,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
LILSCOTTYYY
Cerberus
16
2 / 3 / 7
10,220
681
8,870
18,117
15,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
temp-335727
Zhong Kui
16
3 / 0 / 7
10,520
701
6,792
11,403
9,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Birminghamgamer
Ah Muzen Cab
2
2
1
1.25
W
Medusa
EderGJ99
Medusa
6
1
6
9
W
Cerberus
LILSCOTTYYY
Cerberus
2
3
7
1.83
L
Bake Kujira
Q_Shuttlesworth
Bake Kujira
0
4
3
0.38
W
Zhong Kui
temp-335727
Zhong Kui
3
0
7
6.5
L
Vulcan
uTHomicide
Vulcan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,176
Damage
26,170
32,743
Taken
39,735
22,584
Mitigated
28,946
5,240
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Birminghamgamer
Ah Muzen Cab
10,347
2,193
0
413
9,334
3,884
568
3,976
5,302
22
50,326
W
Medusa
EderGJ99
Medusa
10,508
4,697
0
3,760
10,215
3,801
2,175
5,328
4,611
0
58,413
W
Cerberus
LILSCOTTYYY
Cerberus
8,870
327
324
6,819
18,117
15,792
179
7,530
9,550
38,038
1,883
L
Bake Kujira
Q_Shuttlesworth
Bake Kujira
5,529
2,130
179
3,636
14,535
15,206
0
7,258
7,110
20,046
1,430
W
Zhong Kui
temp-335727
Zhong Kui
6,792
452
185
5,375
11,403
9,353
560
5,791
4,958
31,383
0
L
Vulcan
uTHomicide
Vulcan
15,300
7,648
0
1,012
8,874
3,494
247
3,879
4,959
30,717
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
32,053
164
Minions Killed
260
0
Camps Cleared
0
768,095
Distance Traveled
851,223
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,675
645
68
5
0
296,203
0
W
Medusa
11,313
754
85
6
0
285,646
0
W
Cerberus
10,220
681
102
7
0
274,237
0
L
Bake Kujira
8,928
595
37
2
0
243,168
2
W
Zhong Kui
10,520
701
73
5
0
291,340
0
L
Vulcan
9,397
626
59
4
0
228,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role