Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ChongshuS
He Bo
Level 175
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 169L
1,404 Elo+
Solo
Medusa
Medusa
Gollum999
Medusa
Level 127
God Stats
3W - 4L
1,278 SR
Queue Stats
94W - 88L
1,565 Elo+
Solo
Izanami
Izanami
KekeSnypîng
Izanami
Level 144
God Stats
1W - 2L
1,200 SR
Queue Stats
25W - 27L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
RoHwen
Cu Chulainn
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
635W - 646L
1,457 Elo+
Solo
Team Averages
Level 146
1,396 SR
1,484 Elo+

VS

Team Averages
Level 128
1,419 SR
1,487 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ArtiWawa
Ah Muzen Cab
Level 124
God Stats
3W - 7L
1,474 SR
Queue Stats
296W - 321L
1,517 Elo+
Solo
Atlas
Atlas
Nikirasi
Atlas
Level 122
God Stats
2W - 1L
1,703 SR
Queue Stats
18W - 20L
1,458 Elo+
Solo
Fenrir
Fenrir
TutiFrix
Fenrir
Level 120
God Stats
2W - 3L
1,324 SR
Queue Stats
153W - 141L
1,446 Elo+
Solo
Set
Set
zerkxes07
Set
Level 128
God Stats
0W - 4L
1,093 SR
Queue Stats
419W - 424L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 1 / 8
6,421
1,284
1,927
8,946
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
ChongshuS
He Bo
10
4 / 1 / 5
6,436
1,287
3,085
2,617
943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Gollum999
Medusa
11
1 / 0 / 9
6,039
1,208
6,003
2,918
1,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
KekeSnypîng
Izanami
12
5 / 0 / 6
6,816
1,363
4,087
3,227
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
RoHwen
Cu Chulainn
9
0 / 1 / 11
5,710
1,142
1,866
5,291
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 2 / 2
4,996
999
5,963
3,178
1,594
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ArtiWawa
Ah Muzen Cab
10
1 / 3 / 1
5,098
1,020
5,101
4,690
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Atlas
Nikirasi
Atlas
10
0 / 3 / 2
5,233
1,047
3,034
6,078
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
TutiFrix
Fenrir
7
1 / 3 / 0
4,647
929
2,575
4,972
4,557
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
1,220
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
11
Kills
2
3
Deaths
11
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
8
5
L
Thoth
 
Thoth
0
2
2
0.5
L
Ah Muzen Cab
ArtiWawa
Ah Muzen Cab
1
3
1
0.5
W
He Bo
ChongshuS
He Bo
4
1
5
6.5
W
Medusa
Gollum999
Medusa
1
0
9
5.5
W
Izanami
KekeSnypîng
Izanami
5
0
6
8
L
Atlas
Nikirasi
Atlas
0
3
2
0.33
W
Cu Chulainn
RoHwen
Cu Chulainn
0
1
11
5.5
L
Fenrir
TutiFrix
Fenrir
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,968
Damage
16,673
22,999
Taken
18,918
11,909
Mitigated
14,073
10,144
Healing
1,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,927
221
276
3,983
8,946
5,061
390
3,446
5,500
4,005
0
L
Thoth
 
Thoth
5,963
301
84
348
3,178
1,594
0
799
2,297
12,259
0
L
Ah Muzen Cab
ArtiWawa
Ah Muzen Cab
5,101
1,230
11
110
4,690
2,182
0
1,962
2,728
0
10,064
W
He Bo
ChongshuS
He Bo
3,085
0
222
193
2,617
943
535
1,327
1,290
5,354
0
W
Medusa
Gollum999
Medusa
6,003
2,230
334
187
2,918
1,106
1,765
1,722
1,196
0
13,773
W
Izanami
KekeSnypîng
Izanami
4,087
1,878
2,120
1,621
3,227
1,264
1,283
1,083
2,144
0
15,693
L
Atlas
Nikirasi
Atlas
3,034
858
103
546
6,078
5,740
0
1,559
4,437
8,166
0
W
Cu Chulainn
RoHwen
Cu Chulainn
1,866
364
208
1,000
5,291
3,535
514
1,419
3,872
0
2,200
L
Fenrir
TutiFrix
Fenrir
2,575
268
0
57
4,972
4,557
0
692
4,079
0
3,372
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
21,194
68
Minions Killed
30
0
Camps Cleared
0
475,811
Distance Traveled
360,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,421
1,284
6
1
0
77,059
0
L
Thoth
4,996
999
11
2
0
97,927
0
L
Ah Muzen Cab
5,098
1,020
10
2
0
86,147
0
W
He Bo
6,436
1,287
4
1
0
111,224
0
W
Medusa
6,039
1,208
17
3
0
93,653
0
W
Izanami
6,816
1,363
33
7
0
89,826
0
L
Atlas
5,233
1,047
8
2
0
93,081
0
W
Cu Chulainn
5,710
1,142
8
2
0
104,049
0
L
Fenrir
4,647
929
1
0
0
83,475
0
L
Set
1,220
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role