Player Matchup

Anubis
Anubis
ATMacme8846
Anubis
Level 56
God Stats
5W - 3L
1,451 SR
Queue Stats
193W - 173L
1,541 Elo+
Party 2
Achilles
Achilles
AnyTree16
Achilles
Level 67
God Stats
5W - 7L
1,598 SR
Queue Stats
86W - 81L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
Hixclap420
Heimdallr
Level 130
God Stats
11W - 7L
1,492 SR
Queue Stats
92W - 63L
1,565 Elo+
Solo
Sobek
Sobek
MoneyBgDonny
Sobek
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 168L
1,570 Elo+
Solo
Artemis
Artemis
XShoX4408
Artemis
Level 119
God Stats
11W - 11L
1,579 SR
Queue Stats
234W - 201L
1,552 Elo+
Party 2
Team Averages
Level 91
1,524 SR
1,544 Elo+

VS

Team Averages
Level 131
1,485 SR
1,420 Elo+
Achilles
Achilles
Chazrio
Achilles
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 1
Loki
Loki
GoldenCaelum
Loki
Level 206
God Stats
0W - 1L
1,355 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
NgaoYaNyama
Cthulhu
Level 35
God Stats
7W - 7L
1,568 SR
Queue Stats
12W - 23L
1,469 Elo+
Solo
Chang'e
Chang'e
Rickination
Chang'e
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,401 Elo+
Party 1
Martichoras
Martichoras
TheRealKILL3R75
Martichoras
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 122L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 4 / 2
8,534
502
4,169
10,948
5,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
AnyTree16
Achilles
15
3 / 1 / 1
8,284
487
6,152
14,172
15,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Hixclap420
Heimdallr
17
3 / 1 / 0
8,824
519
6,978
10,469
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 5
9,529
561
13,412
14,266
16,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
XShoX4408
Artemis
15
1 / 2 / 1
8,344
491
9,049
11,748
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chazrio
Achilles
14
0 / 2 / 0
8,086
476
8,227
16,121
14,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 2
8,791
517
7,281
13,361
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
NgaoYaNyama
Cthulhu
15
1 / 1 / 3
8,925
525
11,328
14,538
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Rickination
Chang'e
17
3 / 1 / 2
9,812
577
8,473
11,150
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
TheRealKILL3R75
Martichoras
15
1 / 1 / 2
8,469
498
5,521
10,306
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
9
9
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
4
2
0.25
W
Achilles
AnyTree16
Achilles
3
1
1
3.5
L
Achilles
Chazrio
Achilles
0
2
0
0
L
4
2
2
2.5
W
Heimdallr
Hixclap420
Heimdallr
3
1
0
3
W
0
1
5
2.5
L
Cthulhu
NgaoYaNyama
Cthulhu
1
1
3
2.5
L
Chang'e
Rickination
Chang'e
3
1
2
4
L
Martichoras
TheRealKILL3R75
Martichoras
1
1
2
2
W
Artemis
XShoX4408
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,760
Damage
40,830
61,603
Taken
65,476
47,917
Mitigated
44,750
26,380
Healing
28,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,169
442
0
3,600
10,948
5,675
0
5,555
5,393
73,847
1,180
W
Achilles
AnyTree16
Achilles
6,152
1,191
0
4,129
14,172
15,352
0
5,782
8,288
0
31,473
L
Achilles
Chazrio
Achilles
8,227
1,898
0
5,467
16,121
14,597
0
7,827
6,787
0
53,838
L
7,281
2,047
0
5,730
13,361
5,673
0
1,934
11,267
0
76,381
W
Heimdallr
Hixclap420
Heimdallr
6,978
3,427
0
6,437
10,469
5,125
213
1,872
8,597
0
88,918
W
13,412
1,082
0
7,154
14,266
16,697
0
1,664
11,255
63,011
4,954
L
Cthulhu
NgaoYaNyama
Cthulhu
11,328
464
528
5,071
14,538
14,181
174
0
14,048
52,683
2,010
L
Chang'e
Rickination
Chang'e
8,473
336
680
7,605
11,150
4,437
254
4,628
6,148
83,147
948
L
Martichoras
TheRealKILL3R75
Martichoras
5,521
1,582
0
3,096
10,306
5,862
949
0
10,187
0
73,545
W
Artemis
XShoX4408
Artemis
9,049
3,338
0
5,060
11,748
5,068
497
4,256
7,492
0
74,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,515
Gold Earned
44,083
570
Minions Killed
539
0
Camps Cleared
0
1,712,795
Distance Traveled
1,728,842
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,534
502
138
8
0
315,698
3
W
Achilles
8,284
487
65
4
0
352,935
2
L
Achilles
8,086
476
83
5
0
319,648
0
L
Loki
8,791
517
109
6
0
391,411
0
W
Heimdallr
8,824
519
137
8
0
367,824
0
W
Sobek
9,529
561
127
7
0
347,739
4
L
Cthulhu
8,925
525
74
4
0
387,798
3
L
Chang'e
9,812
577
144
8
0
324,055
4
L
Martichoras
8,469
498
129
8
0
305,930
0
W
Artemis
8,344
491
103
6
0
328,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role