Player Matchup

Lancelot
Lancelot
BackhandMovie66
Lancelot
Level 155
God Stats
1W - 3L
1,683 SR
Queue Stats
248W - 251L
1,551 Elo+
Solo
Skadi
Skadi
Irevisionize
Skadi
Level 105
God Stats
12W - 10L
1,616 SR
Queue Stats
616W - 620L
1,522 Elo+
Solo
Set
Set
Oirhemm
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Maui
Maui
Ti I Titanium
Maui
Level 151
God Stats
1W - 3L
1,279 SR
Queue Stats
242W - 261L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Usuei
Ah Puch
Level 131
God Stats
1W - 2L
1,284 SR
Queue Stats
74W - 80L
1,469 Elo+
Solo
Team Averages
Level 114
1,472 SR
1,538 Elo+

VS

Team Averages
Level 155
1,551 SR
1,538 Elo+
Ishtar
Ishtar
LihlDEEC
Ishtar
Level 153
God Stats
2W - 1L
1,377 SR
Queue Stats
211W - 197L
1,560 Elo+
Solo
Agni
Agni
THE A TEAM95
Agni
Level 125
God Stats
3W - 1L
1,744 SR
Queue Stats
125W - 128L
1,626 Elo+
Solo
Geb
Geb
Vol4ek666
Geb
Level 186
God Stats
4W - 6L
1,533 SR
Queue Stats
291W - 304L
1,535 Elo+
Solo
Ares
Ares
blancosenpai
Ares
Level 156
God Stats
8W - 4L
1,596 SR
Queue Stats
519W - 512L
1,522 Elo+
Solo
Chaac
Chaac
xGOTEMMMx
Chaac
Level 154
God Stats
25W - 14L
1,506 SR
Queue Stats
799W - 851L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 2 / 1
7,108
889
4,202
6,419
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 3
6,871
859
5,296
7,967
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Set
10
0 / 6 / 3
5,781
723
1,982
8,304
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 0
5,370
671
424
1,983
1,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
Usuei
Ah Puch
14
2 / 2 / 3
7,019
877
11,580
5,993
2,587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
LihlDEEC
Ishtar
14
4 / 1 / 8
7,606
951
3,328
5,711
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 11
7,541
943
9,071
5,804
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 9
7,867
983
3,788
8,796
7,150
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 12
7,717
965
3,108
9,964
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
xGOTEMMMx
Chaac
14
3 / 1 / 11
7,606
951
7,692
8,722
7,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
15
15
Deaths
8
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
2
1
1.75
L
2
4
3
0.88
W
Ishtar
LihlDEEC
Ishtar
4
1
8
8
L
Set
0
6
3
0.25
W
3
2
11
4.25
L
0
1
0
0
L
Ah Puch
Usuei
Ah Puch
2
2
3
1.75
W
3
1
9
7.5
W
2
3
12
2.67
W
Chaac
xGOTEMMMx
Chaac
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,484
Damage
26,987
30,666
Taken
38,997
15,957
Mitigated
30,234
4,165
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
4,202
469
33
641
6,419
3,825
0
2,908
3,511
0
6,350
L
5,296
1,170
256
483
7,967
3,271
0
3,534
4,433
0
15,120
W
Ishtar
LihlDEEC
Ishtar
3,328
1,672
1,778
1,260
5,711
2,667
598
1,954
3,709
0
12,566
L
Set
1,982
826
419
372
8,304
4,466
0
5,191
3,113
0
3,399
W
9,071
588
0
964
5,804
2,502
832
1,562
4,199
19,105
453
L
424
128
156
226
1,983
1,808
0
785
1,198
1,020
0
L
Ah Puch
Usuei
Ah Puch
11,580
248
378
1,201
5,993
2,587
0
3,272
2,721
27,214
0
W
3,788
127
2,376
2,837
8,796
7,150
300
2,235
6,419
11,260
130
W
3,108
191
0
1,521
9,964
9,979
44
2,352
7,544
5,343
0
W
Chaac
xGOTEMMMx
Chaac
7,692
535
167
3,359
8,722
7,936
387
3,901
4,729
0
17,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
38,337
71
Minions Killed
104
0
Camps Cleared
0
613,700
Distance Traveled
753,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,108
889
10
1
0
146,058
0
L
Skadi
6,871
859
25
3
0
121,728
0
W
Ishtar
7,606
951
36
5
0
159,128
0
L
Set
5,781
723
1
0
0
139,378
0
W
Agni
7,541
943
28
4
0
132,614
0
L
Maui
5,370
671
1
0
0
41,676
0
L
Ah Puch
7,019
877
34
4
0
164,860
0
W
Geb
7,867
983
16
2
0
142,867
0
W
Ares
7,717
965
5
1
0
144,904
0
W
Chaac
7,606
951
19
2
0
173,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role