Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BaiteoMan
Neith
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,502 Elo+
Party 1
Awilix
Awilix
Balexy
Awilix
Level 203
God Stats
6W - 2L
1,701 SR
Queue Stats
26W - 32L
1,501 Elo+
Party 1
Tiamat
Tiamat
FrostDream
Tiamat
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,505 Elo+
Party 1
Geb
Geb
ScarBlades
Geb
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 43L
1,501 Elo+
Party 1
Team Averages
Level 173
1,540 SR
1,502 Elo+

VS

Team Averages
Level 172
1,444 SR
1,557 Elo+
Achilles
Achilles
KalleMartin
Achilles
Level 146
God Stats
0W - 2L
1,178 SR
Queue Stats
72W - 70L
1,545 Elo+
Solo
Terra
Terra
Saixz
Terra
Level 244
God Stats
4W - 4L
1,648 SR
Queue Stats
208W - 206L
1,573 Elo+
Party 2
Ix Chel
Ix Chel
Saragde
Ix Chel
Level 167
God Stats
2W - 3L
1,417 SR
Queue Stats
99W - 108L
1,547 Elo+
Party 2
Serqet
Serqet
Zuviaq
Serqet
Level 144
God Stats
1W - 3L
1,436 SR
Queue Stats
58W - 41L
1,552 Elo+
Solo
Izanami
Izanami
xSquishyx
Izanami
Level 159
God Stats
2W - 5L
1,540 SR
Queue Stats
146W - 145L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
15
1 / 2 / 1
9,341
584
11,897
17,043
18,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
BaiteoMan
Neith
17
1 / 0 / 2
9,210
576
7,836
9,058
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Balexy
Awilix
15
6 / 1 / 2
8,653
541
10,456
15,972
7,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
FrostDream
Tiamat
15
4 / 1 / 4
9,104
569
12,336
9,096
8,129
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 0 / 6
7,968
498
5,015
10,837
9,545
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KalleMartin
Achilles
14
2 / 2 / 0
8,134
508
13,675
18,178
14,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Terra
Saixz
Terra
12
0 / 1 / 2
7,086
443
6,547
16,936
13,875
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Saragde
Ix Chel
13
1 / 3 / 1
7,423
464
9,083
8,392
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
Zuviaq
Serqet
14
1 / 5 / 0
7,379
461
5,137
16,382
9,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
xSquishyx
Izanami
15
0 / 2 / 0
7,896
494
5,340
8,982
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
1
2
1
0.75
W
Neith
BaiteoMan
Neith
1
0
2
2
W
Awilix
Balexy
Awilix
6
1
2
7
W
Tiamat
FrostDream
Tiamat
4
1
4
6
L
Achilles
KalleMartin
Achilles
2
2
0
1
L
Terra
Saixz
Terra
0
1
2
1
L
Ix Chel
Saragde
Ix Chel
1
3
1
0.5
W
1
0
6
4
L
Serqet
Zuviaq
Serqet
1
5
0
0.2
L
Izanami
xSquishyx
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,540
Damage
39,782
62,006
Taken
68,870
48,049
Mitigated
45,019
23,508
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
11,897
7,131
0
4,199
17,043
18,759
116
140
15,686
76,934
2,420
W
Neith
BaiteoMan
Neith
7,836
2,900
0
2,304
9,058
4,401
161
1,043
8,015
0
95,573
W
Awilix
Balexy
Awilix
10,456
3,851
0
7,336
15,972
7,215
0
5,440
9,787
0
75,336
W
Tiamat
FrostDream
Tiamat
12,336
1,189
0
5,393
9,096
8,129
13
3,500
5,138
78,471
1,253
L
Achilles
KalleMartin
Achilles
13,675
3,975
0
9,160
18,178
14,013
0
10,737
7,441
0
74,151
L
Terra
Saixz
Terra
6,547
979
1,968
4,352
16,936
13,875
0
8,533
8,403
30,584
0
L
Ix Chel
Saragde
Ix Chel
9,083
1,032
1,122
1,547
8,392
3,970
0
4,578
3,814
49,160
702
W
5,015
552
1,822
2,454
10,837
9,545
0
4,652
5,764
20,276
0
L
Serqet
Zuviaq
Serqet
5,137
1,053
0
861
16,382
9,033
0
4,399
11,983
0
60,138
L
Izanami
xSquishyx
Izanami
5,340
2,896
0
1,436
8,982
4,128
27
381
8,601
0
77,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
37,918
564
Minions Killed
506
0
Camps Cleared
0
1,599,002
Distance Traveled
1,495,333
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,341
584
133
8
0
297,148
2
W
Neith
9,210
576
168
11
0
293,458
4
W
Awilix
8,653
541
107
7
0
400,281
5
W
Tiamat
9,104
569
142
9
0
308,482
1
L
Achilles
8,134
508
103
6
0
283,155
0
L
Terra
7,086
443
46
3
0
329,618
4
L
Ix Chel
7,423
464
124
8
0
315,672
3
W
Geb
7,968
498
14
1
0
299,633
6
L
Serqet
7,379
461
86
5
0
337,638
1
L
Izanami
7,896
494
147
9
0
229,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role