Player Matchup

Vulcan
Vulcan
Hakulukiam
Vulcan
Level 137
God Stats
6W - 0L
1,674 SR
Queue Stats
266W - 70L
1,756 Elo+
Party 2
Lancelot
Lancelot
Markx95
Lancelot
Level 149
God Stats
2W - 2L
1,281 SR
Queue Stats
121W - 115L
1,544 Elo+
Solo
Ullr
Ullr
Nuoxx
Ullr
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 70L
1,759 Elo+
Party 2
He Bo
He Bo
Otterlykensemi
He Bo
Level 153
God Stats
3W - 1L
1,698 SR
Queue Stats
193W - 155L
1,537 Elo+
Solo
Chaac
Chaac
Zdzichowsky
Chaac
Level 147
God Stats
3W - 0L
1,744 SR
Queue Stats
301W - 292L
1,481 Elo+
Solo
Team Averages
Level 148
1,580 SR
1,615 Elo+

VS

Team Averages
Level 137
1,508 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ivanssm
Ullr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,505 Elo+
Solo
King Arthur
King Arthur
KekeSnypîng
King Arthur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Nouku
Zhong Kui
Level 124
God Stats
1W - 2L
1,539 SR
Queue Stats
230W - 241L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hakulukiam
Vulcan
14
1 / 2 / 9
8,343
834
7,484
5,232
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Markx95
Lancelot
15
7 / 5 / 8
9,143
914
7,722
11,174
8,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Nuoxx
Ullr
15
4 / 2 / 8
8,902
890
8,371
9,271
4,127
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 2 / 9
8,164
816
6,482
7,040
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 11
8,505
851
6,789
15,505
15,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 5 / 5
8,438
844
5,050
6,857
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
 
Morgan Le Fay
17
3 / 4 / 4
8,189
819
11,748
9,951
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
Ivanssm
Ullr
1
0 / 0 / 0
2,516
252
0
0
0
King Arthur
KekeSnypîng
King Arthur
13
0 / 5 / 11
7,483
748
4,315
12,120
11,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Nouku
Zhong Kui
17
5 / 2 / 3
8,430
843
6,123
10,222
8,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
16
Kills
11
14
Deaths
16
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
5
1.1
L
Morgan Le Fay
 
Morgan Le Fay
3
4
4
1.25
W
Vulcan
Hakulukiam
Vulcan
1
2
9
2.75
L
Ullr
Ivanssm
Ullr
0
0
0
0
L
King Arthur
KekeSnypîng
King Arthur
0
5
11
1.1
W
Lancelot
Markx95
Lancelot
7
5
8
2.2
L
Zhong Kui
Nouku
Zhong Kui
5
2
3
3.25
W
Ullr
Nuoxx
Ullr
4
2
8
4
W
2
2
9
3.25
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
27,236
48,222
Taken
39,150
35,505
Mitigated
28,285
16,579
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,050
181
0
0
6,857
2,983
0
2,664
4,193
16,890
348
L
Morgan Le Fay
 
Morgan Le Fay
11,748
993
272
1,816
9,951
5,342
0
3,177
6,774
28,017
234
W
Vulcan
Hakulukiam
Vulcan
7,484
1,439
793
501
5,232
2,412
507
2,447
2,719
23,295
245
L
Ullr
Ivanssm
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
KekeSnypîng
King Arthur
4,315
334
1,483
1,030
12,120
11,126
0
4,780
7,340
0
9,623
W
Lancelot
Markx95
Lancelot
7,722
995
1,246
1,385
11,174
8,260
266
5,159
5,834
0
16,070
L
Zhong Kui
Nouku
Zhong Kui
6,123
643
723
3,405
10,222
8,834
296
3,091
7,131
13,467
0
W
Ullr
Nuoxx
Ullr
8,371
1,994
965
1,879
9,271
4,127
1,655
5,506
3,528
0
17,843
W
6,482
167
3,114
1,456
7,040
5,517
463
3,235
3,602
11,898
303
W
6,789
597
1,280
3,960
15,505
15,189
433
5,446
9,809
0
14,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,057
Gold Earned
35,056
119
Minions Killed
109
0
Camps Cleared
0
986,245
Distance Traveled
622,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,438
844
50
5
0
132,046
0
L
Morgan Le Fay
8,189
819
28
3
0
166,540
0
W
Vulcan
8,343
834
44
4
0
217,704
0
L
Ullr
2,516
252
0
0
0
0
0
L
King Arthur
7,483
748
2
0
0
138,479
0
W
Lancelot
9,143
914
19
2
0
181,580
0
L
Zhong Kui
8,430
843
29
3
0
185,549
0
W
Ullr
8,902
890
24
2
0
215,739
0
W
He Bo
8,164
816
13
1
0
176,949
0
W
Chaac
8,505
851
19
2
0
194,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role