Player Matchup

Thor
Thor
Platinum IV
OwDear
Thor
Platinum IV
Level 165
God Stats
7W - 11L
1,459 SR
Queue Stats
133W - 122L
1,667 MMR
Solo
Merlin
Merlin
Gold I
True-Wargoz
Merlin
Gold I
Level 149
God Stats
9W - 13L
1,609 SR
Queue Stats
129W - 133L
1,653 MMR
Solo
Nike
Nike
Platinum V
demm78
Nike
Platinum V
Level 66
God Stats
1W - 2L
1,763 SR
Queue Stats
101W - 106L
1,634 MMR
Party 1
Anubis
Anubis
Gold II
l_NerfAchilles_l
Anubis
Gold II
Level 158
God Stats
1W - 2L
1,558 SR
Queue Stats
187W - 185L
1,666 MMR
Solo
Hachiman
Hachiman
Gold II
luke16
Hachiman
Gold II
Level 152
God Stats
3W - 3L
1,738 SR
Queue Stats
29W - 25L
1,695 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,625 SR
1,663 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,664 SR
1,619 MMR
Ix Chel
Ix Chel
Platinum II
 
Ix Chel
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum V
CrazyyJoe
Bacchus
Platinum V
Level 125
God Stats
16W - 9L
1,636 SR
Queue Stats
86W - 85L
1,624 MMR
Party 2
Awilix
Awilix
Gold I
RuBiooO
Awilix
Gold I
Level 145
God Stats
3W - 3L
1,721 SR
Queue Stats
39W - 40L
1,670 MMR
Solo
Neith
Neith
Gold II
das-PREDATOR
Neith
Gold II
Level 158
God Stats
9W - 3L
1,884 SR
Queue Stats
106W - 117L
1,672 MMR
Solo
Chang'e
Chang'e
Gold I
人生如戏K
Chang'e
Gold I
Level 142
God Stats
7W - 6L
1,579 SR
Queue Stats
136W - 121L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
OwDear
Thor
9
2 / 2 / 1
5,301
482
4,489
7,666
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
10
0 / 2 / 0
5,357
487
839
3,546
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
demm78
Nike
9
0 / 1 / 2
5,432
494
3,258
8,361
5,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 3 / 1
5,957
542
2,375
5,616
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hachiman
luke16
Hachiman
11
2 / 2 / 1
5,742
522
6,395
7,442
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
VamanaOdinSusano

VS

Bans
AthenaThanatosChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 3
7,284
662
7,039
4,988
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
CrazyyJoe
Bacchus
11
1 / 1 / 3
6,300
573
4,255
6,913
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
RuBiooO
Awilix
12
5 / 0 / 0
6,740
613
4,342
6,853
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
5,858
533
2,942
6,936
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
12
1 / 1 / 2
7,059
642
2,789
6,336
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
10
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
3
4.5
W
Bacchus
CrazyyJoe
Bacchus
1
1
3
2.5
L
Thor
OwDear
Thor
2
2
1
1.25
W
Awilix
RuBiooO
Awilix
5
0
0
5
L
Merlin
0
2
0
0
W
0
2
1
0.25
L
Nike
demm78
Nike
0
1
2
1
L
0
3
1
0.17
L
Hachiman
luke16
Hachiman
2
2
1
1.25
W
Chang'e
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,356
Damage
21,367
32,631
Taken
32,026
14,359
Mitigated
13,960
9,563
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,039
867
447
2,261
4,988
1,804
0
497
4,367
52,240
0
W
Bacchus
CrazyyJoe
Bacchus
4,255
742
0
2,899
6,913
5,633
0
506
6,367
21,242
0
L
Thor
OwDear
Thor
4,489
1,248
0
2,883
7,666
2,699
0
3,329
4,055
0
32,848
W
Awilix
RuBiooO
Awilix
4,342
1,807
0
3,972
6,853
2,547
0
294
6,443
0
41,000
L
Merlin
839
36
0
201
3,546
1,196
0
1,075
2,247
30,684
0
W
2,942
915
0
1,659
6,936
2,336
0
0
6,936
0
42,502
L
Nike
demm78
Nike
3,258
280
0
2,450
8,361
5,280
0
3,544
4,635
0
22,860
L
2,375
677
0
633
5,616
2,482
0
3,290
2,322
38,419
592
L
Hachiman
luke16
Hachiman
6,395
3,862
0
3,396
7,442
2,702
0
2,107
5,289
0
41,039
W
Chang'e
2,789
0
177
3,176
6,336
1,640
0
1,341
4,825
48,972
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
33,241
307
Minions Killed
366
0
Camps Cleared
0
1,042,605
Distance Traveled
1,123,805
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,284
662
109
10
0
223,969
0
W
Bacchus
6,300
573
21
2
0
211,848
7
L
Thor
5,301
482
58
5
0
228,913
0
W
Awilix
6,740
613
70
6
0
284,685
0
L
Merlin
5,357
487
67
6
0
205,976
0
W
Neith
5,858
533
69
6
0
190,830
2
L
Nike
5,432
494
30
3
0
221,771
4
L
Anubis
5,957
542
83
8
0
190,223
0
L
Hachiman
5,742
522
69
6
0
195,722
0
W
Chang'e
7,059
642
97
9
0
212,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role