Player Matchup

Agni
Agni
Haunted Forrest
Agni
Level 160
God Stats
3W - 1L
1,305 SR
Queue Stats
126W - 152L
1,424 Elo+
Party 1
Skadi
Skadi
Rotty Snockets
Skadi
Level 144
God Stats
8W - 7L
1,628 SR
Queue Stats
117W - 129L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Skyyrah
Tsukuyomi
Level 128
God Stats
11W - 6L
1,599 SR
Queue Stats
57W - 83L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
canguro-hosco082
Cthulhu
Level 109
God Stats
3W - 0L
1,703 SR
Queue Stats
262W - 251L
1,449 Elo+
Solo
Xing Tian
Xing Tian
ríkur
Xing Tian
Level 63
God Stats
13W - 3L
1,756 SR
Queue Stats
113W - 99L
1,529 Elo+
Solo
Team Averages
Level 121
1,598 SR
1,439 Elo+

VS

Team Averages
Level 105
1,428 SR
1,428 Elo+
Thanatos
Thanatos
ASAP Husker
Thanatos
Level 108
God Stats
16W - 17L
1,459 SR
Queue Stats
96W - 109L
1,439 Elo+
Solo
Chiron
Chiron
F4k3 Slim Sh4dy
Chiron
Level 108
God Stats
0W - 2L
1,383 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Srkuaker
Morgan Le Fay
Level 124
God Stats
4W - 6L
1,535 SR
Queue Stats
117W - 113L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
Y0UNG FRASS
Cu Chulainn
Level 128
God Stats
2W - 4L
1,268 SR
Queue Stats
99W - 93L
1,274 Elo+
Solo
Sylvanus
Sylvanus
jonahsahn2
Sylvanus
Level 59
God Stats
65W - 66L
1,492 SR
Queue Stats
170W - 180L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
10,383
546
7,648
10,538
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
0 / 2 / 2
9,121
480
8,164
10,188
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tsukuyomi
Skyyrah
Tsukuyomi
18
4 / 2 / 6
10,134
533
7,292
16,299
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 6
11,193
589
16,497
16,805
20,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ríkur
Xing Tian
16
3 / 0 / 4
10,102
532
9,364
21,747
20,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASAP Husker
Thanatos
10
0 / 3 / 2
7,008
369
4,028
10,020
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 0 / 1
8,987
473
6,538
10,888
4,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Srkuaker
Morgan Le Fay
15
1 / 4 / 1
9,198
484
7,311
9,317
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Y0UNG FRASS
Cu Chulainn
15
3 / 5 / 1
9,788
515
12,046
21,772
19,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
jonahsahn2
Sylvanus
14
1 / 3 / 2
7,810
411
10,217
17,703
16,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
7
7
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ASAP Husker
Thanatos
0
3
2
0.33
L
2
0
1
2.5
W
4
2
2
2.5
W
0
2
2
0.5
W
Tsukuyomi
Skyyrah
Tsukuyomi
4
2
6
3.5
L
Morgan Le Fay
Srkuaker
Morgan Le Fay
1
4
1
0.38
L
Cu Chulainn
Y0UNG FRASS
Cu Chulainn
3
5
1
0.7
W
4
1
6
7
L
Sylvanus
jonahsahn2
Sylvanus
1
3
2
0.67
W
Xing Tian
ríkur
Xing Tian
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,965
Damage
40,140
75,577
Taken
69,700
56,293
Mitigated
48,979
23,750
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ASAP Husker
Thanatos
4,028
1,287
0
5,657
10,020
4,279
0
2,679
7,201
0
42,800
L
6,538
2,319
345
2,263
10,888
4,808
0
3,600
7,194
0
65,594
W
7,648
207
0
2,017
10,538
4,620
66
5,857
4,681
73,421
2,495
W
8,164
2,905
0
943
10,188
3,672
2,928
3,347
6,841
0
87,369
W
Tsukuyomi
Skyyrah
Tsukuyomi
7,292
2,094
0
6,666
16,299
7,360
366
1,387
14,912
0
96,896
L
Morgan Le Fay
Srkuaker
Morgan Le Fay
7,311
709
0
775
9,317
4,116
0
4,877
4,440
72,274
593
L
Cu Chulainn
Y0UNG FRASS
Cu Chulainn
12,046
1,841
0
2,387
21,772
19,490
22
12,657
8,000
244
76,819
W
16,497
1,600
806
3,890
16,805
20,145
17
2,294
14,511
77,058
4,192
L
Sylvanus
jonahsahn2
Sylvanus
10,217
3,652
1,280
4,443
17,703
16,286
544
6,480
10,923
44,815
17,355
W
Xing Tian
ríkur
Xing Tian
9,364
1,200
3,772
5,656
21,747
20,496
132
4,528
17,219
40,527
2,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,933
Gold Earned
42,791
588
Minions Killed
484
0
Camps Cleared
0
1,811,330
Distance Traveled
1,525,023
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,008
369
67
4
0
274,243
0
L
Chiron
8,987
473
104
5
0
350,662
0
W
Agni
10,383
546
120
6
0
341,405
2
W
Skadi
9,121
480
132
7
0
323,217
0
W
Tsukuyomi
10,134
533
130
7
0
393,576
0
L
Morgan Le Fay
9,198
484
116
6
0
296,080
1
L
Cu Chulainn
9,788
515
118
6
0
311,146
1
W
Cthulhu
11,193
589
153
8
0
374,410
2
L
Sylvanus
7,810
411
79
4
0
292,892
0
W
Xing Tian
10,102
532
53
3
0
378,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role