Player Matchup

Sol
Sol
 
Sol
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Nikolici
Athena
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,578 Elo+
Solo
Hera
Hera
WhiteSmokyWaters
Hera
Level 85
God Stats
2W - 0L
1,751 SR
Queue Stats
51W - 51L
1,512 Elo+
Solo
Scylla
Scylla
ettkatthej
Scylla
Level 142
God Stats
1W - 2L
1,178 SR
Queue Stats
139W - 147L
1,538 Elo+
Solo
Osiris
Osiris
opTic_Online-ID1
Osiris
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 221L
1,516 Elo+
Party 2
Team Averages
Level 156
1,486 SR
1,529 Elo+

VS

Team Averages
Level 142
1,513 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JesusWhale
Hades
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,564 Elo+
Party 1
Charon
Charon
Koffy
Charon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,561 Elo+
Party 1
Anhur
Anhur
Orodruinn
Anhur
Level 129
God Stats
1W - 4L
1,302 SR
Queue Stats
89W - 97L
1,533 Elo+
Solo
Hera
Hera
pol2812
Hera
Level 150
God Stats
7W - 3L
1,763 SR
Queue Stats
150W - 185L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 2 / 1
6,285
1,257
4,308
4,987
1,742
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
Nikolici
Athena
9
0 / 2 / 4
5,054
1,011
3,201
5,938
6,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 5
5,354
1,071
2,895
3,666
1,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
ettkatthej
Scylla
11
1 / 1 / 3
5,948
1,190
2,422
3,034
1,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
1 / 1 / 3
5,258
1,052
3,285
4,225
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 0 / 1
6,602
1,320
10,272
3,079
1,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
9
1 / 3 / 3
5,554
1,111
2,385
6,212
7,783
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
Koffy
Charon
10
1 / 1 / 1
5,481
1,096
1,803
5,628
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Orodruinn
Anhur
5
0 / 0 / 0
4,344
869
0
0
0
Hera
pol2812
Hera
11
0 / 2 / 4
5,556
1,111
3,346
3,293
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
6
Kills
7
7
Deaths
6
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
1
2.25
L
Medusa
 
Medusa
5
0
1
5.5
L
Hades
1
3
3
0.83
L
Charon
Koffy
Charon
1
1
1
1.5
W
Athena
Nikolici
Athena
0
2
4
1
L
Anhur
Orodruinn
Anhur
0
0
0
0
W
0
1
5
2.5
W
Scylla
ettkatthej
Scylla
1
1
3
2.5
W
1
1
3
2.5
L
Hera
pol2812
Hera
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,111
Damage
17,806
21,850
Taken
18,212
14,828
Mitigated
15,838
8,017
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,308
1,373
0
1,369
4,987
1,742
1,075
1,122
3,865
9,129
480
L
Medusa
 
Medusa
10,272
2,297
271
1,171
3,079
1,468
0
2,036
1,043
0
25,141
L
Hades
2,385
214
472
706
6,212
7,783
0
4,551
1,515
3,631
0
L
Charon
Koffy
Charon
1,803
267
327
1,582
5,628
5,011
0
3,325
2,120
3,668
0
W
Athena
Nikolici
Athena
3,201
1,116
826
1,477
5,938
6,389
0
2,207
3,731
5,569
0
L
Anhur
Orodruinn
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
2,895
976
1,247
344
3,666
1,772
157
1,907
1,759
6,293
209
W
Scylla
ettkatthej
Scylla
2,422
282
424
315
3,034
1,160
33
980
2,054
12,987
0
W
3,285
894
1,072
943
4,225
3,765
0
1,135
3,090
0
8,227
L
Hera
pol2812
Hera
3,346
459
601
430
3,293
1,576
0
2,781
473
8,830
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
27,537
65
Minions Killed
48
0
Camps Cleared
0
529,575
Distance Traveled
411,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,285
1,257
17
3
0
90,700
0
L
Medusa
6,602
1,320
25
5
0
119,321
0
L
Hades
5,554
1,111
5
1
0
92,990
0
L
Charon
5,481
1,096
7
1
0
88,942
0
W
Athena
5,054
1,011
3
1
0
114,591
0
L
Anhur
4,344
869
0
0
0
0
0
W
Hera
5,354
1,071
5
1
0
112,909
0
W
Scylla
5,948
1,190
23
5
0
98,678
0
W
Osiris
5,258
1,052
17
3
0
112,697
0
L
Hera
5,556
1,111
11
2
0
110,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role