Player Matchup

Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BuBaNiX
Ne Zha
Level 153
God Stats
2W - 2L
1,535 SR
Queue Stats
152W - 211L
1,447 Elo+
Party 1
Agni
Agni
FreshXeno
Agni
Level 88
God Stats
2W - 2L
1,605 SR
Queue Stats
116W - 113L
1,459 Elo+
Solo
Sol
Sol
Hagreto
Sol
Level 162
God Stats
1W - 2L
1,555 SR
Queue Stats
100W - 117L
1,487 Elo+
Party 1
Olorun
Olorun
TaubeNuesse
Olorun
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 100L
1,470 Elo+
Party 1
Team Averages
Level 128
1,539 SR
1,472 Elo+

VS

Team Averages
Level 104
1,523 SR
1,492 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Fire-_-Enbleme-_
Chiron
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 19L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
PiedmontSet7890
Sylvanus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
derSaas
Odin
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 72L
1,486 Elo+
Solo
Anubis
Anubis
esemel1990
Anubis
Level 140
God Stats
8W - 5L
1,615 SR
Queue Stats
19W - 9L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 4 / 0
4,900
490
2,473
9,133
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
BuBaNiX
Ne Zha
11
1 / 2 / 1
5,519
552
3,011
9,820
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
11
1 / 4 / 1
5,760
576
2,149
5,337
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
9
1 / 3 / 1
5,071
507
6,564
8,671
3,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
0 / 2 / 0
4,783
478
3,651
6,138
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 2
6,195
620
5,741
10,424
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 3
5,896
590
6,526
7,075
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
11
2 / 1 / 1
5,904
590
2,410
8,056
4,199
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
derSaas
Odin
12
2 / 1 / 3
6,992
699
5,307
6,484
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
esemel1990
Anubis
11
4 / 2 / 0
6,699
670
4,649
5,491
2,663
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
15
15
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
W
Fenrir
 
Fenrir
4
0
2
5
L
Ne Zha
BuBaNiX
Ne Zha
1
2
1
0.75
W
3
0
3
4.5
L
Agni
1
4
1
0.38
L
Sol
1
3
1
0.5
W
Sylvanus
2
1
1
2.5
L
Olorun
0
2
0
0
W
Odin
derSaas
Odin
2
1
3
3.5
W
Anubis
esemel1990
Anubis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
24,633
39,099
Taken
37,530
15,034
Mitigated
16,505
13,607
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,473
825
0
1,650
9,133
4,825
0
0
9,133
0
21,426
W
Fenrir
 
Fenrir
5,741
1,567
0
6,438
10,424
4,193
0
1,397
9,027
0
44,385
L
Ne Zha
BuBaNiX
Ne Zha
3,011
601
0
5,136
9,820
3,419
0
657
9,163
0
40,180
W
6,526
2,456
83
2,196
7,075
2,580
266
3,913
3,162
0
48,817
L
Agni
2,149
110
0
438
5,337
1,339
0
3,477
1,860
35,314
1,643
L
Sol
6,564
3,574
0
3,483
8,671
3,454
0
964
7,707
24,352
1,837
W
Sylvanus
2,410
922
2,115
2,546
8,056
4,199
54
4,775
3,281
17,281
1,110
L
Olorun
3,651
1,858
653
2,247
6,138
1,997
0
1,938
4,200
31,310
2,755
W
Odin
derSaas
Odin
5,307
2,679
0
1,858
6,484
2,870
0
0
6,145
0
49,655
W
Anubis
esemel1990
Anubis
4,649
133
0
2,573
5,491
2,663
0
1,880
3,611
51,903
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
31,686
275
Minions Killed
335
0
Camps Cleared
0
961,978
Distance Traveled
1,004,786
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,900
490
31
3
0
162,010
1
W
Fenrir
6,195
620
72
7
0
238,214
4
L
Ne Zha
5,519
552
71
7
0
232,583
0
W
Chiron
5,896
590
71
7
0
181,929
0
L
Agni
5,760
576
74
7
0
182,830
0
L
Sol
5,071
507
37
4
0
190,290
4
W
Sylvanus
5,904
590
27
3
0
203,092
0
L
Olorun
4,783
478
62
6
0
194,265
1
W
Odin
6,992
699
89
9
0
204,803
1
W
Anubis
6,699
670
76
8
0
176,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role