Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Allbrecht
Eset
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Oboy656
Danzaburou
Level 105
God Stats
1W - 0L
1,874 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
Protof
Gilgamesh
Level 123
God Stats
3W - 0L
1,791 SR
Queue Stats
35W - 19L
1,639 Elo+
Solo
Shiva
Shiva
halligun
Shiva
Level 98
God Stats
8W - 5L
1,562 SR
Queue Stats
214W - 185L
1,544 Elo+
Solo
Team Averages
Level 123
1,645 SR
1,560 Elo+

VS

Team Averages
Level 117
1,567 SR
1,547 Elo+
Charybdis
Charybdis
Abaoud_Pickup
Charybdis
Level 140
God Stats
1W - 4L
1,233 SR
Queue Stats
39W - 38L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
MxOvErAlGhamdi
Erlang Shen
Level 41
God Stats
1W - 1L
1,706 SR
Queue Stats
15W - 22L
1,465 Elo+
Party 2
Hel
Hel
Nahap
Hel
Level 101
God Stats
1W - 3L
1,537 SR
Queue Stats
135W - 113L
1,593 Elo+
Party 2
Ravana
Ravana
SULIM4N18
Ravana
Level 159
God Stats
6W - 6L
1,555 SR
Queue Stats
148W - 121L
1,563 Elo+
Party 2
Xing Tian
Xing Tian
wickrabb
Xing Tian
Level 143
God Stats
1W - 1L
1,804 SR
Queue Stats
40W - 32L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 0 / 5
7,457
466
5,033
13,234
12,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
15
3 / 3 / 5
8,601
538
11,404
9,123
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
Oboy656
Danzaburou
15
1 / 4 / 2
8,940
559
9,632
12,913
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Protof
Gilgamesh
15
4 / 3 / 4
8,274
517
11,319
20,525
12,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
halligun
Shiva
15
3 / 2 / 1
9,252
578
12,678
16,125
9,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abaoud_Pickup
Charybdis
13
0 / 4 / 3
7,546
472
4,052
11,927
4,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Erlang Shen
MxOvErAlGhamdi
Erlang Shen
14
2 / 3 / 0
8,484
530
10,726
22,090
27,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hel
Nahap
Hel
15
3 / 2 / 3
8,784
549
8,966
9,885
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
SULIM4N18
Ravana
15
5 / 2 / 4
8,516
532
9,119
10,925
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xing Tian
wickrabb
Xing Tian
12
2 / 3 / 5
7,715
482
7,145
17,437
12,208
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
13
Kills
12
12
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
5
4.5
L
Charybdis
Abaoud_Pickup
Charybdis
0
4
3
0.38
W
Eset
3
3
5
1.83
L
Erlang Shen
MxOvErAlGhamdi
Erlang Shen
2
3
0
0.67
L
Hel
Nahap
Hel
3
2
3
2.25
W
Danzaburou
Oboy656
Danzaburou
1
4
2
0.5
W
Gilgamesh
Protof
Gilgamesh
4
3
4
2
L
Ravana
SULIM4N18
Ravana
5
2
4
3.5
W
Shiva
halligun
Shiva
3
2
1
1.75
L
Xing Tian
wickrabb
Xing Tian
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,066
Damage
40,008
71,920
Taken
72,264
43,523
Mitigated
52,539
18,216
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,033
1,023
0
4,883
13,234
12,387
0
2,901
10,333
28,631
0
L
Charybdis
Abaoud_Pickup
Charybdis
4,052
1,478
0
2,353
11,927
4,264
0
1,027
10,900
0
54,650
W
Eset
11,404
1,217
354
879
9,123
3,549
277
5,652
3,471
70,277
506
L
Erlang Shen
MxOvErAlGhamdi
Erlang Shen
10,726
5,479
0
7,303
22,090
27,376
0
934
21,142
0
65,711
L
Hel
Nahap
Hel
8,966
772
1,632
3,526
9,885
3,671
99
4,826
4,761
77,058
953
W
Danzaburou
Oboy656
Danzaburou
9,632
3,272
0
3,945
12,913
5,667
626
2,497
10,416
0
83,916
W
Gilgamesh
Protof
Gilgamesh
11,319
3,971
0
2,762
20,525
12,618
0
4,998
15,437
0
83,681
L
Ravana
SULIM4N18
Ravana
9,119
3,070
0
4,542
10,925
5,020
0
3,054
7,747
0
64,620
W
Shiva
halligun
Shiva
12,678
3,982
85
5,308
16,125
9,302
13
63
14,782
0
69,356
L
Xing Tian
wickrabb
Xing Tian
7,145
784
1,561
3,226
17,437
12,208
0
5,850
11,277
18,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
41,045
541
Minions Killed
465
0
Camps Cleared
0
1,582,359
Distance Traveled
1,595,167
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,457
466
28
2
0
349,067
6
L
Charybdis
7,546
472
102
6
0
298,307
4
W
Eset
8,601
538
136
9
0
307,879
3
L
Erlang Shen
8,484
530
119
7
0
289,058
1
L
Hel
8,784
549
134
8
0
333,129
6
W
Danzaburou
8,940
559
139
9
0
259,102
0
W
Gilgamesh
8,274
517
116
7
0
344,526
0
L
Ravana
8,516
532
92
6
0
360,018
2
W
Shiva
9,252
578
122
8
0
321,785
2
L
Xing Tian
7,715
482
18
1
0
314,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role