Player Matchup

Hun Batz
Hun Batz
JusticEngine
Hun Batz
Level 43
God Stats
27W - 28L
1,415 SR
Queue Stats
159W - 165L
1,457 Elo+
Solo
Ra
Ra
Nepkan
Ra
Level 63
God Stats
14W - 13L
1,803 SR
Queue Stats
131W - 105L
1,557 Elo+
Solo
Bacchus
Bacchus
NorthXDryu
Bacchus
Level 49
God Stats
22W - 8L
1,552 SR
Queue Stats
54W - 48L
1,482 Elo+
Solo
Team Averages
Level 52
1,590 SR
1,499 Elo+

VS

Team Averages
Level 90
1,621 SR
1,476 Elo+
Artemis
Artemis
Sinjt
Artemis
Level 79
God Stats
4W - 4L
1,746 SR
Queue Stats
96W - 91L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
TheB0n3leSs-38
Baron Samedi
Level 121
God Stats
20W - 12L
1,469 SR
Queue Stats
60W - 59L
1,448 Elo+
Party 1
Anubis
Anubis
bric38
Anubis
Level 69
God Stats
28W - 17L
1,649 SR
Queue Stats
64W - 58L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JusticEngine
Hun Batz
18
8 / 5 / 1
12,130
809
11,003
14,010
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
15
0 / 7 / 8
9,959
664
7,381
12,356
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
NorthXDryu
Bacchus
15
1 / 4 / 6
9,764
651
7,988
19,338
27,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sinjt
Artemis
17
11 / 2 / 5
12,393
826
17,704
13,252
5,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheB0n3leSs-38
Baron Samedi
18
2 / 2 / 11
11,199
747
9,197
8,730
4,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
bric38
Anubis
17
3 / 5 / 8
11,048
737
9,967
11,637
5,654
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
16
16
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
JusticEngine
Hun Batz
8
5
1
1.7
L
Ra
0
7
8
0.57
L
Bacchus
NorthXDryu
Bacchus
1
4
6
1
W
Artemis
Sinjt
Artemis
11
2
5
6.75
W
Baron Samedi
TheB0n3leSs-38
Baron Samedi
2
2
11
3.75
W
Anubis
bric38
Anubis
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,372
Damage
36,868
45,704
Taken
33,619
38,573
Mitigated
16,267
5,973
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
JusticEngine
Hun Batz
11,003
2,111
0
1,081
14,010
6,258
56
6,332
7,640
0
42,406
L
Ra
7,381
301
1,271
1,918
12,356
5,258
0
4,437
7,850
52,560
0
L
Bacchus
NorthXDryu
Bacchus
7,988
367
0
1,703
19,338
27,057
0
8,239
10,903
12,735
1,901
W
Artemis
Sinjt
Artemis
17,704
8,533
0
4,093
13,252
5,646
2,334
6,124
7,092
0
58,847
W
Baron Samedi
TheB0n3leSs-38
Baron Samedi
9,197
369
655
2,151
8,730
4,967
920
3,997
4,733
44,450
541
W
Anubis
bric38
Anubis
9,967
594
0
3,599
11,637
5,654
190
4,382
7,059
37,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
34,640
173
Minions Killed
204
0
Camps Cleared
0
784,853
Distance Traveled
802,651
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,130
809
56
4
0
272,504
0
L
Ra
9,959
664
105
7
0
256,133
0
L
Bacchus
9,764
651
12
1
0
256,216
12
W
Artemis
12,393
826
80
5
0
271,932
0
W
Baron Samedi
11,199
747
72
5
0
276,971
0
W
Anubis
11,048
737
52
3
0
253,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role