Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KuronoKan
Heimdallr
Level 58
God Stats
3W - 4L
1,357 SR
Queue Stats
51W - 38L
1,338 Elo+
Solo
Atlas
Atlas
OmegaKisse
Atlas
Level 122
God Stats
0W - 1L
1,538 SR
Queue Stats
38W - 31L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Sr_PatrickOS
Baron Samedi
Level 122
God Stats
21W - 3L
1,592 SR
Queue Stats
303W - 81L
1,678 Elo+
Solo
Team Averages
Level 127
1,497 SR
1,506 Elo+

VS

Team Averages
Level 64
1,447 SR
1,409 Elo+
Ra
Ra
Bigshootss47
Ra
Level 67
God Stats
1W - 2L
1,192 SR
Queue Stats
59W - 56L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KellsBells25
Ah Muzen Cab
Level 89
God Stats
7W - 3L
1,667 SR
Queue Stats
42W - 46L
1,427 Elo+
Solo
Discordia
Discordia
MasterCJ121
Discordia
Level 31
God Stats
2W - 0L
1,630 SR
Queue Stats
6W - 8L
1,101 Elo+
Solo
Neith
Neith
Stormy70
Neith
Level 46
God Stats
114W - 98L
1,613 SR
Queue Stats
171W - 177L
1,542 Elo+
Solo
Rama
Rama
WittyKitten4908
Rama
Level 88
God Stats
6W - 6L
1,133 SR
Queue Stats
397W - 408L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 2 / 3
9,048
1,131
5,936
8,434
4,159
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
 
Chang'e
15
3 / 1 / 5
9,034
1,129
4,778
7,955
3,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
KuronoKan
Heimdallr
15
2 / 1 / 5
9,269
1,159
11,242
10,589
5,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
13
0 / 2 / 4
7,696
962
2,412
5,603
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Sr_PatrickOS
Baron Samedi
15
3 / 1 / 5
9,568
1,196
11,920
11,721
12,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

282

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,230
1,029
5,442
6,011
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
KellsBells25
Ah Muzen Cab
14
0 / 3 / 3
8,301
1,038
6,496
8,237
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MasterCJ121
Discordia
14
1 / 2 / 5
8,848
1,106
12,738
6,685
2,871
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Stormy70
Neith
14
5 / 0 / 0
9,671
1,209
7,832
6,262
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 4 / 2
8,689
1,086
8,546
12,001
5,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
11
Kills
7
7
Deaths
11
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
3
2.25
L
Chang'e
 
Chang'e
3
1
5
5.5
W
0
2
3
0.75
W
Ah Muzen Cab
KellsBells25
Ah Muzen Cab
0
3
3
0.5
L
Heimdallr
KuronoKan
Heimdallr
2
1
5
4.5
W
Discordia
MasterCJ121
Discordia
1
2
5
1.75
L
Atlas
0
2
4
1
L
Baron Samedi
Sr_PatrickOS
Baron Samedi
3
1
5
5.5
W
Neith
Stormy70
Neith
5
0
0
5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
41,054
44,302
Taken
39,196
27,552
Mitigated
17,165
9,426
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,936
1,097
0
0
8,434
4,159
0
3,564
4,870
0
14,614
L
Chang'e
 
Chang'e
4,778
238
1,976
2,833
7,955
3,110
0
3,501
4,454
22,924
0
W
5,442
452
1,644
1,461
6,011
2,483
0
2,320
3,649
23,054
0
W
Ah Muzen Cab
KellsBells25
Ah Muzen Cab
6,496
1,840
178
335
8,237
3,638
0
3,556
4,681
0
20,830
L
Heimdallr
KuronoKan
Heimdallr
11,242
5,488
0
392
10,589
5,026
0
3,801
6,788
0
28,041
W
Discordia
MasterCJ121
Discordia
12,738
552
188
244
6,685
2,871
0
4,752
1,895
22,647
0
L
Atlas
2,412
810
195
600
5,603
3,184
0
2,222
3,301
7,656
0
L
Baron Samedi
Sr_PatrickOS
Baron Samedi
11,920
491
853
2,577
11,721
12,073
0
5,002
6,629
28,165
2,132
W
Neith
Stormy70
Neith
7,832
3,185
0
1,301
6,262
2,699
0
3,301
2,922
0
28,263
W
8,546
6,124
0
1,770
12,001
5,474
0
4,263
7,702
0
19,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
43,739
174
Minions Killed
162
4
Camps Cleared
6
631,253
Distance Traveled
786,430
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,048
1,131
34
4
1
114,048
3
L
Chang'e
9,034
1,129
54
7
0
128,455
0
W
Ra
8,230
1,029
53
7
1
166,408
0
W
Ah Muzen Cab
8,301
1,038
32
4
0
146,144
0
L
Heimdallr
9,269
1,159
45
6
2
177,669
0
W
Discordia
8,848
1,106
24
3
1
155,641
0
L
Atlas
7,696
962
8
1
0
60,099
0
L
Baron Samedi
9,568
1,196
33
4
1
150,982
0
W
Neith
9,671
1,209
36
5
4
164,726
0
W
Rama
8,689
1,086
17
2
0
153,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role