Player Matchup

Shiva
Shiva
 
Shiva
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
miguelandrus
Danzaburou
Level 99
God Stats
21W - 23L
1,452 SR
Queue Stats
131W - 122L
1,479 Elo+
Party 3
Mercury
Mercury
pauet22
Mercury
Level 122
God Stats
21W - 20L
1,550 SR
Queue Stats
231W - 240L
1,481 Elo+
Party 3
Team Averages
Level 150
1,500 SR
1,492 Elo+

VS

Team Averages
Level 94
1,333 SR
1,492 Elo+
Kali
Kali
Carr
Kali
Level 108
God Stats
4W - 3L
1,163 SR
Queue Stats
89W - 73L
1,508 Elo+
Party 2
Ullr
Ullr
Ita-chi-Uch-iwa
Ullr
Level 68
God Stats
1W - 5L
1,258 SR
Queue Stats
196W - 194L
1,399 Elo+
Solo
Agni
Agni
Jslothking
Agni
Level 120
God Stats
10W - 16L
1,422 SR
Queue Stats
423W - 415L
1,420 Elo+
Solo
Bacchus
Bacchus
Mortiga
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xiskinyo2
Tsukuyomi
Level 139
God Stats
22W - 30L
1,323 SR
Queue Stats
122W - 122L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 0 / 0
7,348
668
4,719
7,891
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
 
Kukulkan
12
1 / 0 / 3
7,198
654
5,539
4,054
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
 
Xing Tian
10
1 / 1 / 6
6,508
592
5,257
13,614
8,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
miguelandrus
Danzaburou
12
6 / 0 / 2
6,743
613
9,396
6,980
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
pauet22
Mercury
10
4 / 2 / 2
6,209
564
4,172
8,098
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Carr
Kali
9
0 / 3 / 2
5,136
467
6,599
10,904
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,690
426
4,575
8,643
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 3 / 0
6,500
591
4,048
8,259
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Mortiga
Bacchus
7
0 / 2 / 0
4,747
432
3,080
6,648
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Xiskinyo2
Tsukuyomi
10
1 / 2 / 0
5,467
497
4,751
9,874
4,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
0
2
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
Xing Tian
 
Xing Tian
1
1
6
4
L
Kali
Carr
Kali
0
3
2
0.33
L
0
4
1
0.13
L
2
3
0
0.67
L
Bacchus
Mortiga
Bacchus
0
2
0
0
L
Tsukuyomi
Xiskinyo2
Tsukuyomi
1
2
0
0.5
W
Danzaburou
miguelandrus
Danzaburou
6
0
2
7
W
Mercury
pauet22
Mercury
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,083
Damage
23,053
40,637
Taken
44,328
20,974
Mitigated
22,488
12,691
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,719
475
0
1,055
7,891
4,980
805
0
7,891
0
59,450
W
Kukulkan
 
Kukulkan
5,539
677
0
750
4,054
1,602
0
1,085
2,831
55,532
0
W
Xing Tian
 
Xing Tian
5,257
689
1,584
2,861
13,614
8,827
0
3,217
10,295
26,017
2,866
L
Kali
Carr
Kali
6,599
3,536
0
2,268
10,904
5,458
0
3,264
7,640
0
36,669
L
4,575
1,607
0
1,118
8,643
3,116
0
2,468
6,175
0
29,382
L
4,048
248
0
1,734
8,259
3,282
0
3,342
4,917
46,998
0
L
Bacchus
Mortiga
Bacchus
3,080
783
0
1,176
6,648
5,767
0
1,167
5,481
9,995
0
L
Tsukuyomi
Xiskinyo2
Tsukuyomi
4,751
928
0
1,660
9,874
4,865
0
415
9,459
0
38,146
W
Danzaburou
miguelandrus
Danzaburou
9,396
2,459
279
2,997
6,980
2,770
374
462
6,506
0
44,004
W
Mercury
pauet22
Mercury
4,172
2,007
0
3,165
8,098
2,795
0
1,918
5,986
0
32,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
26,540
366
Minions Killed
287
0
Camps Cleared
0
1,082,155
Distance Traveled
1,039,909
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,348
668
100
9
0
221,573
0
W
Kukulkan
7,198
654
100
9
0
211,613
2
W
Xing Tian
6,508
592
30
3
0
199,993
1
L
Kali
5,136
467
51
5
0
239,902
0
L
Ullr
4,690
426
42
4
0
180,300
0
L
Agni
6,500
591
113
10
0
214,606
0
L
Bacchus
4,747
432
17
2
0
199,475
0
L
Tsukuyomi
5,467
497
64
6
0
205,626
1
W
Danzaburou
6,743
613
67
6
0
199,431
0
W
Mercury
6,209
564
69
6
0
249,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role