Player Matchup

Hercules
Hercules
GODSFL4M3
Hercules
Level 188
God Stats
33W - 15L
1,860 SR
Queue Stats
259W - 231L
1,601 Elo+
Solo
The Morrigan
The Morrigan
HRTSFranc
The Morrigan
Level 16
God Stats
6W - 5L
1,512 SR
Queue Stats
32W - 41L
1,459 Elo+
Solo
Arachne
Arachne
Jamieson Lawd
Arachne
Level 142
God Stats
30W - 22L
1,705 SR
Queue Stats
196W - 215L
1,503 Elo+
Solo
Nu Wa
Nu Wa
KarmasKiss
Nu Wa
Level 168
God Stats
68W - 70L
1,524 SR
Queue Stats
1,293W - 1,363L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Smi1eb4D3aTh34
Cthulhu
Level 108
God Stats
3W - 3L
1,272 SR
Queue Stats
598W - 597L
1,494 Elo+
Solo
Team Averages
Level 124
1,574 SR
1,490 Elo+

VS

Team Averages
Level 92
1,536 SR
1,480 Elo+
Odin
Odin
Davedude_dk
Odin
Level 105
God Stats
3W - 4L
1,391 SR
Queue Stats
113W - 105L
1,526 Elo+
Solo
Serqet
Serqet
DeathBySpook
Serqet
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,458 Elo+
Solo
Ra
Ra
KuronoKan
Ra
Level 58
God Stats
1W - 1L
1,382 SR
Queue Stats
39W - 67L
1,323 Elo+
Solo
Xbalanque
Xbalanque
ShadowEmber11
Xbalanque
Level 145
God Stats
5W - 1L
1,906 SR
Queue Stats
121W - 109L
1,577 Elo+
Solo
Cabrakan
Cabrakan
eZCeta
Cabrakan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 292L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GODSFL4M3
Hercules
13
1 / 3 / 2
7,445
745
5,527
12,091
9,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
HRTSFranc
The Morrigan
15
3 / 2 / 2
8,439
844
5,509
6,024
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
16
1 / 1 / 3
8,559
856
2,856
5,480
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
15
1 / 1 / 5
8,165
817
8,874
2,687
1,054
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 4
7,824
782
10,563
13,526
9,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
7,761
776
3,571
6,927
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
13
0 / 1 / 6
7,508
751
3,241
7,628
4,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 6
7,951
795
9,306
4,335
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ShadowEmber11
Xbalanque
15
2 / 2 / 4
8,318
832
11,609
11,173
4,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
eZCeta
Cabrakan
14
2 / 3 / 2
7,705
771
4,583
11,278
13,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
7
Kills
8
8
Deaths
7
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
Serqet
0
1
6
3
W
Hercules
GODSFL4M3
Hercules
1
3
2
0.67
W
The Morrigan
HRTSFranc
The Morrigan
3
2
2
2
W
Arachne
1
1
3
2.5
W
Nu Wa
1
1
5
3.5
L
2
1
6
5
L
Xbalanque
ShadowEmber11
Xbalanque
2
2
4
2
W
1
1
4
3
L
Cabrakan
eZCeta
Cabrakan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,329
Damage
32,310
39,808
Taken
41,341
25,033
Mitigated
31,158
9,851
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,571
235
0
1,544
6,927
7,245
0
3,818
2,992
541
14,378
L
Serqet
3,241
122
0
355
7,628
4,008
0
3,012
4,568
0
18,481
W
Hercules
GODSFL4M3
Hercules
5,527
2,001
0
2,485
12,091
9,294
0
6,166
4,629
0
8,008
W
The Morrigan
HRTSFranc
The Morrigan
5,509
905
68
460
6,024
2,647
0
1,959
3,746
16,774
1,206
W
Arachne
2,856
2,305
0
1,770
5,480
2,461
164
795
4,320
0
26,153
W
Nu Wa
8,874
4,093
0
0
2,687
1,054
127
921
1,670
28,951
724
L
9,306
342
923
222
4,335
1,659
0
3,039
1,227
25,973
0
L
Xbalanque
ShadowEmber11
Xbalanque
11,609
5,772
0
3,414
11,173
4,900
1,091
7,895
3,093
0
44,848
W
10,563
165
58
5,010
13,526
9,577
0
2,438
10,209
29,274
0
L
Cabrakan
eZCeta
Cabrakan
4,583
720
0
1,281
11,278
13,346
0
6,465
4,493
15,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
39,243
194
Minions Killed
209
0
Camps Cleared
0
961,343
Distance Traveled
1,093,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,761
776
20
2
0
249,589
0
L
Serqet
7,508
751
35
4
0
229,510
0
W
Hercules
7,445
745
9
1
0
195,605
0
W
The Morrigan
8,439
844
33
3
0
185,356
0
W
Arachne
8,559
856
60
6
0
213,958
0
W
Nu Wa
8,165
817
62
6
0
147,897
0
L
Ra
7,951
795
49
5
0
224,814
0
L
Xbalanque
8,318
832
76
8
0
182,457
0
W
Cthulhu
7,824
782
30
3
0
218,527
0
L
Cabrakan
7,705
771
29
3
0
206,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role